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author | NVIDIA Corporation <> | 2009-01-20 09:28:36 +0000 |
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committer | Carl Eugen Hoyos <cehoyos@rainbow.studorg.tuwien.ac.at> | 2009-01-20 09:28:36 +0000 |
commit | c5b42f4a80b6668cb10d87b065f4e95bea6311c0 (patch) | |
tree | a9d43915c23959cef8fa7898affc6088df9b3d7c /libavutil | |
parent | 15a4e8b85a89b398be27decca61455f5b839c6c6 (diff) | |
download | ffmpeg-c5b42f4a80b6668cb10d87b065f4e95bea6311c0.tar.gz |
Add VDPAU hardware accelerated decoding for WMV3 and VC1 which can
be used by video players.
Original patch by NVIDIA corporation.
Originally committed as revision 16699 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavutil')
-rw-r--r-- | libavutil/avutil.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/libavutil/avutil.h b/libavutil/avutil.h index fdbce40fae..b02790b4f2 100644 --- a/libavutil/avutil.h +++ b/libavutil/avutil.h @@ -124,6 +124,8 @@ enum PixelFormat { PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_VDPAU_MPEG1,///< MPEG1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_VDPAU_MPEG2,///< MPEG2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers + PIX_FMT_VDPAU_WMV3,///< WMV3 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers + PIX_FMT_VDPAU_VC1, ///< VC1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions }; |