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authorSteve Lhomme <robux4@gmail.com>2017-01-04 13:44:12 +0100
committerAnton Khirnov <anton@khirnov.net>2017-01-12 16:09:41 +0100
commitf67235a28cef44fcd97ae74ad53bbbc0d7f63d60 (patch)
tree4591a30bcbc5bc77f652e34560a95cdce319c005 /libavfilter
parent122de16dd8108a59a55d30543c9f28b5f61b02d1 (diff)
downloadffmpeg-f67235a28cef44fcd97ae74ad53bbbc0d7f63d60.tar.gz
dxva2: get the slice number directly from the surface in D3D11VA
No need to loop through the known surfaces, we'll use the requested surface anyway. The loop is only done for DXVA2. Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavfilter')
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