/* * Quicktime Graphics (SMC) Video Decoder * Copyright (C) 2003 The FFmpeg project * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * QT SMC Video Decoder by Mike Melanson (melanson@pcisys.net) * For more information about the SMC format, visit: * http://www.pcisys.net/~melanson/codecs/ * * The SMC decoder outputs PAL8 colorspace data. */ #include <string.h> #include "avcodec.h" #include "bytestream.h" #include "codec_internal.h" #include "decode.h" #define CPAIR 2 #define CQUAD 4 #define COCTET 8 #define COLORS_PER_TABLE 256 typedef struct SmcContext { AVCodecContext *avctx; AVFrame *frame; /* SMC color tables */ uint8_t color_pairs[COLORS_PER_TABLE * CPAIR]; uint8_t color_quads[COLORS_PER_TABLE * CQUAD]; uint8_t color_octets[COLORS_PER_TABLE * COCTET]; uint32_t pal[256]; } SmcContext; #define GET_BLOCK_COUNT() \ (opcode & 0x10) ? (1 + bytestream2_get_byte(gb)) : 1 + (opcode & 0x0F); #define ADVANCE_BLOCK() \ { \ pixel_ptr += 4; \ if (pixel_ptr >= width) \ { \ pixel_ptr = 0; \ row_ptr += stride * 4; \ } \ total_blocks--; \ if (total_blocks < !!n_blocks) \ { \ av_log(s->avctx, AV_LOG_ERROR, "block counter just went negative (this should not happen)\n"); \ return AVERROR_INVALIDDATA; \ } \ } static int smc_decode_stream(SmcContext *s, GetByteContext *gb) { int width = s->avctx->width; int height = s->avctx->height; int stride = s->frame->linesize[0]; int i; int chunk_size; int buf_size = bytestream2_size(gb); uint8_t opcode; int n_blocks; unsigned int color_flags; unsigned int color_flags_a; unsigned int color_flags_b; unsigned int flag_mask; uint8_t * const pixels = s->frame->data[0]; int image_size = height * s->frame->linesize[0]; int row_ptr = 0; int pixel_ptr = 0; int pixel_x, pixel_y; int row_inc = stride - 4; int block_ptr; int prev_block_ptr; int prev_block_ptr1, prev_block_ptr2; int prev_block_flag; int total_blocks; int color_table_index; /* indexes to color pair, quad, or octet tables */ int pixel; int color_pair_index = 0; int color_quad_index = 0; int color_octet_index = 0; /* make the palette available */ memcpy(s->frame->data[1], s->pal, AVPALETTE_SIZE); bytestream2_skip(gb, 1); chunk_size = bytestream2_get_be24(gb); if (chunk_size != buf_size) av_log(s->avctx, AV_LOG_WARNING, "MOV chunk size != encoded chunk size (%d != %d); using MOV chunk size\n", chunk_size, buf_size); chunk_size = buf_size; total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4); /* traverse through the blocks */ while (total_blocks) { /* sanity checks */ /* make sure the row pointer hasn't gone wild */ if (row_ptr >= image_size) { av_log(s->avctx, AV_LOG_ERROR, "just went out of bounds (row ptr = %d, height = %d)\n", row_ptr, image_size); return AVERROR_INVALIDDATA; } if (bytestream2_get_bytes_left(gb) < 1) { av_log(s->avctx, AV_LOG_ERROR, "input too small\n"); return AVERROR_INVALIDDATA; } opcode = bytestream2_get_byteu(gb); switch (opcode & 0xF0) { /* skip n blocks */ case 0x00: case 0x10: n_blocks = GET_BLOCK_COUNT(); while (n_blocks--) { ADVANCE_BLOCK(); } break; /* repeat last block n times */ case 0x20: case 0x30: n_blocks = GET_BLOCK_COUNT(); /* sanity check */ if ((row_ptr == 0) && (pixel_ptr == 0)) { av_log(s->avctx, AV_LOG_ERROR, "encountered repeat block opcode (%02X) but no blocks rendered yet\n", opcode & 0xF0); return AVERROR_INVALIDDATA; } /* figure out where the previous block started */ if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + s->avctx->width - 4; else prev_block_ptr1 = row_ptr + pixel_ptr - 4; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; prev_block_ptr = prev_block_ptr1; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixels[prev_block_ptr++]; } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* repeat previous pair of blocks n times */ case 0x40: case 0x50: n_blocks = GET_BLOCK_COUNT(); n_blocks *= 2; /* sanity check */ if ((row_ptr == 0) && (pixel_ptr < 2 * 4)) { av_log(s->avctx, AV_LOG_ERROR, "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n", opcode & 0xF0); return AVERROR_INVALIDDATA; } /* figure out where the previous 2 blocks started */ if (pixel_ptr == 0) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + s->avctx->width - 4 * 2; else if (pixel_ptr == 4) prev_block_ptr1 = (row_ptr - s->avctx->width * 4) + row_inc; else prev_block_ptr1 = row_ptr + pixel_ptr - 4 * 2; if (pixel_ptr == 0) prev_block_ptr2 = (row_ptr - s->avctx->width * 4) + row_inc; else prev_block_ptr2 = row_ptr + pixel_ptr - 4; prev_block_flag = 0; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; if (prev_block_flag) prev_block_ptr = prev_block_ptr2; else prev_block_ptr = prev_block_ptr1; prev_block_flag = !prev_block_flag; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixels[prev_block_ptr++]; } block_ptr += row_inc; prev_block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 1-color block encoding */ case 0x60: case 0x70: n_blocks = GET_BLOCK_COUNT(); pixel = bytestream2_get_byte(gb); while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = pixel; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 2-color block encoding */ case 0x80: case 0x90: n_blocks = (opcode & 0x0F) + 1; /* figure out which color pair to use to paint the 2-color block */ if ((opcode & 0xF0) == 0x80) { /* fetch the next 2 colors from bytestream and store in next * available entry in the color pair table */ for (i = 0; i < CPAIR; i++) { pixel = bytestream2_get_byte(gb); color_table_index = CPAIR * color_pair_index + i; s->color_pairs[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CPAIR * color_pair_index; color_pair_index++; /* wraparound */ if (color_pair_index == COLORS_PER_TABLE) color_pair_index = 0; } else color_table_index = CPAIR * bytestream2_get_byte(gb); while (n_blocks--) { color_flags = bytestream2_get_be16(gb); flag_mask = 0x8000; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { if (color_flags & flag_mask) pixel = color_table_index + 1; else pixel = color_table_index; flag_mask >>= 1; pixels[block_ptr++] = s->color_pairs[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 4-color block encoding */ case 0xA0: case 0xB0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color quad to use to paint the 4-color block */ if ((opcode & 0xF0) == 0xA0) { /* fetch the next 4 colors from bytestream and store in next * available entry in the color quad table */ for (i = 0; i < CQUAD; i++) { pixel = bytestream2_get_byte(gb); color_table_index = CQUAD * color_quad_index + i; s->color_quads[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = CQUAD * color_quad_index; color_quad_index++; /* wraparound */ if (color_quad_index == COLORS_PER_TABLE) color_quad_index = 0; } else color_table_index = CQUAD * bytestream2_get_byte(gb); while (n_blocks--) { color_flags = bytestream2_get_be32(gb); /* flag mask actually acts as a bit shift count here */ flag_mask = 30; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x03); flag_mask -= 2; pixels[block_ptr++] = s->color_quads[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 8-color block encoding */ case 0xC0: case 0xD0: n_blocks = (opcode & 0x0F) + 1; /* figure out which color octet to use to paint the 8-color block */ if ((opcode & 0xF0) == 0xC0) { /* fetch the next 8 colors from bytestream and store in next * available entry in the color octet table */ for (i = 0; i < COCTET; i++) { pixel = bytestream2_get_byte(gb); color_table_index = COCTET * color_octet_index + i; s->color_octets[color_table_index] = pixel; } /* this is the base index to use for this block */ color_table_index = COCTET * color_octet_index; color_octet_index++; /* wraparound */ if (color_octet_index == COLORS_PER_TABLE) color_octet_index = 0; } else color_table_index = COCTET * bytestream2_get_byte(gb); while (n_blocks--) { /* For this input of 6 hex bytes: 01 23 45 67 89 AB Mangle it to this output: flags_a = xx012456, flags_b = xx89A37B */ /* build the color flags */ int val1 = bytestream2_get_be16(gb); int val2 = bytestream2_get_be16(gb); int val3 = bytestream2_get_be16(gb); color_flags_a = ((val1 & 0xFFF0) << 8) | (val2 >> 4); color_flags_b = ((val3 & 0xFFF0) << 8) | ((val1 & 0x0F) << 8) | ((val2 & 0x0F) << 4) | (val3 & 0x0F); color_flags = color_flags_a; /* flag mask actually acts as a bit shift count here */ flag_mask = 21; block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { /* reload flags at third row (iteration pixel_y == 2) */ if (pixel_y == 2) { color_flags = color_flags_b; flag_mask = 21; } for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixel = color_table_index + ((color_flags >> flag_mask) & 0x07); flag_mask -= 3; pixels[block_ptr++] = s->color_octets[pixel]; } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; /* 16-color block encoding (every pixel is a different color) */ case 0xE0: case 0xF0: n_blocks = (opcode & 0x0F) + 1; while (n_blocks--) { block_ptr = row_ptr + pixel_ptr; for (pixel_y = 0; pixel_y < 4; pixel_y++) { for (pixel_x = 0; pixel_x < 4; pixel_x++) { pixels[block_ptr++] = bytestream2_get_byte(gb); } block_ptr += row_inc; } ADVANCE_BLOCK(); } break; } } return 0; } static av_cold int smc_decode_init(AVCodecContext *avctx) { SmcContext *s = avctx->priv_data; s->avctx = avctx; avctx->pix_fmt = AV_PIX_FMT_PAL8; s->frame = av_frame_alloc(); if (!s->frame) return AVERROR(ENOMEM); return 0; } static int smc_decode_frame(AVCodecContext *avctx, AVFrame *rframe, int *got_frame, AVPacket *avpkt) { const uint8_t *buf = avpkt->data; int buf_size = avpkt->size; SmcContext *s = avctx->priv_data; GetByteContext gb; int ret; int total_blocks = ((s->avctx->width + 3) / 4) * ((s->avctx->height + 3) / 4); if (total_blocks / 1024 > avpkt->size) return AVERROR_INVALIDDATA; if ((ret = ff_reget_buffer(avctx, s->frame, 0)) < 0) return ret; s->frame->palette_has_changed = ff_copy_palette(s->pal, avpkt, avctx); bytestream2_init(&gb, buf, buf_size); ret = smc_decode_stream(s, &gb); if (ret < 0) return ret; *got_frame = 1; if ((ret = av_frame_ref(rframe, s->frame)) < 0) return ret; /* always report that the buffer was completely consumed */ return buf_size; } static av_cold int smc_decode_end(AVCodecContext *avctx) { SmcContext *s = avctx->priv_data; av_frame_free(&s->frame); return 0; } const FFCodec ff_smc_decoder = { .p.name = "smc", CODEC_LONG_NAME("QuickTime Graphics (SMC)"), .p.type = AVMEDIA_TYPE_VIDEO, .p.id = AV_CODEC_ID_SMC, .priv_data_size = sizeof(SmcContext), .init = smc_decode_init, .close = smc_decode_end, FF_CODEC_DECODE_CB(smc_decode_frame), .p.capabilities = AV_CODEC_CAP_DR1, };