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authorRonald S. Bultje <rsbultje@gmail.com>2011-05-04 07:40:53 -0400
committerRonald S. Bultje <rsbultje@gmail.com>2011-05-04 07:40:53 -0400
commit7d2e03afc8573f959aa3641eea5c9f981466bcd8 (patch)
tree98cdee48456f83bf2ddddefb22c7ff949bf34f60 /libavcodec
parent5c9f147e055c732b1b2a0c8350b4d08b9b30e0cd (diff)
downloadffmpeg-7d2e03afc8573f959aa3641eea5c9f981466bcd8.tar.gz
vc1: make overlap filter for I-frames bit-exact.
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/vc1.h2
-rw-r--r--libavcodec/vc1dec.c279
-rw-r--r--libavcodec/vc1dsp.c54
-rw-r--r--libavcodec/vc1dsp.h6
4 files changed, 296 insertions, 45 deletions
diff --git a/libavcodec/vc1.h b/libavcodec/vc1.h
index db8a7f42b2..96e5744228 100644
--- a/libavcodec/vc1.h
+++ b/libavcodec/vc1.h
@@ -317,6 +317,8 @@ typedef struct VC1Context{
int bi_type;
int x8_type;
+ DCTELEM (*block)[6][64];
+ int n_allocated_blks, cur_blk_idx, left_blk_idx, topleft_blk_idx, top_blk_idx;
uint32_t *cbp_base, *cbp;
uint8_t *is_intra_base, *is_intra;
int16_t (*luma_mv_base)[2], (*luma_mv)[2];
diff --git a/libavcodec/vc1dec.c b/libavcodec/vc1dec.c
index ccdc3e8521..5c931b122a 100644
--- a/libavcodec/vc1dec.c
+++ b/libavcodec/vc1dec.c
@@ -160,6 +160,72 @@ enum Imode {
/** @} */ //Bitplane group
+static void vc1_put_signed_blocks_clamped(VC1Context *v)
+{
+ MpegEncContext *s = &v->s;
+
+ /* The put pixels loop is always one MB row behind the decoding loop,
+ * because we can only put pixels when overlap filtering is done, and
+ * for filtering of the bottom edge of a MB, we need the next MB row
+ * present as well.
+ * Within the row, the put pixels loop is also one MB col behind the
+ * decoding loop. The reason for this is again, because for filtering
+ * of the right MB edge, we need the next MB present. */
+ if (!s->first_slice_line) {
+ if (s->mb_x) {
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][0],
+ s->dest[0] - 16 * s->linesize - 16,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][1],
+ s->dest[0] - 16 * s->linesize - 8,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][2],
+ s->dest[0] - 8 * s->linesize - 16,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][3],
+ s->dest[0] - 8 * s->linesize - 8,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][4],
+ s->dest[1] - 8 * s->uvlinesize - 8,
+ s->uvlinesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->topleft_blk_idx][5],
+ s->dest[2] - 8 * s->uvlinesize - 8,
+ s->uvlinesize);
+ }
+ if (s->mb_x == s->mb_width - 1) {
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][0],
+ s->dest[0] - 16 * s->linesize,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][1],
+ s->dest[0] - 16 * s->linesize + 8,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][2],
+ s->dest[0] - 8 * s->linesize,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][3],
+ s->dest[0] - 8 * s->linesize + 8,
+ s->linesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][4],
+ s->dest[1] - 8 * s->uvlinesize,
+ s->uvlinesize);
+ s->dsp.put_signed_pixels_clamped(v->block[v->top_blk_idx][5],
+ s->dest[2] - 8 * s->uvlinesize,
+ s->uvlinesize);
+ }
+ }
+
+#define inc_blk_idx(idx) do { \
+ idx++; \
+ if (idx >= v->n_allocated_blks) \
+ idx = 0; \
+ } while (0)
+
+ inc_blk_idx(v->topleft_blk_idx);
+ inc_blk_idx(v->top_blk_idx);
+ inc_blk_idx(v->left_blk_idx);
+ inc_blk_idx(v->cur_blk_idx);
+}
+
static void vc1_loop_filter_iblk(VC1Context *v, int pq)
{
MpegEncContext *s = &v->s;
@@ -187,6 +253,151 @@ static void vc1_loop_filter_iblk(VC1Context *v, int pq)
}
}
+static void vc1_loop_filter_iblk_delayed(VC1Context *v, int pq)
+{
+ MpegEncContext *s = &v->s;
+ int j;
+
+ /* The loopfilter runs 1 row and 1 column behind the overlap filter, which
+ * means it runs two rows/cols behind the decoding loop. */
+ if (!s->first_slice_line) {
+ if (s->mb_x) {
+ if (s->mb_y >= s->start_mb_y + 2) {
+ v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 16 * s->linesize - 16, s->linesize, pq);
+
+ if (s->mb_x >= 2)
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize - 16, s->linesize, pq);
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize - 8, s->linesize, pq);
+ for(j = 0; j < 2; j++) {
+ v->vc1dsp.vc1_v_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize - 8, s->uvlinesize, pq);
+ if (s->mb_x >= 2) {
+ v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 16 * s->uvlinesize - 8, s->uvlinesize, pq);
+ }
+ }
+ }
+ v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 8 * s->linesize - 16, s->linesize, pq);
+ }
+
+ if (s->mb_x == s->mb_width - 1) {
+ if (s->mb_y >= s->start_mb_y + 2) {
+ v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 16 * s->linesize, s->linesize, pq);
+
+ if (s->mb_x)
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize, s->linesize, pq);
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 32 * s->linesize + 8, s->linesize, pq);
+ for(j = 0; j < 2; j++) {
+ v->vc1dsp.vc1_v_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize, s->uvlinesize, pq);
+ if (s->mb_x >= 2) {
+ v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 16 * s->uvlinesize, s->uvlinesize, pq);
+ }
+ }
+ }
+ v->vc1dsp.vc1_v_loop_filter16(s->dest[0] - 8 * s->linesize, s->linesize, pq);
+ }
+
+ if (s->mb_y == s->mb_height) {
+ if (s->mb_x) {
+ if (s->mb_x >= 2)
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize - 16, s->linesize, pq);
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize - 8, s->linesize, pq);
+ if (s->mb_x >= 2) {
+ for(j = 0; j < 2; j++) {
+ v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize - 8, s->uvlinesize, pq);
+ }
+ }
+ }
+
+ if (s->mb_x == s->mb_width - 1) {
+ if (s->mb_x)
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize, s->linesize, pq);
+ v->vc1dsp.vc1_h_loop_filter16(s->dest[0] - 16 * s->linesize + 8, s->linesize, pq);
+ if (s->mb_x) {
+ for(j = 0; j < 2; j++) {
+ v->vc1dsp.vc1_h_loop_filter8(s->dest[j+1] - 8 * s->uvlinesize, s->uvlinesize, pq);
+ }
+ }
+ }
+ }
+ }
+}
+
+static void vc1_smooth_overlap_filter_iblk(VC1Context *v)
+{
+ MpegEncContext *s = &v->s;
+ int mb_pos;
+
+ if (v->condover == CONDOVER_NONE)
+ return;
+
+ mb_pos = s->mb_x + s->mb_y * s->mb_stride;
+
+ /* Within a MB, the horizontal overlap always runs before the vertical.
+ * To accomplish that, we run the H on left and internal borders of the
+ * currently decoded MB. Then, we wait for the next overlap iteration
+ * to do H overlap on the right edge of this MB, before moving over and
+ * running the V overlap. Therefore, the V overlap makes us trail by one
+ * MB col and the H overlap filter makes us trail by one MB row. This
+ * is reflected in the time at which we run the put_pixels loop. */
+ if(v->condover == CONDOVER_ALL || v->pq >= 9 || v->over_flags_plane[mb_pos]) {
+ if(s->mb_x && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
+ v->over_flags_plane[mb_pos - 1])) {
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][1],
+ v->block[v->cur_blk_idx][0]);
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][3],
+ v->block[v->cur_blk_idx][2]);
+ if(!(s->flags & CODEC_FLAG_GRAY)) {
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][4],
+ v->block[v->cur_blk_idx][4]);
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->left_blk_idx][5],
+ v->block[v->cur_blk_idx][5]);
+ }
+ }
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->cur_blk_idx][0],
+ v->block[v->cur_blk_idx][1]);
+ v->vc1dsp.vc1_h_s_overlap(v->block[v->cur_blk_idx][2],
+ v->block[v->cur_blk_idx][3]);
+
+ if (s->mb_x == s->mb_width - 1) {
+ if(!s->first_slice_line && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
+ v->over_flags_plane[mb_pos - s->mb_stride])) {
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][2],
+ v->block[v->cur_blk_idx][0]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][3],
+ v->block[v->cur_blk_idx][1]);
+ if(!(s->flags & CODEC_FLAG_GRAY)) {
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][4],
+ v->block[v->cur_blk_idx][4]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->top_blk_idx][5],
+ v->block[v->cur_blk_idx][5]);
+ }
+ }
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->cur_blk_idx][0],
+ v->block[v->cur_blk_idx][2]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->cur_blk_idx][1],
+ v->block[v->cur_blk_idx][3]);
+ }
+ }
+ if (s->mb_x && (v->condover == CONDOVER_ALL || v->over_flags_plane[mb_pos - 1])) {
+ if(!s->first_slice_line && (v->condover == CONDOVER_ALL || v->pq >= 9 ||
+ v->over_flags_plane[mb_pos - s->mb_stride - 1])) {
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][2],
+ v->block[v->left_blk_idx][0]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][3],
+ v->block[v->left_blk_idx][1]);
+ if(!(s->flags & CODEC_FLAG_GRAY)) {
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][4],
+ v->block[v->left_blk_idx][4]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->topleft_blk_idx][5],
+ v->block[v->left_blk_idx][5]);
+ }
+ }
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->left_blk_idx][0],
+ v->block[v->left_blk_idx][2]);
+ v->vc1dsp.vc1_v_s_overlap(v->block[v->left_blk_idx][1],
+ v->block[v->left_blk_idx][3]);
+ }
+}
+
/** Do motion compensation over 1 macroblock
* Mostly adapted hpel_motion and qpel_motion from mpegvideo.c
*/
@@ -2773,7 +2984,6 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
int mb_pos;
int mquant = v->pq;
int mqdiff;
- int overlap;
GetBitContext *gb = &s->gb;
/* select codingmode used for VLC tables selection */
@@ -2816,15 +3026,9 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
s->mb_x = 0;
ff_init_block_index(s);
for(;s->mb_x < s->mb_width; s->mb_x++) {
- uint8_t *dst[6];
+ DCTELEM (*block)[64] = v->block[v->cur_blk_idx];
ff_update_block_index(s);
- dst[0] = s->dest[0];
- dst[1] = dst[0] + 8;
- dst[2] = s->dest[0] + s->linesize * 8;
- dst[3] = dst[2] + 8;
- dst[4] = s->dest[1];
- dst[5] = s->dest[2];
- s->dsp.clear_blocks(s->block[0]);
+ s->dsp.clear_blocks(block[0]);
mb_pos = s->mb_x + s->mb_y * s->mb_stride;
s->current_picture.mb_type[mb_pos] = MB_TYPE_INTRA;
s->current_picture.motion_val[1][s->block_index[0]][0] = 0;
@@ -2837,13 +3041,8 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
else
v->s.ac_pred = v->acpred_plane[mb_pos];
- if(v->condover == CONDOVER_SELECT) {
- if(v->overflg_is_raw)
- overlap = get_bits1(&v->s.gb);
- else
- overlap = v->over_flags_plane[mb_pos];
- } else
- overlap = (v->condover == CONDOVER_ALL);
+ if (v->condover == CONDOVER_SELECT && v->overflg_is_raw)
+ v->over_flags_plane[mb_pos] = get_bits1(&v->s.gb);
GET_MQUANT();
@@ -2865,37 +3064,15 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
v->a_avail = !s->first_slice_line || (k==2 || k==3);
v->c_avail = !!s->mb_x || (k==1 || k==3);
- vc1_decode_i_block_adv(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2, mquant);
+ vc1_decode_i_block_adv(v, block[k], k, val, (k<4)? v->codingset : v->codingset2, mquant);
if (k > 3 && (s->flags & CODEC_FLAG_GRAY)) continue;
- v->vc1dsp.vc1_inv_trans_8x8(s->block[k]);
- s->dsp.put_signed_pixels_clamped(s->block[k], dst[k],
- k & 4 ? s->uvlinesize : s->linesize);
+ v->vc1dsp.vc1_inv_trans_8x8(block[k]);
}
- if(overlap) {
- if(s->mb_x) {
- v->vc1dsp.vc1_h_overlap(s->dest[0], s->linesize);
- v->vc1dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
- if(!(s->flags & CODEC_FLAG_GRAY)) {
- v->vc1dsp.vc1_h_overlap(s->dest[1], s->uvlinesize);
- v->vc1dsp.vc1_h_overlap(s->dest[2], s->uvlinesize);
- }
- }
- v->vc1dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize);
- v->vc1dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
- if(!s->first_slice_line) {
- v->vc1dsp.vc1_v_overlap(s->dest[0], s->linesize);
- v->vc1dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize);
- if(!(s->flags & CODEC_FLAG_GRAY)) {
- v->vc1dsp.vc1_v_overlap(s->dest[1], s->uvlinesize);
- v->vc1dsp.vc1_v_overlap(s->dest[2], s->uvlinesize);
- }
- }
- v->vc1dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize);
- v->vc1dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize);
- }
- if(v->s.loop_filter) vc1_loop_filter_iblk(v, v->pq);
+ vc1_smooth_overlap_filter_iblk(v);
+ vc1_put_signed_blocks_clamped(v);
+ if(v->s.loop_filter) vc1_loop_filter_iblk_delayed(v, v->pq);
if(get_bits_count(&s->gb) > v->bits) {
ff_er_add_slice(s, 0, s->start_mb_y, s->mb_x, s->mb_y, (AC_END|DC_END|MV_END));
@@ -2909,6 +3086,15 @@ static void vc1_decode_i_blocks_adv(VC1Context *v)
ff_draw_horiz_band(s, (s->mb_y-1) * 16, 16);
s->first_slice_line = 0;
}
+
+ /* raw bottom MB row */
+ s->mb_x = 0;
+ ff_init_block_index(s);
+ for(;s->mb_x < s->mb_width; s->mb_x++) {
+ ff_update_block_index(s);
+ vc1_put_signed_blocks_clamped(v);
+ if(v->s.loop_filter) vc1_loop_filter_iblk_delayed(v, v->pq);
+ }
if (v->s.loop_filter)
ff_draw_horiz_band(s, (s->mb_height-1)*16, 16);
ff_er_add_slice(s, 0, s->start_mb_y, s->mb_width - 1, s->end_mb_y - 1, (AC_END|DC_END|MV_END));
@@ -3063,6 +3249,10 @@ static void vc1_decode_blocks(VC1Context *v)
if(v->x8_type){
ff_intrax8_decode_picture(&v->x8, 2*v->pq+v->halfpq, v->pq*(!v->pquantizer) );
}else{
+ v->cur_blk_idx = 0;
+ v->left_blk_idx = -1;
+ v->topleft_blk_idx = 1;
+ v->top_blk_idx = 2;
switch(v->s.pict_type) {
case AV_PICTURE_TYPE_I:
if(v->profile == PROFILE_ADVANCED)
@@ -3333,6 +3523,8 @@ static av_cold int vc1_decode_init(AVCodecContext *avctx)
v->acpred_plane = av_malloc(s->mb_stride * s->mb_height);
v->over_flags_plane = av_malloc(s->mb_stride * s->mb_height);
+ v->n_allocated_blks = s->mb_width + 2;
+ v->block = av_malloc(sizeof(*v->block) * v->n_allocated_blks);
v->cbp_base = av_malloc(sizeof(v->cbp_base[0]) * 2 * s->mb_stride);
v->cbp = v->cbp_base + s->mb_stride;
v->ttblk_base = av_malloc(sizeof(v->ttblk_base[0]) * 2 * s->mb_stride);
@@ -3598,6 +3790,7 @@ static av_cold int vc1_decode_end(AVCodecContext *avctx)
av_freep(&v->acpred_plane);
av_freep(&v->over_flags_plane);
av_freep(&v->mb_type_base);
+ av_freep(&v->block);
av_freep(&v->cbp_base);
av_freep(&v->ttblk_base);
av_freep(&v->is_intra_base); // FIXME use v->mb_type[]
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
index e1315533c4..7d0e406677 100644
--- a/libavcodec/vc1dsp.c
+++ b/libavcodec/vc1dsp.c
@@ -78,6 +78,58 @@ static void vc1_h_overlap_c(uint8_t* src, int stride)
}
}
+static void vc1_v_s_overlap_c(DCTELEM *top, DCTELEM *bottom)
+{
+ int i;
+ int a, b, c, d;
+ int d1, d2;
+ int rnd1 = 4, rnd2 = 3;
+ for(i = 0; i < 8; i++) {
+ a = top[48];
+ b = top[56];
+ c = bottom[0];
+ d = bottom[8];
+ d1 = a - d;
+ d2 = a - d + b - c;
+
+ top[48] = ((a << 3) - d1 + rnd1) >> 3;
+ top[56] = ((b << 3) - d2 + rnd2) >> 3;
+ bottom[0] = ((c << 3) + d2 + rnd1) >> 3;
+ bottom[8] = ((d << 3) + d1 + rnd2) >> 3;
+
+ bottom++;
+ top++;
+ rnd2 = 7 - rnd2;
+ rnd1 = 7 - rnd1;
+ }
+}
+
+static void vc1_h_s_overlap_c(DCTELEM *left, DCTELEM *right)
+{
+ int i;
+ int a, b, c, d;
+ int d1, d2;
+ int rnd1 = 4, rnd2 = 3;
+ for(i = 0; i < 8; i++) {
+ a = left[6];
+ b = left[7];
+ c = right[0];
+ d = right[1];
+ d1 = a - d;
+ d2 = a - d + b - c;
+
+ left[6] = ((a << 3) - d1 + rnd1) >> 3;
+ left[7] = ((b << 3) - d2 + rnd2) >> 3;
+ right[0] = ((c << 3) + d2 + rnd1) >> 3;
+ right[1] = ((d << 3) + d1 + rnd2) >> 3;
+
+ right += 8;
+ left += 8;
+ rnd2 = 7 - rnd2;
+ rnd1 = 7 - rnd1;
+ }
+}
+
/**
* VC-1 in-loop deblocking filter for one line
* @param src source block type
@@ -672,6 +724,8 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
dsp->vc1_inv_trans_4x4_dc = vc1_inv_trans_4x4_dc_c;
dsp->vc1_h_overlap = vc1_h_overlap_c;
dsp->vc1_v_overlap = vc1_v_overlap_c;
+ dsp->vc1_h_s_overlap = vc1_h_s_overlap_c;
+ dsp->vc1_v_s_overlap = vc1_v_s_overlap_c;
dsp->vc1_v_loop_filter4 = vc1_v_loop_filter4_c;
dsp->vc1_h_loop_filter4 = vc1_h_loop_filter4_c;
dsp->vc1_v_loop_filter8 = vc1_v_loop_filter8_c;
diff --git a/libavcodec/vc1dsp.h b/libavcodec/vc1dsp.h
index 7b1ae10809..e1b6ba0aa8 100644
--- a/libavcodec/vc1dsp.h
+++ b/libavcodec/vc1dsp.h
@@ -40,8 +40,10 @@ typedef struct VC1DSPContext {
void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, DCTELEM *block);
- void (*vc1_v_overlap)(uint8_t* src, int stride);
- void (*vc1_h_overlap)(uint8_t* src, int stride);
+ void (*vc1_v_overlap)(uint8_t *src, int stride);
+ void (*vc1_h_overlap)(uint8_t *src, int stride);
+ void (*vc1_v_s_overlap)(DCTELEM *top, DCTELEM *bottom);
+ void (*vc1_h_s_overlap)(DCTELEM *left, DCTELEM *right);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);