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authorDiego Biurrun <diego@biurrun.de>2008-07-24 16:49:14 +0000
committerDiego Biurrun <diego@biurrun.de>2008-07-24 16:49:14 +0000
commitf22e5e22ef5782bdfeb0fb1f4aba49e24bd397ee (patch)
tree4ea53f568aa5128326643717eea2f371a91c7afc /libswscale
parente740c796d801d38eaaddfd337a18cfd0df8a5756 (diff)
downloadffmpeg-f22e5e22ef5782bdfeb0fb1f4aba49e24bd397ee.tar.gz
Remove AltiVec vector declaration compiler compatibility macros.
The original problem was that FSF and Apple gcc used a different syntax for vector declarations, i.e. {} vs. (). Nowadays Apple gcc versions support the standard {} syntax and versions that support {} are available on all relevant Mac OS X versions. Thus the greater compatibility is no longer worth cluttering the code with macros. Originally committed as revision 27344 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
Diffstat (limited to 'libswscale')
-rw-r--r--libswscale/yuv2rgb_altivec.c94
1 files changed, 47 insertions, 47 deletions
diff --git a/libswscale/yuv2rgb_altivec.c b/libswscale/yuv2rgb_altivec.c
index 13b18d10d3..3b3a57f545 100644
--- a/libswscale/yuv2rgb_altivec.c
+++ b/libswscale/yuv2rgb_altivec.c
@@ -143,14 +143,14 @@ typedef signed char sbyte;
*/
static
const vector unsigned char
- perm_rgb_0 = AVV(0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05,
- 0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a),
- perm_rgb_1 = AVV(0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17,
- 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f),
- perm_rgb_2 = AVV(0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
- 0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05),
- perm_rgb_3 = AVV(0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a,
- 0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f);
+ perm_rgb_0 = {0x00,0x01,0x10,0x02,0x03,0x11,0x04,0x05,
+ 0x12,0x06,0x07,0x13,0x08,0x09,0x14,0x0a},
+ perm_rgb_1 = {0x0b,0x15,0x0c,0x0d,0x16,0x0e,0x0f,0x17,
+ 0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f},
+ perm_rgb_2 = {0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,
+ 0x00,0x01,0x18,0x02,0x03,0x19,0x04,0x05},
+ perm_rgb_3 = {0x1a,0x06,0x07,0x1b,0x08,0x09,0x1c,0x0a,
+ 0x0b,0x1d,0x0c,0x0d,0x1e,0x0e,0x0f,0x1f};
#define vec_merge3(x2,x1,x0,y0,y1,y2) \
do { \
@@ -222,25 +222,25 @@ do { \
#define vec_unh(x) \
(vector signed short) \
- vec_perm(x,(typeof(x))AVV(0),\
- (vector unsigned char)AVV(0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\
- 0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07))
+ vec_perm(x,(typeof(x)){0}, \
+ (vector unsigned char){0x10,0x00,0x10,0x01,0x10,0x02,0x10,0x03,\
+ 0x10,0x04,0x10,0x05,0x10,0x06,0x10,0x07})
#define vec_unl(x) \
(vector signed short) \
- vec_perm(x,(typeof(x))AVV(0),\
- (vector unsigned char)AVV(0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
- 0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F))
+ vec_perm(x,(typeof(x)){0}, \
+ (vector unsigned char){0x10,0x08,0x10,0x09,0x10,0x0A,0x10,0x0B,\
+ 0x10,0x0C,0x10,0x0D,0x10,0x0E,0x10,0x0F})
#define vec_clip_s16(x) \
- vec_max (vec_min (x, (vector signed short)AVV(235,235,235,235,235,235,235,235)),\
- (vector signed short)AVV( 16, 16, 16, 16, 16, 16, 16, 16))
+ vec_max (vec_min (x, (vector signed short){235,235,235,235,235,235,235,235}), \
+ (vector signed short){ 16, 16, 16, 16, 16, 16, 16, 16 })
#define vec_packclp(x,y) \
(vector unsigned char)vec_packs \
- ((vector unsigned short)vec_max (x,(vector signed short) AVV(0)), \
- (vector unsigned short)vec_max (y,(vector signed short) AVV(0)))
+ ((vector unsigned short)vec_max (x,(vector signed short) {0}), \
+ (vector unsigned short)vec_max (y,(vector signed short) {0}))
-//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,a,a,ptr)
+//#define out_pixels(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,a,a,ptr)
static inline void cvtyuvtoRGB (SwsContext *c,
@@ -251,9 +251,9 @@ static inline void cvtyuvtoRGB (SwsContext *c,
Y = vec_mradds (Y, c->CY, c->OY);
U = vec_sub (U,(vector signed short)
- vec_splat((vector signed short)AVV(128),0));
+ vec_splat((vector signed short){128},0));
V = vec_sub (V,(vector signed short)
- vec_splat((vector signed short)AVV(128),0));
+ vec_splat((vector signed short){128},0));
// ux = (CBU*(u<<c->CSHIFT)+0x4000)>>15;
ux = vec_sl (U, c->CSHIFT);
@@ -359,10 +359,10 @@ static int altivec_##name (SwsContext *c, \
\
u = (vector signed char) \
vec_sub (u,(vector signed char) \
- vec_splat((vector signed char)AVV(128),0)); \
+ vec_splat((vector signed char){128},0)); \
v = (vector signed char) \
vec_sub (v,(vector signed char) \
- vec_splat((vector signed char)AVV(128),0)); \
+ vec_splat((vector signed char){128},0)); \
\
U = vec_unpackh (u); \
V = vec_unpackh (v); \
@@ -380,18 +380,18 @@ static int altivec_##name (SwsContext *c, \
\
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */ \
ux = vec_sl (U, lCSHIFT); \
- ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0)); \
+ ux = vec_mradds (ux, lCBU, (vector signed short){0}); \
ux0 = vec_mergeh (ux,ux); \
ux1 = vec_mergel (ux,ux); \
\
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */ \
vx = vec_sl (V, lCSHIFT); \
- vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0)); \
+ vx = vec_mradds (vx, lCRV, (vector signed short){0}); \
vx0 = vec_mergeh (vx,vx); \
vx1 = vec_mergel (vx,vx); \
\
/* uvx = ((CGU*u) + (CGV*v))>>15 */ \
- uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0)); \
+ uvx = vec_mradds (U, lCGU, (vector signed short){0}); \
uvx = vec_mradds (V, lCGV, uvx); \
uvx0 = vec_mergeh (uvx,uvx); \
uvx1 = vec_mergel (uvx,uvx); \
@@ -441,10 +441,10 @@ static int altivec_##name (SwsContext *c, \
}
-#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),c,b,a,ptr)
-#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a))AVV(0)),ptr)
-#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a))AVV(0)),ptr)
-#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a))AVV(0)),a,b,c,ptr)
+#define out_abgr(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),c,b,a,ptr)
+#define out_bgra(a,b,c,ptr) vec_mstrgb32(typeof(a),c,b,a,((typeof (a)){0}),ptr)
+#define out_rgba(a,b,c,ptr) vec_mstrgb32(typeof(a),a,b,c,((typeof (a)){0}),ptr)
+#define out_argb(a,b,c,ptr) vec_mstrgb32(typeof(a),((typeof (a)){0}),a,b,c,ptr)
#define out_rgb24(a,b,c,ptr) vec_mstrgb24(a,b,c,ptr)
#define out_bgr24(a,b,c,ptr) vec_mstbgr24(a,b,c,ptr)
@@ -523,11 +523,11 @@ static int altivec_yuv2_bgra32 (SwsContext *c,
v = (vector signed char)vec_perm (vivP[0], vivP[1], align_perm);
u = (vector signed char)
vec_sub (u,(vector signed char)
- vec_splat((vector signed char)AVV(128),0));
+ vec_splat((vector signed char){128},0));
v = (vector signed char)
vec_sub (v, (vector signed char)
- vec_splat((vector signed char)AVV(128),0));
+ vec_splat((vector signed char){128},0));
U = vec_unpackh (u);
V = vec_unpackh (v);
@@ -545,17 +545,17 @@ static int altivec_yuv2_bgra32 (SwsContext *c,
/* ux = (CBU*(u<<CSHIFT)+0x4000)>>15 */
ux = vec_sl (U, lCSHIFT);
- ux = vec_mradds (ux, lCBU, (vector signed short)AVV(0));
+ ux = vec_mradds (ux, lCBU, (vector signed short){0});
ux0 = vec_mergeh (ux,ux);
ux1 = vec_mergel (ux,ux);
/* vx = (CRV*(v<<CSHIFT)+0x4000)>>15; */
vx = vec_sl (V, lCSHIFT);
- vx = vec_mradds (vx, lCRV, (vector signed short)AVV(0));
+ vx = vec_mradds (vx, lCRV, (vector signed short){0});
vx0 = vec_mergeh (vx,vx);
vx1 = vec_mergel (vx,vx);
/* uvx = ((CGU*u) + (CGV*v))>>15 */
- uvx = vec_mradds (U, lCGU, (vector signed short)AVV(0));
+ uvx = vec_mradds (U, lCGU, (vector signed short){0});
uvx = vec_mradds (V, lCGV, uvx);
uvx0 = vec_mergeh (uvx,uvx);
uvx1 = vec_mergel (uvx,uvx);
@@ -612,18 +612,18 @@ DEFCSP420_CVT (yuv2_bgr24, out_bgr24)
// 0123 4567 89ab cdef
static
const vector unsigned char
- demux_u = AVV(0x10,0x00,0x10,0x00,
+ demux_u = {0x10,0x00,0x10,0x00,
0x10,0x04,0x10,0x04,
0x10,0x08,0x10,0x08,
- 0x10,0x0c,0x10,0x0c),
- demux_v = AVV(0x10,0x02,0x10,0x02,
+ 0x10,0x0c,0x10,0x0c},
+ demux_v = {0x10,0x02,0x10,0x02,
0x10,0x06,0x10,0x06,
0x10,0x0A,0x10,0x0A,
- 0x10,0x0E,0x10,0x0E),
- demux_y = AVV(0x10,0x01,0x10,0x03,
+ 0x10,0x0E,0x10,0x0E},
+ demux_y = {0x10,0x01,0x10,0x03,
0x10,0x05,0x10,0x07,
0x10,0x09,0x10,0x0B,
- 0x10,0x0D,0x10,0x0F);
+ 0x10,0x0D,0x10,0x0F};
/*
this is so I can play live CCIR raw video
@@ -650,25 +650,25 @@ static int altivec_uyvy_rgb32 (SwsContext *c,
for (j=0;j<w/16;j++) {
uyvy = vec_ld (0, img);
U = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R0,&G0,&B0);
uyvy = vec_ld (16, img);
U = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_u);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_u);
V = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_v);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_v);
Y = (vector signed short)
- vec_perm (uyvy, (vector unsigned char)AVV(0), demux_y);
+ vec_perm (uyvy, (vector unsigned char){0}, demux_y);
cvtyuvtoRGB (c, Y,U,V,&R1,&G1,&B1);