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author | Philip Gladstone <philipjsg@users.sourceforge.net> | 2003-02-05 01:59:52 +0000 |
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committer | Philip Gladstone <philipjsg@users.sourceforge.net> | 2003-02-05 01:59:52 +0000 |
commit | 79134973d862af5e22cf8909df690e3e1d4b256e (patch) | |
tree | 0fad003bad330a19b1135dd20adfe4aa71124047 /libavformat/audio.c | |
parent | 85a57296ccf4beffb485762a38fc927f51033574 (diff) | |
download | ffmpeg-79134973d862af5e22cf8909df690e3e1d4b256e.tar.gz |
Fix the 'hard cpu loop' problem when capturing audio from /dev/dsp. This
code now waits for up to 30ms before reporting that no packet is available.
Originally committed as revision 1546 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavformat/audio.c')
-rw-r--r-- | libavformat/audio.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/libavformat/audio.c b/libavformat/audio.c index 05055a1781..737b79cd15 100644 --- a/libavformat/audio.c +++ b/libavformat/audio.c @@ -244,6 +244,18 @@ static int audio_read_packet(AVFormatContext *s1, AVPacket *pkt) if (av_new_packet(pkt, s->frame_size) < 0) return -EIO; for(;;) { + struct timeval tv; + fd_set fds; + + tv.tv_sec = 0; + tv.tv_usec = 30 * 1000; /* 30 msecs -- a bit shorter than 1 frame at 30fps */ + + FD_ZERO(&fds); + FD_SET(s->fd, &fds); + + /* This will block until data is available or we get a timeout */ + (void) select(s->fd + 1, &fds, 0, 0, &tv); + ret = read(s->fd, pkt->data, pkt->size); if (ret > 0) break; |