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author | Timo Rothenpieler <timo@rothenpieler.org> | 2020-10-31 20:22:33 +0100 |
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committer | Timo Rothenpieler <timo@rothenpieler.org> | 2020-11-03 19:58:13 +0100 |
commit | f1d0f83712470c0fef13b8215cccbdb77ba7f3bf (patch) | |
tree | fd943ac7c7227ce12c13ede5ce7cad8220078058 /libavfilter/cuda | |
parent | d5763edab21b08cd1388a2f41885d11d61653917 (diff) | |
download | ffmpeg-f1d0f83712470c0fef13b8215cccbdb77ba7f3bf.tar.gz |
avfilter/scale_cuda: add bicubic interpolation
Diffstat (limited to 'libavfilter/cuda')
-rw-r--r-- | libavfilter/cuda/vector_helpers.cuh | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/libavfilter/cuda/vector_helpers.cuh b/libavfilter/cuda/vector_helpers.cuh new file mode 100644 index 0000000000..67332ef030 --- /dev/null +++ b/libavfilter/cuda/vector_helpers.cuh @@ -0,0 +1,112 @@ +/* + * This file is part of FFmpeg. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef AVFILTER_CUDA_VECTORHELPERS_H +#define AVFILTER_CUDA_VECTORHELPERS_H + +typedef unsigned char uchar; +typedef unsigned short ushort; + +template<typename T> struct vector_helper { }; +template<> struct vector_helper<uchar> { typedef float ftype; typedef int itype; }; +template<> struct vector_helper<uchar2> { typedef float2 ftype; typedef int2 itype; }; +template<> struct vector_helper<uchar4> { typedef float4 ftype; typedef int4 itype; }; +template<> struct vector_helper<ushort> { typedef float ftype; typedef int itype; }; +template<> struct vector_helper<ushort2> { typedef float2 ftype; typedef int2 itype; }; +template<> struct vector_helper<ushort4> { typedef float4 ftype; typedef int4 itype; }; +template<> struct vector_helper<int> { typedef float ftype; typedef int itype; }; +template<> struct vector_helper<int2> { typedef float2 ftype; typedef int2 itype; }; +template<> struct vector_helper<int4> { typedef float4 ftype; typedef int4 itype; }; + +#define floatT typename vector_helper<T>::ftype +#define intT typename vector_helper<T>::itype + +template<typename T, typename V> inline __device__ V to_floatN(const T &a) { return (V)a; } +template<typename T, typename V> inline __device__ T from_floatN(const V &a) { return (T)a; } + +#define OPERATORS2(T) \ + template<typename V> inline __device__ T operator+(const T &a, const V &b) { return make_ ## T (a.x + b.x, a.y + b.y); } \ + template<typename V> inline __device__ T operator-(const T &a, const V &b) { return make_ ## T (a.x - b.x, a.y - b.y); } \ + template<typename V> inline __device__ T operator*(const T &a, V b) { return make_ ## T (a.x * b, a.y * b); } \ + template<typename V> inline __device__ T operator/(const T &a, V b) { return make_ ## T (a.x / b, a.y / b); } \ + template<typename V> inline __device__ T operator>>(const T &a, V b) { return make_ ## T (a.x >> b, a.y >> b); } \ + template<typename V> inline __device__ T operator<<(const T &a, V b) { return make_ ## T (a.x << b, a.y << b); } \ + template<typename V> inline __device__ T &operator+=(T &a, const V &b) { a.x += b.x; a.y += b.y; return a; } \ + template<typename V> inline __device__ void vec_set(T &a, const V &b) { a.x = b.x; a.y = b.y; } \ + template<typename V> inline __device__ void vec_set_scalar(T &a, V b) { a.x = b; a.y = b; } \ + template<> inline __device__ float2 to_floatN<T, float2>(const T &a) { return make_float2(a.x, a.y); } \ + template<> inline __device__ T from_floatN<T, float2>(const float2 &a) { return make_ ## T(a.x, a.y); } +#define OPERATORS4(T) \ + template<typename V> inline __device__ T operator+(const T &a, const V &b) { return make_ ## T (a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } \ + template<typename V> inline __device__ T operator-(const T &a, const V &b) { return make_ ## T (a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); } \ + template<typename V> inline __device__ T operator*(const T &a, V b) { return make_ ## T (a.x * b, a.y * b, a.z * b, a.w * b); } \ + template<typename V> inline __device__ T operator/(const T &a, V b) { return make_ ## T (a.x / b, a.y / b, a.z / b, a.w / b); } \ + template<typename V> inline __device__ T operator>>(const T &a, V b) { return make_ ## T (a.x >> b, a.y >> b, a.z >> b, a.w >> b); } \ + template<typename V> inline __device__ T operator<<(const T &a, V b) { return make_ ## T (a.x << b, a.y << b, a.z << b, a.w << b); } \ + template<typename V> inline __device__ T &operator+=(T &a, const V &b) { a.x += b.x; a.y += b.y; a.z += b.z; a.w += b.w; return a; } \ + template<typename V> inline __device__ void vec_set(T &a, const V &b) { a.x = b.x; a.y = b.y; a.z = b.z; a.w = b.w; } \ + template<typename V> inline __device__ void vec_set_scalar(T &a, V b) { a.x = b; a.y = b; a.z = b; a.w = b; } \ + template<> inline __device__ float4 to_floatN<T, float4>(const T &a) { return make_float4(a.x, a.y, a.z, a.w); } \ + template<> inline __device__ T from_floatN<T, float4>(const float4 &a) { return make_ ## T(a.x, a.y, a.z, a.w); } + +OPERATORS2(int2) +OPERATORS2(uchar2) +OPERATORS2(ushort2) +OPERATORS2(float2) +OPERATORS4(int4) +OPERATORS4(uchar4) +OPERATORS4(ushort4) +OPERATORS4(float4) + +template<typename V> inline __device__ void vec_set(int &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set(float &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set(uchar &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set(ushort &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set_scalar(int &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set_scalar(float &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set_scalar(uchar &a, V b) { a = b; } +template<typename V> inline __device__ void vec_set_scalar(ushort &a, V b) { a = b; } + +template<typename T> +inline __device__ T lerp_scalar(T v0, T v1, float t) { + return t*v1 + (1.0f - t)*v0; +} + +template<> +inline __device__ float2 lerp_scalar<float2>(float2 v0, float2 v1, float t) { + return make_float2( + lerp_scalar(v0.x, v1.x, t), + lerp_scalar(v0.y, v1.y, t) + ); +} + +template<> +inline __device__ float4 lerp_scalar<float4>(float4 v0, float4 v1, float t) { + return make_float4( + lerp_scalar(v0.x, v1.x, t), + lerp_scalar(v0.y, v1.y, t), + lerp_scalar(v0.z, v1.z, t), + lerp_scalar(v0.w, v1.w, t) + ); +} + +#endif |