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authorAnton Khirnov <anton@khirnov.net>2013-12-20 11:20:24 +0100
committerAnton Khirnov <anton@khirnov.net>2014-01-09 09:41:24 +0100
commitef8c93e2f18c624d0c266687e43ab99af7921dd3 (patch)
tree34c1fd7e1f1fadd770e94ed543c70151eaedfab5 /tests
parentebfe622bb1ca57cecb932e42926745cba7161913 (diff)
downloadffmpeg-ef8c93e2f18c624d0c266687e43ab99af7921dd3.tar.gz
vp8: drop support for real (non-emulated) edges
They are not measurably faster on x86, they might be somewhat faster on other platforms due to missing emu edge SIMD, but the gain is not large enough to justify the added complexity.
Diffstat (limited to 'tests')
-rw-r--r--tests/fate/vpx.mak1
1 files changed, 0 insertions, 1 deletions
diff --git a/tests/fate/vpx.mak b/tests/fate/vpx.mak
index 5df020ecdb..d1ed374b78 100644
--- a/tests/fate/vpx.mak
+++ b/tests/fate/vpx.mak
@@ -48,7 +48,6 @@ fate-vp8-size-change$(1): REF = $(SRC_PATH)/tests/ref/fate/vp8-size-change
endef
$(call FATE_VP8_FULL)
-$(call FATE_VP8_FULL,-emu-edge,-flags +emu_edge)
FATE_SAMPLES_AVCONV-$(CONFIG_VP8_DECODER) += $(FATE_VP8-yes)
fate-vp8: $(FATE_VP8-yes)