| Commit message (Expand) | Author | Age | Files | Lines |
* | vdpau: add AV_HWACCEL_FLAG_IGNORE_LEVEL to skip the codec level check | Rémi Denis-Courmont | 2014-10-15 | 1 | -0/+1 |
* | vdpau: add av_vdpau_bind_context() | Rémi Denis-Courmont | 2014-10-06 | 1 | -0/+1 |
* | vdpau: force reinitialization when output resolution changes | Rémi Denis-Courmont | 2014-10-06 | 1 | -0/+3 |
* | vdpau: common support for managing the VdpDecoder in avcodec | Rémi Denis-Courmont | 2014-10-05 | 1 | -0/+32 |
* | vdpau: factor out common end-of-frame handling | Rémi Denis-Courmont | 2014-10-05 | 1 | -0/+2 |
* | vdpau: switch ff_vdpau_get_surface_id from Picture to AVFrame | wm4 | 2014-03-20 | 1 | -3/+3 |
* | vdpau: don't assume Picture and H264Picture are the same | wm4 | 2014-03-20 | 1 | -2/+3 |
* | vdpau: Add missing #includes to fix standalone header compilation | Diego Biurrun | 2013-11-04 | 1 | -1/+5 |
* | vdpau: deprecate bitstream buffers within the hardware context | Rémi Denis-Courmont | 2013-08-05 | 1 | -0/+9 |
* | vdpau: store picture data in picture's rather than codec's context | Rémi Denis-Courmont | 2013-08-05 | 1 | -3/+25 |
* | vdpau: remove old-style decoders | Rémi Denis-Courmont | 2013-08-05 | 1 | -17/+0 |
* | h264: deMpegEncContextize | Anton Khirnov | 2013-02-15 | 1 | -5/+6 |
* | vdpau: Remove av_unused attribute from function declaration | Rémi Denis-Courmont | 2013-01-14 | 1 | -2/+1 |
* | vdpau: Add context and common helpers for hwaccel support | Rémi Denis-Courmont | 2013-01-13 | 1 | -0/+14 |
* | Revert "mpeg12: move full_pel from MpegEncContext to Mpeg1Context" | Janne Grunau | 2011-10-24 | 1 | -2/+1 |
* | mpeg12: move full_pel from MpegEncContext to Mpeg1Context | Anton Khirnov | 2011-10-23 | 1 | -1/+2 |
* | Replace FFmpeg with Libav in licence headers | Mans Rullgard | 2011-03-19 | 1 | -4/+4 |
* | Set VDPAU H264 picture parameter field_order_cnt and frame_num at the | Stephen Warren | 2010-03-30 | 1 | -0/+1 |
* | Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used | NVIDIA Corporation | 2009-11-10 | 1 | -0/+3 |
* | Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can | NVIDIA Corporation | 2009-01-20 | 1 | -0/+3 |
* | cosmetics: Remove pointless period after copyright statement non-sentences. | Diego Biurrun | 2009-01-19 | 1 | -1/+1 |
* | Add VDPAU hardware accelerated decoding for MPEG1 and MPEG2 which can | NVIDIA Corporation | 2009-01-16 | 1 | -0/+4 |
* | Add missing #include to fix 'make checkheaders'. | Diego Biurrun | 2009-01-11 | 1 | -0/+1 |
* | Remove H264Context from vdpau_internal.h. | Carl Eugen Hoyos | 2009-01-11 | 1 | -3/+2 |
* | Cosmetics: Rename ff_vdpau_h264_add_data_chunk as ff_vdpau_add_data_chunk. | Carl Eugen Hoyos | 2009-01-10 | 1 | -2/+2 |
* | Use only MpegEncContext in ff_vdpau_h264_add_data_chunk. | Carl Eugen Hoyos | 2009-01-10 | 1 | -1/+1 |
* | Move vdpau_h264_set_reference_frames() call from vdpauvideo.c into h264.c. | Carl Eugen Hoyos | 2009-01-10 | 1 | -0/+1 |
* | Rename ff_VDPAU as ff_vdpau. | Carl Eugen Hoyos | 2009-01-07 | 1 | -2/+2 |
* | Add missing headers to allow 'make checkheaders' to pass. | Diego Biurrun | 2009-01-07 | 1 | -0/+3 |
* | Add VDPAU hardware accelerated decoding for H264 which can be used by | NVIDIA Corporation | 2009-01-04 | 1 | -0/+31 |