/* * Renderware TeXture Dictionary (.txd) image decoder * Copyright (c) 2007 Ivo van Poorten * * See also: http://wiki.multimedia.cx/index.php?title=TXD * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "libavutil/intreadwrite.h" #include "libavutil/imgutils.h" #include "bytestream.h" #include "avcodec.h" #include "internal.h" #include "texturedsp.h" #define TXD_DXT1 0x31545844 #define TXD_DXT3 0x33545844 static int txd_decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt) { GetByteContext gb; TextureDSPContext dxtc; AVFrame * const p = data; unsigned int version, w, h, d3d_format, depth, stride, flags; unsigned int y, v; uint8_t *ptr; uint32_t *pal; int i, j; int ret; ff_texturedsp_init(&dxtc); bytestream2_init(&gb, avpkt->data, avpkt->size); version = bytestream2_get_le32(&gb); bytestream2_skip(&gb, 72); d3d_format = bytestream2_get_le32(&gb); w = bytestream2_get_le16(&gb); h = bytestream2_get_le16(&gb); depth = bytestream2_get_byte(&gb); bytestream2_skip(&gb, 2); flags = bytestream2_get_byte(&gb); if (version < 8 || version > 9) { avpriv_report_missing_feature(avctx, "Texture data version %u", version); return AVERROR_PATCHWELCOME; } if (depth == 8) { avctx->pix_fmt = AV_PIX_FMT_PAL8; } else if (depth == 16 || depth == 32) { avctx->pix_fmt = AV_PIX_FMT_RGBA; } else { avpriv_report_missing_feature(avctx, "Color depth of %u", depth); return AVERROR_PATCHWELCOME; } if ((ret = ff_set_dimensions(avctx, w, h)) < 0) return ret; avctx->coded_width = FFALIGN(w, 4); avctx->coded_height = FFALIGN(h, 4); if ((ret = ff_get_buffer(avctx, p, 0)) < 0) return ret; p->pict_type = AV_PICTURE_TYPE_I; ptr = p->data[0]; stride = p->linesize[0]; if (depth == 8) { pal = (uint32_t *) p->data[1]; for (y = 0; y < 256; y++) { v = bytestream2_get_be32(&gb); pal[y] = (v >> 8) + (v << 24); } if (bytestream2_get_bytes_left(&gb) < w * h) return AVERROR_INVALIDDATA; bytestream2_skip(&gb, 4); for (y=0; y<h; y++) { bytestream2_get_buffer(&gb, ptr, w); ptr += stride; } } else if (depth == 16) { bytestream2_skip(&gb, 4); switch (d3d_format) { case 0: if (!(flags & 1)) goto unsupported; case TXD_DXT1: if (bytestream2_get_bytes_left(&gb) < AV_CEIL_RSHIFT(w, 2) * AV_CEIL_RSHIFT(h, 2) * 8) return AVERROR_INVALIDDATA; for (j = 0; j < avctx->height; j += 4) { for (i = 0; i < avctx->width; i += 4) { uint8_t *p = ptr + i * 4 + j * stride; int step = dxtc.dxt1_block(p, stride, gb.buffer); bytestream2_skip(&gb, step); } } break; case TXD_DXT3: if (bytestream2_get_bytes_left(&gb) < AV_CEIL_RSHIFT(w, 2) * AV_CEIL_RSHIFT(h, 2) * 16) return AVERROR_INVALIDDATA; for (j = 0; j < avctx->height; j += 4) { for (i = 0; i < avctx->width; i += 4) { uint8_t *p = ptr + i * 4 + j * stride; int step = dxtc.dxt3_block(p, stride, gb.buffer); bytestream2_skip(&gb, step); } } break; default: goto unsupported; } } else if (depth == 32) { switch (d3d_format) { case 0x15: case 0x16: if (bytestream2_get_bytes_left(&gb) < h * w * 4) return AVERROR_INVALIDDATA; for (y=0; y<h; y++) { bytestream2_get_buffer(&gb, ptr, w * 4); ptr += stride; } break; default: goto unsupported; } } *got_frame = 1; return avpkt->size; unsupported: avpriv_report_missing_feature(avctx, "d3d format (%08x)", d3d_format); return AVERROR_PATCHWELCOME; } AVCodec ff_txd_decoder = { .name = "txd", .long_name = NULL_IF_CONFIG_SMALL("Renderware TXD (TeXture Dictionary) image"), .type = AVMEDIA_TYPE_VIDEO, .id = AV_CODEC_ID_TXD, .decode = txd_decode_frame, .capabilities = AV_CODEC_CAP_DR1, };