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authorJustin Ruggles <justin.ruggles@gmail.com>2011-02-23 13:11:04 -0500
committerRonald S. Bultje <rsbultje@gmail.com>2011-02-23 21:08:31 -0500
commitdd1af5136fe7767f2f18ac943efe994946864640 (patch)
tree8f4a5adb4adb4f241e9f54a14c7daaf651d8b3b8 /libavcodec
parent6989cb2dae85ea455ffcc8a36a763134fb311e29 (diff)
downloadffmpeg-dd1af5136fe7767f2f18ac943efe994946864640.tar.gz
vmdaudio: use macros and a local variable for block type.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/vmdav.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/libavcodec/vmdav.c b/libavcodec/vmdav.c
index 53d40a997c..a528d91190 100644
--- a/libavcodec/vmdav.c
+++ b/libavcodec/vmdav.c
@@ -414,6 +414,10 @@ static av_cold int vmdvideo_decode_end(AVCodecContext *avctx)
* Audio Decoder
*/
+#define BLOCK_TYPE_AUDIO 1
+#define BLOCK_TYPE_INITIAL 2
+#define BLOCK_TYPE_SILENCE 3
+
typedef struct VmdAudioContext {
AVCodecContext *avctx;
int channels;
@@ -504,6 +508,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
VmdAudioContext *s = avctx->priv_data;
+ int block_type;
unsigned char *output_samples = (unsigned char *)data;
/* point to the start of the encoded data */
@@ -512,10 +517,12 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
if (buf_size < 16)
return buf_size;
- if (buf[6] == 1) {
+ block_type = buf[6];
+
+ if (block_type == BLOCK_TYPE_AUDIO) {
/* the chunk contains audio */
*data_size = vmdaudio_loadsound(s, output_samples, p, 0, buf_size - 16);
- } else if (buf[6] == 2) {
+ } else if (block_type == BLOCK_TYPE_INITIAL) {
/* initial chunk, may contain audio and silence */
uint32_t flags = AV_RB32(p);
int raw_block_size = s->block_align *
@@ -528,7 +535,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
output_samples += raw_block_size * silent_chunks;
*data_size = raw_block_size * silent_chunks;
*data_size += vmdaudio_loadsound(s, output_samples, p + 4, 0, buf_size - 20);
- } else if (buf[6] == 3) {
+ } else if (block_type == BLOCK_TYPE_SILENCE) {
/* silent chunk */
*data_size = vmdaudio_loadsound(s, output_samples, p, 1, s->block_align);
}