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author | Luca Barbato <lu_zero@gentoo.org> | 2011-11-19 16:57:53 +0100 |
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committer | Luca Barbato <lu_zero@gentoo.org> | 2011-11-22 17:16:02 +0100 |
commit | 384bdaceeb9c82d5b64a6f73e5273298b38028e9 (patch) | |
tree | a37aaf7c559d87b75ecbbd58512e18b9a6992639 /libavutil/pixfmt.h | |
parent | 3fe5fc93258bfab00251ff99f75a7586976562c3 (diff) | |
download | ffmpeg-384bdaceeb9c82d5b64a6f73e5273298b38028e9.tar.gz |
doxy: cleanup pixfmt.h
Remove the dubious warning about the header being private and
add some formatting
Diffstat (limited to 'libavutil/pixfmt.h')
-rw-r--r-- | libavutil/pixfmt.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/libavutil/pixfmt.h b/libavutil/pixfmt.h index 1861fdfb9a..39c608dde8 100644 --- a/libavutil/pixfmt.h +++ b/libavutil/pixfmt.h @@ -25,21 +25,21 @@ * @file * pixel format definitions * - * @warning This file has to be considered an internal but installed - * header, so it should not be directly included in your projects. */ #include "libavutil/avconfig.h" /** - * Pixel format. Notes: + * Pixel format. * + * @note * PIX_FMT_RGB32 is handled in an endian-specific manner. An RGBA * color is put together as: * (A << 24) | (R << 16) | (G << 8) | B * This is stored as BGRA on little-endian CPU architectures and ARGB on * big-endian CPUs. * + * @par * When the pixel format is palettized RGB (PIX_FMT_PAL8), the palettized * image data is stored in AVFrame.data[0]. The palette is transported in * AVFrame.data[1], is 1024 bytes long (256 4-byte entries) and is @@ -49,13 +49,15 @@ * This is important as many custom PAL8 video codecs that were designed * to run on the IBM VGA graphics adapter use 6-bit palette components. * + * @par * For all the 8bit per pixel formats, an RGB32 palette is in data[1] like * for pal8. This palette is filled in automatically by the function * allocating the picture. * - * Note, make sure that all newly added big endian formats have pix_fmt&1==1 - * and that all newly added little endian formats have pix_fmt&1==0 - * this allows simpler detection of big vs little endian. + * @note + * make sure that all newly added big endian formats have pix_fmt&1==1 + * and that all newly added little endian formats have pix_fmt&1==0 + * this allows simpler detection of big vs little endian. */ enum PixelFormat { PIX_FMT_NONE= -1, |