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authorAndreas Cadhalpun <[email protected]>2015-12-19 23:45:06 +0100
committerAndreas Cadhalpun <[email protected]>2015-12-20 14:18:08 +0100
commit3219de21f4e9e9bcd09df9dbc5eab63492dd05a4 (patch)
tree5e46f80166bbda82791c0413e887dbaf1e4b9b38 /libavdevice/opengl_enc_shaders.h
parent93eda8dcbadfe375a7fe99592e4097c08deb06d1 (diff)
rawdec: only exempt BIT0 with need_copy from buffer sanity check
Otherwise the too small buffer is directly used in the frame, causing segmentation faults, when trying to use the frame. Reviewed-by: Michael Niedermayer <[email protected]> Signed-off-by: Andreas Cadhalpun <[email protected]> (cherry picked from commit 699e68371ec7e381e5cc48e3d96e29c669261af7) Signed-off-by: Andreas Cadhalpun <[email protected]>
Diffstat (limited to 'libavdevice/opengl_enc_shaders.h')
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