| Commit message (Collapse) | Author | Age | Files | Lines |
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The main issue here was the use of [i] instead of [i * 3] for the 32x32
matrix. As part of fixing this, I changed the code to match that used
in vdpau_hevc, which I spent a lot of time verifying.
I also changed to calculating NumPocTotalCurr using the existing helper,
which is what vdpau does.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
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For some odd reason, the Nvidia version macros puts the minor version in
the msb, so comparing against it is impossible.
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Fixes fate-source.
Signed-off-by: James Almer <jamrial@gmail.com>
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* commit 'b90fdb2c7199cc8b0e8d994fafba1fb4dc181d88':
hevcdec: add a CUVID hwaccel
Adapted for ffmpeg by Timo Rothenpieler.
Merged-by: James Almer <jamrial@gmail.com>
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