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author | Rodger Combs <rodger.combs@gmail.com> | 2015-06-20 05:01:27 -0500 |
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committer | Paul B Mahol <onemda@gmail.com> | 2015-06-21 10:32:13 +0000 |
commit | 0f6735194459d8be1a07340f544b4f2c8f1fa316 (patch) | |
tree | 820904dac542ca048b947d3cf1e214290b3f2837 /tests/ref/fate/vp9-00-quantizer-06 | |
parent | d2ce10093e374709c5ea660d9b26f05043f1a6cd (diff) | |
download | ffmpeg-0f6735194459d8be1a07340f544b4f2c8f1fa316.tar.gz |
lavc/adpcm: THP: don't use the ADPC/SEEK table when not seeking
This is almost certainly closer to how the actual Nintendo players work,
and fixes some output pops in files with blank ADPC/SEEK tables (like
those from brawlcustommusic).
Diffstat (limited to 'tests/ref/fate/vp9-00-quantizer-06')
0 files changed, 0 insertions, 0 deletions