| Commit message (Expand) | Author | Age | Files | Lines |
* | avutil/hwcontext_d3d11va: fix type arguments passed to IDXGIAdapter2_GetDesc() | James Almer | 2018-07-25 | 1 | -1/+1 |
* | Merge commit '8f144d9e3d5cb2ca92e5bdf7cc9f72effa1bd2ce' | James Almer | 2018-04-13 | 1 | -8/+1 |
|\ |
|
| * | Drop Windows XP support remnants | Diego Biurrun | 2018-04-09 | 1 | -8/+1 |
| * | d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY | Martin Storsjö | 2017-07-05 | 1 | -3/+3 |
| * | hwcontext_d3d11va: add option to enable debug mode | wm4 | 2017-06-27 | 1 | -0/+32 |
| * | dxva: support DXGI_FORMAT_420_OPAQUE decoding | wm4 | 2017-06-27 | 1 | -2/+10 |
| * | hwcontext_d3d11va: allocate staging texture lazily | wm4 | 2017-06-27 | 1 | -12/+34 |
| * | hwcontext_d3d11va: fix crash on frames_init failure | wm4 | 2017-06-27 | 1 | -0/+2 |
| * | d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is ... | Martin Storsjö | 2017-06-18 | 1 | -33/+47 |
| * | lavu: add new D3D11 pixfmt and hwcontext | wm4 | 2017-06-08 | 1 | -0/+490 |
* | hwcontext_d3d11: Fix crash with valid adapter but no device | Mark Thompson | 2018-03-28 | 1 | -3/+5 |
* | hwcontext_d3d11va: implement av_hwdevice_get_hwframe_constraints() | wm4 | 2018-01-16 | 1 | -0/+33 |
* | hwcontext_d3d11va: properly reset values after release/close | Jan Ekström | 2017-11-25 | 1 | -5/+16 |
* | hwcontext_d3d11: Log adapter details on device creation | Mark Thompson | 2017-11-25 | 1 | -1/+8 |
* | avutil/hwcontext_d3d11va: Fix leak when wrapping texture in AVD3D11FrameDescr... | Greg Wessels | 2017-11-07 | 1 | -0/+1 |
* | d3d11va: Check WINAPI_FAMILY instead of HAVE_LOADLIBRARY | Martin Storsjö | 2017-08-10 | 1 | -3/+3 |
* | hwcontext_d3d11va: use correct license header | Hendrik Leppkes | 2017-06-28 | 1 | -4/+4 |
* | hwcontext_d3d11va: add option to enable debug mode | wm4 | 2017-06-27 | 1 | -0/+32 |
* | dxva: support DXGI_FORMAT_420_OPAQUE decoding | wm4 | 2017-06-27 | 1 | -2/+10 |
* | hwcontext_d3d11va: allocate staging texture lazily | wm4 | 2017-06-27 | 1 | -12/+34 |
* | hwcontext_d3d11va: fix crash on frames_init failure | wm4 | 2017-06-27 | 1 | -0/+2 |
* | d3d11va: Link directly to dxgi.dll and d3d11.dll functions if LoadLibrary is ... | Martin Storsjö | 2017-06-27 | 1 | -33/+47 |
* | lavu: add new D3D11 pixfmt and hwcontext | wm4 | 2017-06-27 | 1 | -0/+490 |