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authorMichael Niedermayer <michaelni@gmx.at>2012-06-11 11:47:59 +0200
committerMartin Storsjö <martin@martin.st>2014-01-06 18:53:58 +0200
commit01d245ef4392152dbdc78a6ba4dfa0a6e8b08e6f (patch)
tree9e6b7bf0a2f303f6de689e380b98a9319c917201 /libavformat/idcin.c
parente61b8fa5605b16a02a2a0ea75afbfc31d7832bba (diff)
downloadffmpeg-01d245ef4392152dbdc78a6ba4dfa0a6e8b08e6f.tar.gz
random_seed: Rewrite the generic clock() based seed code
The new code is faster and reuses the previous state in case of multiple calls. The previous code could easily end up in near-infinite loops, if the difference between two clock() calls never was larger than 1. This makes fate-parseutils finish in finite time when run in wine, if CryptGenRandom isn't available (which e.g. isn't available if targeting Windows RT/metro). Patch originally by Michael Niedermayer but with some modifications by Martin Storsjö. Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavformat/idcin.c')
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