diff options
-rw-r--r-- | Changelog | 1 | ||||
-rw-r--r-- | MAINTAINERS | 2 | ||||
-rw-r--r-- | doc/general.texi | 3 |
3 files changed, 6 insertions, 0 deletions
@@ -77,6 +77,7 @@ version <next>: - Wing Commander IV movies decoder added - movie source added - Bink version 'b' audio and video decoder +- Bitmap Brothers JV playback system version 0.6: diff --git a/MAINTAINERS b/MAINTAINERS index f3ea177c78..0905af2243 100644 --- a/MAINTAINERS +++ b/MAINTAINERS @@ -143,6 +143,7 @@ Codecs: interplayvideo.c Mike Melanson ivi* Kostya Shishkov jpeg_ls.c Kostya Shishkov + jvdec.c Peter Ross kmvc.c Kostya Shishkov lcl*.c Roberto Togni, Reimar Doeffinger libgsm.c Michel Bardiaux @@ -276,6 +277,7 @@ Muxers/Demuxers: ipmovie.c Mike Melanson img2.c Michael Niedermayer iss.c Stefan Gehrer + jvdec.c Peter Ross libnut.c Oded Shimon lmlm4.c Ivo van Poorten lxfdec.c Tomas Härdin diff --git a/doc/general.texi b/doc/general.texi index b7fd12938c..080357a39d 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -62,6 +62,8 @@ library: @tab Used in some games from Bethesda Softworks. @item Bink @tab @tab X @tab Multimedia format used by many games. +@item Bitmap Brothers JV @tab @tab X + @tab Used in Z and Z95 games. @item Brute Force & Ignorance @tab @tab X @tab Used in the game Flash Traffic: City of Angels. @item Interplay C93 @tab @tab X @@ -352,6 +354,7 @@ following image formats are supported: @item Bethesda VID video @tab @tab X @tab Used in some games from Bethesda Softworks. @item Bink Video @tab @tab X +@item Bitmap Brothers JV video @tab @tab X @item Brute Force & Ignorance @tab @tab X @tab Used in the game Flash Traffic: City of Angels. @item C93 video @tab @tab X |