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authorJames Almer <jamrial@gmail.com>2022-03-28 18:36:42 -0300
committerJames Almer <jamrial@gmail.com>2022-04-05 09:19:59 -0300
commitfeb3b44c1c4681eac096316fde7309192fcecb18 (patch)
tree3ac42c0874d82a5621d2e6cdd21fb5a895841534 /libavformat/mov_chan.h
parentc2c5f3484399281e7eb74f5fdcc1f2eab8b9f62d (diff)
downloadffmpeg-feb3b44c1c4681eac096316fde7309192fcecb18.tar.gz
avformat/mov_chan: move the definition of MovChannelLayoutTag to the header
Signed-off-by: James Almer <jamrial@gmail.com>
Diffstat (limited to 'libavformat/mov_chan.h')
-rw-r--r--libavformat/mov_chan.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/libavformat/mov_chan.h b/libavformat/mov_chan.h
index 2815f15f07..93d9878798 100644
--- a/libavformat/mov_chan.h
+++ b/libavformat/mov_chan.h
@@ -34,6 +34,110 @@
#include "avformat.h"
/**
+ * Channel Layout Tag
+ * This tells which channels are present in the audio stream and the order in
+ * which they appear.
+ *
+ * @note We're using the channel layout tag to indicate channel order
+ * when the value is greater than 0x10000. The Apple documentation has
+ * some contradictions as to how this is actually supposed to be handled.
+ *
+ * Core Audio File Format Spec:
+ * "The high 16 bits indicates a specific ordering of the channels."
+ * Core Audio Data Types Reference:
+ * "These identifiers specify the channels included in a layout but
+ * do not specify a particular ordering of those channels."
+ */
+enum MovChannelLayoutTag {
+#define MOV_CH_LAYOUT_UNKNOWN 0xFFFF0000
+ MOV_CH_LAYOUT_USE_DESCRIPTIONS = ( 0 << 16) | 0,
+ MOV_CH_LAYOUT_USE_BITMAP = ( 1 << 16) | 0,
+ MOV_CH_LAYOUT_DISCRETEINORDER = (147 << 16) | 0,
+ MOV_CH_LAYOUT_MONO = (100 << 16) | 1,
+ MOV_CH_LAYOUT_STEREO = (101 << 16) | 2,
+ MOV_CH_LAYOUT_STEREOHEADPHONES = (102 << 16) | 2,
+ MOV_CH_LAYOUT_MATRIXSTEREO = (103 << 16) | 2,
+ MOV_CH_LAYOUT_MIDSIDE = (104 << 16) | 2,
+ MOV_CH_LAYOUT_XY = (105 << 16) | 2,
+ MOV_CH_LAYOUT_BINAURAL = (106 << 16) | 2,
+ MOV_CH_LAYOUT_AMBISONIC_B_FORMAT = (107 << 16) | 4,
+ MOV_CH_LAYOUT_QUADRAPHONIC = (108 << 16) | 4,
+ MOV_CH_LAYOUT_PENTAGONAL = (109 << 16) | 5,
+ MOV_CH_LAYOUT_HEXAGONAL = (110 << 16) | 6,
+ MOV_CH_LAYOUT_OCTAGONAL = (111 << 16) | 8,
+ MOV_CH_LAYOUT_CUBE = (112 << 16) | 8,
+ MOV_CH_LAYOUT_MPEG_3_0_A = (113 << 16) | 3,
+ MOV_CH_LAYOUT_MPEG_3_0_B = (114 << 16) | 3,
+ MOV_CH_LAYOUT_MPEG_4_0_A = (115 << 16) | 4,
+ MOV_CH_LAYOUT_MPEG_4_0_B = (116 << 16) | 4,
+ MOV_CH_LAYOUT_MPEG_5_0_A = (117 << 16) | 5,
+ MOV_CH_LAYOUT_MPEG_5_0_B = (118 << 16) | 5,
+ MOV_CH_LAYOUT_MPEG_5_0_C = (119 << 16) | 5,
+ MOV_CH_LAYOUT_MPEG_5_0_D = (120 << 16) | 5,
+ MOV_CH_LAYOUT_MPEG_5_1_A = (121 << 16) | 6,
+ MOV_CH_LAYOUT_MPEG_5_1_B = (122 << 16) | 6,
+ MOV_CH_LAYOUT_MPEG_5_1_C = (123 << 16) | 6,
+ MOV_CH_LAYOUT_MPEG_5_1_D = (124 << 16) | 6,
+ MOV_CH_LAYOUT_MPEG_6_1_A = (125 << 16) | 7,
+ MOV_CH_LAYOUT_MPEG_7_1_A = (126 << 16) | 8,
+ MOV_CH_LAYOUT_MPEG_7_1_B = (127 << 16) | 8,
+ MOV_CH_LAYOUT_MPEG_7_1_C = (128 << 16) | 8,
+ MOV_CH_LAYOUT_EMAGIC_DEFAULT_7_1 = (129 << 16) | 8,
+ MOV_CH_LAYOUT_SMPTE_DTV = (130 << 16) | 8,
+ MOV_CH_LAYOUT_ITU_2_1 = (131 << 16) | 3,
+ MOV_CH_LAYOUT_ITU_2_2 = (132 << 16) | 4,
+ MOV_CH_LAYOUT_DVD_4 = (133 << 16) | 3,
+ MOV_CH_LAYOUT_DVD_5 = (134 << 16) | 4,
+ MOV_CH_LAYOUT_DVD_6 = (135 << 16) | 5,
+ MOV_CH_LAYOUT_DVD_10 = (136 << 16) | 4,
+ MOV_CH_LAYOUT_DVD_11 = (137 << 16) | 5,
+ MOV_CH_LAYOUT_DVD_18 = (138 << 16) | 5,
+ MOV_CH_LAYOUT_AUDIOUNIT_6_0 = (139 << 16) | 6,
+ MOV_CH_LAYOUT_AUDIOUNIT_7_0 = (140 << 16) | 7,
+ MOV_CH_LAYOUT_AUDIOUNIT_7_0_FRONT = (148 << 16) | 7,
+ MOV_CH_LAYOUT_AAC_6_0 = (141 << 16) | 6,
+ MOV_CH_LAYOUT_AAC_6_1 = (142 << 16) | 7,
+ MOV_CH_LAYOUT_AAC_7_0 = (143 << 16) | 7,
+ MOV_CH_LAYOUT_AAC_OCTAGONAL = (144 << 16) | 8,
+ MOV_CH_LAYOUT_TMH_10_2_STD = (145 << 16) | 16,
+ MOV_CH_LAYOUT_TMH_10_2_FULL = (146 << 16) | 21,
+ MOV_CH_LAYOUT_AC3_1_0_1 = (149 << 16) | 2,
+ MOV_CH_LAYOUT_AC3_3_0 = (150 << 16) | 3,
+ MOV_CH_LAYOUT_AC3_3_1 = (151 << 16) | 4,
+ MOV_CH_LAYOUT_AC3_3_0_1 = (152 << 16) | 4,
+ MOV_CH_LAYOUT_AC3_2_1_1 = (153 << 16) | 4,
+ MOV_CH_LAYOUT_AC3_3_1_1 = (154 << 16) | 5,
+ MOV_CH_LAYOUT_EAC3_6_0_A = (155 << 16) | 6,
+ MOV_CH_LAYOUT_EAC3_7_0_A = (156 << 16) | 7,
+ MOV_CH_LAYOUT_EAC3_6_1_A = (157 << 16) | 7,
+ MOV_CH_LAYOUT_EAC3_6_1_B = (158 << 16) | 7,
+ MOV_CH_LAYOUT_EAC3_6_1_C = (159 << 16) | 7,
+ MOV_CH_LAYOUT_EAC3_7_1_A = (160 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_B = (161 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_C = (162 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_D = (163 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_E = (164 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_F = (165 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_G = (166 << 16) | 8,
+ MOV_CH_LAYOUT_EAC3_7_1_H = (167 << 16) | 8,
+ MOV_CH_LAYOUT_DTS_3_1 = (168 << 16) | 4,
+ MOV_CH_LAYOUT_DTS_4_1 = (169 << 16) | 5,
+ MOV_CH_LAYOUT_DTS_6_0_A = (170 << 16) | 6,
+ MOV_CH_LAYOUT_DTS_6_0_B = (171 << 16) | 6,
+ MOV_CH_LAYOUT_DTS_6_0_C = (172 << 16) | 6,
+ MOV_CH_LAYOUT_DTS_6_1_A = (173 << 16) | 7,
+ MOV_CH_LAYOUT_DTS_6_1_B = (174 << 16) | 7,
+ MOV_CH_LAYOUT_DTS_6_1_C = (175 << 16) | 7,
+ MOV_CH_LAYOUT_DTS_6_1_D = (182 << 16) | 7,
+ MOV_CH_LAYOUT_DTS_7_0 = (176 << 16) | 7,
+ MOV_CH_LAYOUT_DTS_7_1 = (177 << 16) | 8,
+ MOV_CH_LAYOUT_DTS_8_0_A = (178 << 16) | 8,
+ MOV_CH_LAYOUT_DTS_8_0_B = (179 << 16) | 8,
+ MOV_CH_LAYOUT_DTS_8_1_A = (180 << 16) | 9,
+ MOV_CH_LAYOUT_DTS_8_1_B = (181 << 16) | 9,
+};
+
+/**
* Get the channel layout tag for the specified codec id and channel layout.
* If the layout tag was not found, use a channel bitmap if possible.
*