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authorMason Carter <void.main.argc.argv@gmail.com>2013-12-14 17:32:56 -0800
committerMartin Storsjö <martin@martin.st>2013-12-20 14:53:39 +0200
commit832e19063209a5f355af733d1a45f5051f49ce33 (patch)
tree816403978498ea9fb3b7a3dbc3619784b9ae1485 /libavcodec
parente1b9de4fe15cda08cb18a2821a5729cf95e33d2a (diff)
downloadffmpeg-832e19063209a5f355af733d1a45f5051f49ce33.tar.gz
vc1: arm: Add NEON assembly
For: ff_vc1_inv_trans_{8,4}x{8,4}_{dc_,}neon ff_put_pixels8x8_neon ff_put_vc1_mspel_mc{0,1,2,3}{0,1,2,3}_neon (except for 00) Based on ARM assembly code in libavcodec/arm by Rob Clark and Mans Rullgard. Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/arm/Makefile3
-rw-r--r--libavcodec/arm/vc1dsp.h26
-rw-r--r--libavcodec/arm/vc1dsp_init_arm.c32
-rw-r--r--libavcodec/arm/vc1dsp_init_neon.c100
-rw-r--r--libavcodec/arm/vc1dsp_neon.S1170
-rw-r--r--libavcodec/vc1dsp.c2
-rw-r--r--libavcodec/vc1dsp.h1
7 files changed, 1334 insertions, 0 deletions
diff --git a/libavcodec/arm/Makefile b/libavcodec/arm/Makefile
index 201f897a61..277abd98ea 100644
--- a/libavcodec/arm/Makefile
+++ b/libavcodec/arm/Makefile
@@ -23,6 +23,7 @@ OBJS-$(CONFIG_HPELDSP) += arm/hpeldsp_init_arm.o \
arm/hpeldsp_arm.o
OBJS-$(CONFIG_MPEGAUDIODSP) += arm/mpegaudiodsp_init_arm.o
OBJS-$(CONFIG_MPEGVIDEO) += arm/mpegvideo_arm.o
+OBJS-$(CONFIG_VC1_DECODER) += arm/vc1dsp_init_arm.o
OBJS-$(CONFIG_VORBIS_DECODER) += arm/vorbisdsp_init_arm.o
OBJS-$(CONFIG_VP3DSP) += arm/vp3dsp_init_arm.o
OBJS-$(CONFIG_VP6_DECODER) += arm/vp6dsp_init_arm.o
@@ -88,6 +89,8 @@ NEON-OBJS-$(CONFIG_RDFT) += arm/rdft_neon.o
NEON-OBJS-$(CONFIG_RV30_DECODER) += arm/rv34dsp_neon.o
NEON-OBJS-$(CONFIG_RV40_DECODER) += arm/rv34dsp_neon.o \
arm/rv40dsp_neon.o
+NEON-OBJS-$(CONFIG_VC1_DECODER) += arm/vc1dsp_init_neon.o \
+ arm/vc1dsp_neon.o
NEON-OBJS-$(CONFIG_VORBIS_DECODER) += arm/vorbisdsp_neon.o
NEON-OBJS-$(CONFIG_VP3DSP) += arm/vp3dsp_neon.o
NEON-OBJS-$(CONFIG_VP6_DECODER) += arm/vp6dsp_neon.o
diff --git a/libavcodec/arm/vc1dsp.h b/libavcodec/arm/vc1dsp.h
new file mode 100644
index 0000000000..30f059f28c
--- /dev/null
+++ b/libavcodec/arm/vc1dsp.h
@@ -0,0 +1,26 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_ARM_VC1DSP_H
+#define AVCODEC_ARM_VC1DSP_H
+
+#include "libavcodec/vc1dsp.h"
+
+void ff_vc1dsp_init_neon(VC1DSPContext *dsp);
+
+#endif /* AVCODEC_ARM_VC1DSP_H */
diff --git a/libavcodec/arm/vc1dsp_init_arm.c b/libavcodec/arm/vc1dsp_init_arm.c
new file mode 100644
index 0000000000..6d4eb79487
--- /dev/null
+++ b/libavcodec/arm/vc1dsp_init_arm.c
@@ -0,0 +1,32 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdint.h>
+
+#include "libavutil/attributes.h"
+#include "libavutil/arm/cpu.h"
+#include "libavcodec/vc1dsp.h"
+#include "vc1dsp.h"
+
+av_cold void ff_vc1dsp_init_arm(VC1DSPContext *dsp)
+{
+ int cpu_flags = av_get_cpu_flags();
+
+ if (have_neon(cpu_flags))
+ ff_vc1dsp_init_neon(dsp);
+}
diff --git a/libavcodec/arm/vc1dsp_init_neon.c b/libavcodec/arm/vc1dsp_init_neon.c
new file mode 100644
index 0000000000..5cc65d7abc
--- /dev/null
+++ b/libavcodec/arm/vc1dsp_init_neon.c
@@ -0,0 +1,100 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdint.h>
+
+#include "libavutil/attributes.h"
+#include "libavcodec/vc1dsp.h"
+#include "vc1dsp.h"
+
+void ff_vc1_inv_trans_8x8_neon(int16_t *block);
+void ff_vc1_inv_trans_4x8_neon(uint8_t *dest, int linesize, int16_t *block);
+void ff_vc1_inv_trans_8x4_neon(uint8_t *dest, int linesize, int16_t *block);
+void ff_vc1_inv_trans_4x4_neon(uint8_t *dest, int linesize, int16_t *block);
+
+void ff_vc1_inv_trans_8x8_dc_neon(uint8_t *dest, int linesize, int16_t *block);
+void ff_vc1_inv_trans_4x8_dc_neon(uint8_t *dest, int linesize, int16_t *block);
+void ff_vc1_inv_trans_8x4_dc_neon(uint8_t *dest, int linesize, int16_t *block);
+void ff_vc1_inv_trans_4x4_dc_neon(uint8_t *dest, int linesize, int16_t *block);
+
+void ff_put_pixels8x8_neon(uint8_t *block, const uint8_t *pixels,
+ ptrdiff_t line_size, int rnd);
+
+void ff_put_vc1_mspel_mc10_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc20_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc30_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+
+void ff_put_vc1_mspel_mc01_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc02_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc03_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+
+void ff_put_vc1_mspel_mc11_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc12_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc13_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+
+void ff_put_vc1_mspel_mc21_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc22_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc23_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+
+void ff_put_vc1_mspel_mc31_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc32_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+void ff_put_vc1_mspel_mc33_neon(uint8_t *dst, const uint8_t *src,
+ ptrdiff_t stride, int rnd);
+
+av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp)
+{
+ dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_neon;
+ dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_neon;
+ dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_neon;
+ dsp->vc1_inv_trans_4x4 = ff_vc1_inv_trans_4x4_neon;
+ dsp->vc1_inv_trans_8x8_dc = ff_vc1_inv_trans_8x8_dc_neon;
+ dsp->vc1_inv_trans_4x8_dc = ff_vc1_inv_trans_4x8_dc_neon;
+ dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon;
+ dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon;
+
+ dsp->put_vc1_mspel_pixels_tab[ 0] = ff_put_pixels8x8_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 1] = ff_put_vc1_mspel_mc10_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 2] = ff_put_vc1_mspel_mc20_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 3] = ff_put_vc1_mspel_mc30_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 4] = ff_put_vc1_mspel_mc01_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 5] = ff_put_vc1_mspel_mc11_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 6] = ff_put_vc1_mspel_mc21_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 7] = ff_put_vc1_mspel_mc31_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 8] = ff_put_vc1_mspel_mc02_neon;
+ dsp->put_vc1_mspel_pixels_tab[ 9] = ff_put_vc1_mspel_mc12_neon;
+ dsp->put_vc1_mspel_pixels_tab[10] = ff_put_vc1_mspel_mc22_neon;
+ dsp->put_vc1_mspel_pixels_tab[11] = ff_put_vc1_mspel_mc32_neon;
+ dsp->put_vc1_mspel_pixels_tab[12] = ff_put_vc1_mspel_mc03_neon;
+ dsp->put_vc1_mspel_pixels_tab[13] = ff_put_vc1_mspel_mc13_neon;
+ dsp->put_vc1_mspel_pixels_tab[14] = ff_put_vc1_mspel_mc23_neon;
+ dsp->put_vc1_mspel_pixels_tab[15] = ff_put_vc1_mspel_mc33_neon;
+}
diff --git a/libavcodec/arm/vc1dsp_neon.S b/libavcodec/arm/vc1dsp_neon.S
new file mode 100644
index 0000000000..d1b24cfc04
--- /dev/null
+++ b/libavcodec/arm/vc1dsp_neon.S
@@ -0,0 +1,1170 @@
+/*
+ * VC1 NEON optimisations
+ *
+ * Copyright (c) 2010 Rob Clark <rob@ti.com>
+ * Copyright (c) 2011 Mans Rullgard <mans@mansr.com>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/arm/asm.S"
+#include "neon.S"
+
+@ Transpose rows into columns of a matrix of 16-bit elements. For 4x4, pass
+@ double-word registers, for 8x4, pass quad-word registers.
+.macro transpose16 r0, r1, r2, r3
+ @ At this point:
+ @ row[0] r0
+ @ row[1] r1
+ @ row[2] r2
+ @ row[3] r3
+
+ vtrn.16 \r0, \r1 @ first and second row
+ vtrn.16 \r2, \r3 @ third and fourth row
+ vtrn.32 \r0, \r2 @ first and third row
+ vtrn.32 \r1, \r3 @ second and fourth row
+
+ @ At this point, if registers are quad-word:
+ @ column[0] d0
+ @ column[1] d2
+ @ column[2] d4
+ @ column[3] d6
+ @ column[4] d1
+ @ column[5] d3
+ @ column[6] d5
+ @ column[7] d7
+
+ @ At this point, if registers are double-word:
+ @ column[0] d0
+ @ column[1] d1
+ @ column[2] d2
+ @ column[3] d3
+.endm
+
+@ ff_vc1_inv_trans_{4,8}x{4,8}_neon and overflow: The input values in the file
+@ are supposed to be in a specific range as to allow for 16-bit math without
+@ causing overflows, but sometimes the input values are just big enough to
+@ barely cause overflow in vadd instructions like:
+@
+@ vadd.i16 q0, q8, q10
+@ vshr.s16 q0, q0, #\rshift
+@
+@ To prevent these borderline cases from overflowing, we just need one more
+@ bit of precision, which is accomplished by replacing the sequence above with:
+@
+@ vhadd.s16 q0, q8, q10
+@ vshr.s16 q0, q0, #(\rshift -1)
+@
+@ This works because vhadd is a single instruction that adds, then shifts to
+@ the right once, all before writing the result to the destination register.
+@
+@ Even with this workaround, there were still some files that caused overflows
+@ in ff_vc1_inv_trans_8x8_neon. See the comments in ff_vc1_inv_trans_8x8_neon
+@ for the additional workaround.
+
+@ Takes 4 columns of 8 values each and operates on it. Modeled after the first
+@ for loop in vc1_inv_trans_4x8_c.
+@ Input columns: q0 q1 q2 q3
+@ Output columns: q0 q1 q2 q3
+@ Trashes: r12 q8 q9 q10 q11 q12 q13
+.macro vc1_inv_trans_4x8_helper add rshift
+ @ Compute temp1, temp2 and setup scalar #17, #22, #10
+ vadd.i16 q12, q0, q2 @ temp1 = src[0] + src[2]
+ movw r12, #17
+ vsub.i16 q13, q0, q2 @ temp2 = src[0] - src[2]
+ movt r12, #22
+ vmov.32 d0[0], r12
+ movw r12, #10
+ vmov.16 d1[0], r12
+
+ vmov.i16 q8, #\add @ t1 will accumulate here
+ vmov.i16 q9, #\add @ t2 will accumulate here
+
+ vmul.i16 q10, q1, d0[1] @ t3 = 22 * (src[1])
+ vmul.i16 q11, q3, d0[1] @ t4 = 22 * (src[3])
+
+ vmla.i16 q8, q12, d0[0] @ t1 = 17 * (temp1) + 4
+ vmla.i16 q9, q13, d0[0] @ t2 = 17 * (temp2) + 4
+
+ vmla.i16 q10, q3, d1[0] @ t3 += 10 * src[3]
+ vmls.i16 q11, q1, d1[0] @ t4 -= 10 * src[1]
+
+ vhadd.s16 q0, q8, q10 @ dst[0] = (t1 + t3) >> 1
+ vhsub.s16 q3, q8, q10 @ dst[3] = (t1 - t3) >> 1
+ vhsub.s16 q1, q9, q11 @ dst[1] = (t2 - t4) >> 1
+ vhadd.s16 q2, q9, q11 @ dst[2] = (t2 + t4) >> 1
+
+ @ Halving add/sub above already did one shift
+ vshr.s16 q0, q0, #(\rshift - 1) @ dst[0] >>= (rshift - 1)
+ vshr.s16 q3, q3, #(\rshift - 1) @ dst[3] >>= (rshift - 1)
+ vshr.s16 q1, q1, #(\rshift - 1) @ dst[1] >>= (rshift - 1)
+ vshr.s16 q2, q2, #(\rshift - 1) @ dst[2] >>= (rshift - 1)
+.endm
+
+@ Takes 8 columns of 4 values each and operates on it. Modeled after the second
+@ for loop in vc1_inv_trans_4x8_c.
+@ Input columns: d0 d2 d4 d6 d1 d3 d5 d7
+@ Output columns: d16 d17 d18 d19 d21 d20 d23 d22
+@ Trashes all NEON registers (and r12) except for: q4 q5 q6 q7
+.macro vc1_inv_trans_8x4_helper add add1beforeshift rshift
+ @ At this point:
+ @ src[0] d0 overwritten later
+ @ src[8] d2
+ @ src[16] d4 overwritten later
+ @ src[24] d6
+ @ src[32] d1 overwritten later
+ @ src[40] d3
+ @ src[48] d5 overwritten later
+ @ src[56] d7
+
+ movw r12, #12
+ vmov.i16 q14, #\add @ t1|t2 will accumulate here
+ movt r12, #6
+
+ vadd.i16 d20, d0, d1 @ temp1 = src[0] + src[32]
+ vsub.i16 d21, d0, d1 @ temp2 = src[0] - src[32]
+ vmov.i32 d0[0], r12 @ 16-bit: d0[0] = #12, d0[1] = #6
+
+ vshl.i16 q15, q2, #4 @ t3|t4 = 16 * (src[16]|src[48])
+ vswp d4, d5 @ q2 = src[48]|src[16]
+ vmla.i16 q14, q10, d0[0] @ t1|t2 = 12 * (temp1|temp2) + 64
+ movw r12, #15
+ movt r12, #9
+ vmov.i32 d0[1], r12 @ 16-bit: d0[2] = #15, d0[3] = #9
+ vneg.s16 d31, d31 @ t4 = -t4
+ vmla.i16 q15, q2, d0[1] @ t3|t4 += 6 * (src[48]|src[16])
+
+ @ At this point:
+ @ d0[2] #15
+ @ d0[3] #9
+ @ q1 src[8]|src[40]
+ @ q3 src[24]|src[56]
+ @ q14 old t1|t2
+ @ q15 old t3|t4
+
+ vshl.i16 q8, q1, #4 @ t1|t2 = 16 * (src[8]|src[40])
+ vswp d2, d3 @ q1 = src[40]|src[8]
+ vshl.i16 q12, q3, #4 @ temp3a|temp4a = 16 * src[24]|src[56]
+ vswp d6, d7 @ q3 = src[56]|src[24]
+ vshl.i16 q13, q1, #2 @ temp3b|temp4b = 4 * (src[40]|src[8])
+ vshl.i16 q2, q3, #2 @ temp1|temp2 = 4 * (src[56]|src[24])
+ vswp d3, d6 @ q1 = src[40]|src[56], q3 = src[8]|src[24]
+ vsub.i16 q9, q13, q12 @ t3|t4 = - (temp3a|temp4a) + (temp3b|temp4b)
+ vadd.i16 q8, q8, q2 @ t1|t2 += temp1|temp2
+ vmul.i16 q12, q3, d0[3] @ temp3|temp4 = 9 * src[8]|src[24]
+ vmla.i16 q8, q1, d0[3] @ t1|t2 += 9 * (src[40]|src[56])
+ vswp d6, d7 @ q3 = src[24]|src[8]
+ vswp d2, d3 @ q1 = src[56]|src[40]
+
+ vsub.i16 q11, q14, q15 @ t8|t7 = old t1|t2 - old t3|t4
+ vadd.i16 q10, q14, q15 @ t5|t6 = old t1|t2 + old t3|t4
+ .if \add1beforeshift
+ vmov.i16 q15, #1
+ .endif
+
+ vadd.i16 d18, d18, d24 @ t3 += temp3
+ vsub.i16 d19, d19, d25 @ t4 -= temp4
+
+ vswp d22, d23 @ q11 = t7|t8
+
+ vneg.s16 d17, d17 @ t2 = -t2
+ vmla.i16 q9, q1, d0[2] @ t3|t4 += 15 * src[56]|src[40]
+ vmla.i16 q8, q3, d0[2] @ t1|t2 += 15 * src[24]|src[8]
+
+ @ At this point:
+ @ t1 d16
+ @ t2 d17
+ @ t3 d18
+ @ t4 d19
+ @ t5 d20
+ @ t6 d21
+ @ t7 d22
+ @ t8 d23
+ @ #1 q15
+
+ .if \add1beforeshift
+ vadd.i16 q3, q15, q10 @ line[7,6] = t5|t6 + 1
+ vadd.i16 q2, q15, q11 @ line[5,4] = t7|t8 + 1
+ .endif
+
+ @ Sometimes this overflows, so to get one additional bit of precision, use
+ @ a single instruction that both adds and shifts right (halving).
+ vhadd.s16 q1, q9, q11 @ line[2,3] = (t3|t4 + t7|t8) >> 1
+ vhadd.s16 q0, q8, q10 @ line[0,1] = (t1|t2 + t5|t6) >> 1
+ .if \add1beforeshift
+ vhsub.s16 q2, q2, q9 @ line[5,4] = (t7|t8 - t3|t4 + 1) >> 1
+ vhsub.s16 q3, q3, q8 @ line[7,6] = (t5|t6 - t1|t2 + 1) >> 1
+ .else
+ vhsub.s16 q2, q11, q9 @ line[5,4] = (t7|t8 - t3|t4) >> 1
+ vhsub.s16 q3, q10, q8 @ line[7,6] = (t5|t6 - t1|t2) >> 1
+ .endif
+
+ vshr.s16 q9, q1, #(\rshift - 1) @ one shift is already done by vhadd/vhsub above
+ vshr.s16 q8, q0, #(\rshift - 1)
+ vshr.s16 q10, q2, #(\rshift - 1)
+ vshr.s16 q11, q3, #(\rshift - 1)
+
+ @ At this point:
+ @ dst[0] d16
+ @ dst[1] d17
+ @ dst[2] d18
+ @ dst[3] d19
+ @ dst[4] d21
+ @ dst[5] d20
+ @ dst[6] d23
+ @ dst[7] d22
+.endm
+
+@ This is modeled after the first and second for loop in vc1_inv_trans_8x8_c.
+@ Input columns: q8, q9, q10, q11, q12, q13, q14, q15
+@ Output columns: q8, q9, q10, q11, q12, q13, q14, q15
+@ Trashes all NEON registers (and r12) except for: q4 q5 q6 q7
+.macro vc1_inv_trans_8x8_helper add add1beforeshift rshift
+ @ This actually computes half of t1, t2, t3, t4, as explained below
+ @ near `tNhalf`.
+ vmov.i16 q0, #(6 / 2) @ q0 = #6/2
+ vshl.i16 q1, q10, #3 @ t3 = 16/2 * src[16]
+ vshl.i16 q3, q14, #3 @ temp4 = 16/2 * src[48]
+ vmul.i16 q2, q10, q0 @ t4 = 6/2 * src[16]
+ vmla.i16 q1, q14, q0 @ t3 += 6/2 * src[48]
+ @ unused: q0, q10, q14
+ vmov.i16 q0, #(12 / 2) @ q0 = #12/2
+ vadd.i16 q10, q8, q12 @ temp1 = src[0] + src[32]
+ vsub.i16 q14, q8, q12 @ temp2 = src[0] - src[32]
+ @ unused: q8, q12
+ vmov.i16 q8, #(\add / 2) @ t1 will accumulate here
+ vmov.i16 q12, #(\add / 2) @ t2 will accumulate here
+ movw r12, #15
+ vsub.i16 q2, q2, q3 @ t4 = 6/2 * src[16] - 16/2 * src[48]
+ movt r12, #9
+ @ unused: q3
+ vmla.i16 q8, q10, q0 @ t1 = 12/2 * temp1 + add
+ vmla.i16 q12, q14, q0 @ t2 = 12/2 * temp2 + add
+ vmov.i32 d0[0], r12
+ @ unused: q3, q10, q14
+
+ @ At this point:
+ @ q0 d0=#15|#9
+ @ q1 old t3
+ @ q2 old t4
+ @ q3
+ @ q8 old t1
+ @ q9 src[8]
+ @ q10
+ @ q11 src[24]
+ @ q12 old t2
+ @ q13 src[40]
+ @ q14
+ @ q15 src[56]
+
+ @ unused: q3, q10, q14
+ movw r12, #16
+ vshl.i16 q3, q9, #4 @ t1 = 16 * src[8]
+ movt r12, #4
+ vshl.i16 q10, q9, #2 @ t4 = 4 * src[8]
+ vmov.i32 d1[0], r12
+ vmul.i16 q14, q9, d0[0] @ t2 = 15 * src[8]
+ vmul.i16 q9, q9, d0[1] @ t3 = 9 * src[8]
+ @ unused: none
+ vmla.i16 q3, q11, d0[0] @ t1 += 15 * src[24]
+ vmls.i16 q10, q11, d0[1] @ t4 -= 9 * src[24]
+ vmls.i16 q14, q11, d1[1] @ t2 -= 4 * src[24]
+ vmls.i16 q9, q11, d1[0] @ t3 -= 16 * src[24]
+ @ unused: q11
+ vmla.i16 q3, q13, d0[1] @ t1 += 9 * src[40]
+ vmla.i16 q10, q13, d0[0] @ t4 += 15 * src[40]
+ vmls.i16 q14, q13, d1[0] @ t2 -= 16 * src[40]
+ vmla.i16 q9, q13, d1[1] @ t3 += 4 * src[40]
+ @ unused: q11, q13
+
+ @ Compute t5, t6, t7, t8 from old t1, t2, t3, t4. Actually, it computes
+ @ half of t5, t6, t7, t8 since t1, t2, t3, t4 are halved.
+ vadd.i16 q11, q8, q1 @ t5 = t1 + t3
+ vsub.i16 q1, q8, q1 @ t8 = t1 - t3
+ vadd.i16 q13, q12, q2 @ t6 = t2 + t4
+ vsub.i16 q2, q12, q2 @ t7 = t2 - t4
+ @ unused: q8, q12
+
+ .if \add1beforeshift
+ vmov.i16 q12, #1
+ .endif
+
+ @ unused: q8
+ vmla.i16 q3, q15, d1[1] @ t1 += 4 * src[56]
+ vmls.i16 q14, q15, d0[1] @ t2 -= 9 * src[56]
+ vmla.i16 q9, q15, d0[0] @ t3 += 15 * src[56]
+ vmls.i16 q10, q15, d1[0] @ t4 -= 16 * src[56]
+ @ unused: q0, q8, q15
+
+ @ At this point:
+ @ t1 q3
+ @ t2 q14
+ @ t3 q9
+ @ t4 q10
+ @ t5half q11
+ @ t6half q13
+ @ t7half q2
+ @ t8half q1
+ @ #1 q12
+ @
+ @ tNhalf is half of the value of tN (as described in vc1_inv_trans_8x8_c).
+ @ This is done because sometimes files have input that causes tN + tM to
+ @ overflow. To avoid this overflow, we compute tNhalf, then compute
+ @ tNhalf + tM (which doesn't overflow), and then we use vhadd to compute
+ @ (tNhalf + (tNhalf + tM)) >> 1 which does not overflow because it is
+ @ one instruction.
+
+ @ For each pair of tN and tM, do:
+ @ lineA = t5half + t1
+ @ if add1beforeshift: t1 -= 1
+ @ lineA = (t5half + lineA) >> 1
+ @ lineB = t5half - t1
+ @ lineB = (t5half + lineB) >> 1
+ @ lineA >>= rshift - 1
+ @ lineB >>= rshift - 1
+
+ vadd.i16 q8, q11, q3 @ q8 = t5half + t1
+ .if \add1beforeshift
+ vsub.i16 q3, q3, q12 @ q3 = t1 - 1
+ .endif
+
+ vadd.i16 q0, q13, q14 @ q0 = t6half + t2
+ .if \add1beforeshift
+ vsub.i16 q14, q14, q12 @ q14 = t2 - 1
+ .endif
+
+ vadd.i16 q15, q2, q9 @ q15 = t7half + t3
+ .if \add1beforeshift
+ vsub.i16 q9, q9, q12 @ q9 = t3 - 1
+ .endif
+ @ unused: none
+
+ vhadd.s16 q8, q11, q8 @ q8 = (t5half + t5half + t1) >> 1
+ vsub.i16 q3, q11, q3 @ q3 = t5half - t1 + 1
+
+ vhadd.s16 q0, q13, q0 @ q0 = (t6half + t6half + t2) >> 1
+ vsub.i16 q14, q13, q14 @ q14 = t6half - t2 + 1
+
+ vhadd.s16 q15, q2, q15 @ q15 = (t7half + t7half + t3) >> 1
+ vsub.i16 q9, q2, q9 @ q9 = t7half - t3 + 1
+
+ vhadd.s16 q3, q11, q3 @ q3 = (t5half + t5half - t1 + 1) >> 1
+ @ unused: q11
+
+ vadd.i16 q11, q1, q10 @ q11 = t8half + t4
+ .if \add1beforeshift
+ vsub.i16 q10, q10, q12 @ q10 = t4 - 1
+ .endif
+ @ unused: q12
+
+ vhadd.s16 q14, q13, q14 @ q14 = (t6half + t6half - t2 + 1) >> 1
+ @ unused: q12, q13
+ vhadd.s16 q13, q2, q9 @ q9 = (t7half + t7half - t3 + 1) >> 1
+ @ unused: q12, q2, q9
+
+ vsub.i16 q10, q1, q10 @ q10 = t8half - t4 + 1
+ vhadd.s16 q11, q1, q11 @ q11 = (t8half + t8half + t4) >> 1
+
+ vshr.s16 q8, q8, #(\rshift - 1) @ q8 = line[0]
+ vhadd.s16 q12, q1, q10 @ q12 = (t8half + t8half - t4 + 1) >> 1
+ vshr.s16 q9, q0, #(\rshift - 1) @ q9 = line[1]
+ vshr.s16 q10, q15, #(\rshift - 1) @ q10 = line[2]
+ vshr.s16 q11, q11, #(\rshift - 1) @ q11 = line[3]
+ vshr.s16 q12, q12, #(\rshift - 1) @ q12 = line[4]
+ vshr.s16 q13, q13, #(\rshift - 1) @ q13 = line[5]
+ vshr.s16 q14, q14, #(\rshift - 1) @ q14 = line[6]
+ vshr.s16 q15, q3, #(\rshift - 1) @ q15 = line[7]
+.endm
+
+@ (int16_t *block [r0])
+function ff_vc1_inv_trans_8x8_neon, export=1
+ vld1.64 {q8-q9}, [r0,:128]!
+ vld1.64 {q10-q11}, [r0,:128]!
+ vld1.64 {q12-q13}, [r0,:128]!
+ vld1.64 {q14-q15}, [r0,:128]
+ sub r0, r0, #(16 * 2 * 3) @ restore r0
+
+ @ At this point:
+ @ src[0] q8
+ @ src[8] q9
+ @ src[16] q10
+ @ src[24] q11
+ @ src[32] q12
+ @ src[40] q13
+ @ src[48] q14
+ @ src[56] q15
+
+ vc1_inv_trans_8x8_helper add=4 add1beforeshift=0 rshift=3
+
+ @ Transpose result matrix of 8x8
+ swap4 d17, d19, d21, d23, d24, d26, d28, d30
+ transpose16_4x4 q8, q9, q10, q11, q12, q13, q14, q15
+
+ vc1_inv_trans_8x8_helper add=64 add1beforeshift=1 rshift=7
+
+ vst1.64 {q8-q9}, [r0,:128]!
+ vst1.64 {q10-q11}, [r0,:128]!
+ vst1.64 {q12-q13}, [r0,:128]!
+ vst1.64 {q14-q15}, [r0,:128]
+
+ bx lr
+endfunc
+
+@ (uint8_t *dest [r0], int linesize [r1], int16_t *block [r2])
+function ff_vc1_inv_trans_8x4_neon, export=1
+ vld1.64 {q0-q1}, [r2,:128]! @ load 8 * 4 * 2 = 64 bytes / 16 bytes per quad = 4 quad registers
+ vld1.64 {q2-q3}, [r2,:128]
+
+ transpose16 q0 q1 q2 q3 @ transpose rows to columns
+
+ @ At this point:
+ @ src[0] d0
+ @ src[1] d2
+ @ src[2] d4
+ @ src[3] d6
+ @ src[4] d1
+ @ src[5] d3
+ @ src[6] d5
+ @ src[7] d7
+
+ vc1_inv_trans_8x4_helper add=4 add1beforeshift=0 rshift=3
+
+ @ Move output to more standardized registers
+ vmov d0, d16
+ vmov d2, d17
+ vmov d4, d18
+ vmov d6, d19
+ vmov d1, d21
+ vmov d3, d20
+ vmov d5, d23
+ vmov d7, d22
+
+ @ At this point:
+ @ dst[0] d0
+ @ dst[1] d2
+ @ dst[2] d4
+ @ dst[3] d6
+ @ dst[4] d1
+ @ dst[5] d3
+ @ dst[6] d5
+ @ dst[7] d7
+
+ transpose16 q0 q1 q2 q3 @ turn columns into rows
+
+ @ At this point:
+ @ row[0] q0
+ @ row[1] q1
+ @ row[2] q2
+ @ row[3] q3
+
+ vc1_inv_trans_4x8_helper add=64 rshift=7
+
+ @ At this point:
+ @ line[0].l d0
+ @ line[0].h d1
+ @ line[1].l d2
+ @ line[1].h d3
+ @ line[2].l d4
+ @ line[2].h d5
+ @ line[3].l d6
+ @ line[3].h d7
+
+ @ unused registers: q12, q13, q14, q15
+
+ vld1.64 {d28}, [r0,:64], r1 @ read dest
+ vld1.64 {d29}, [r0,:64], r1
+ vld1.64 {d30}, [r0,:64], r1
+ vld1.64 {d31}, [r0,:64], r1
+ sub r0, r0, r1, lsl #2 @ restore original r0 value
+
+ vaddw.u8 q0, q0, d28 @ line[0] += dest[0]
+ vaddw.u8 q1, q1, d29 @ line[1] += dest[1]
+ vaddw.u8 q2, q2, d30 @ line[2] += dest[2]
+ vaddw.u8 q3, q3, d31 @ line[3] += dest[3]
+
+ vqmovun.s16 d0, q0 @ line[0]
+ vqmovun.s16 d1, q1 @ line[1]
+ vqmovun.s16 d2, q2 @ line[2]
+ vqmovun.s16 d3, q3 @ line[3]
+
+ vst1.64 {d0}, [r0,:64], r1 @ write dest
+ vst1.64 {d1}, [r0,:64], r1
+ vst1.64 {d2}, [r0,:64], r1
+ vst1.64 {d3}, [r0,:64]
+
+ bx lr
+endfunc
+
+@ (uint8_t *dest [r0], int linesize [r1], int16_t *block [r2])
+function ff_vc1_inv_trans_4x8_neon, export=1
+ mov r12, #(8 * 2) @ 8 elements per line, each element 2 bytes
+ vld4.16 {d0[], d2[], d4[], d6[]}, [r2,:64], r12 @ read each column into a q register
+ vld4.16 {d0[1], d2[1], d4[1], d6[1]}, [r2,:64], r12
+ vld4.16 {d0[2], d2[2], d4[2], d6[2]}, [r2,:64], r12
+ vld4.16 {d0[3], d2[3], d4[3], d6[3]}, [r2,:64], r12
+ vld4.16 {d1[], d3[], d5[], d7[]}, [r2,:64], r12
+ vld4.16 {d1[1], d3[1], d5[1], d7[1]}, [r2,:64], r12
+ vld4.16 {d1[2], d3[2], d5[2], d7[2]}, [r2,:64], r12
+ vld4.16 {d1[3], d3[3], d5[3], d7[3]}, [r2,:64]
+
+ vc1_inv_trans_4x8_helper add=4 rshift=3
+
+ @ At this point:
+ @ dst[0] = q0
+ @ dst[1] = q1
+ @ dst[2] = q2
+ @ dst[3] = q3
+
+ transpose16 q0 q1 q2 q3 @ Transpose rows (registers) into columns
+
+ vc1_inv_trans_8x4_helper add=64 add1beforeshift=1 rshift=7
+
+ vld1.32 {d28[]}, [r0,:32], r1 @ read dest
+ vld1.32 {d28[1]}, [r0,:32], r1
+ vld1.32 {d29[]}, [r0,:32], r1
+ vld1.32 {d29[1]}, [r0,:32], r1
+
+ vld1.32 {d30[]}, [r0,:32], r1
+ vld1.32 {d30[0]}, [r0,:32], r1
+ vld1.32 {d31[]}, [r0,:32], r1
+ vld1.32 {d31[0]}, [r0,:32], r1
+ sub r0, r0, r1, lsl #3 @ restore original r0 value
+
+ vaddw.u8 q8, q8, d28 @ line[0,1] += dest[0,1]
+ vaddw.u8 q9, q9, d29 @ line[2,3] += dest[2,3]
+ vaddw.u8 q10, q10, d30 @ line[5,4] += dest[5,4]
+ vaddw.u8 q11, q11, d31 @ line[7,6] += dest[7,6]
+
+ vqmovun.s16 d16, q8 @ clip(line[0,1])
+ vqmovun.s16 d18, q9 @ clip(line[2,3])
+ vqmovun.s16 d20, q10 @ clip(line[5,4])
+ vqmovun.s16 d22, q11 @ clip(line[7,6])
+
+ vst1.32 {d16[0]}, [r0,:32], r1 @ write dest
+ vst1.32 {d16[1]}, [r0,:32], r1
+ vst1.32 {d18[0]}, [r0,:32], r1
+ vst1.32 {d18[1]}, [r0,:32], r1
+
+ vst1.32 {d20[1]}, [r0,:32], r1
+ vst1.32 {d20[0]}, [r0,:32], r1
+ vst1.32 {d22[1]}, [r0,:32], r1
+ vst1.32 {d22[0]}, [r0,:32]
+
+ bx lr
+endfunc
+
+@ Setup constants in registers which are used by vc1_inv_trans_4x4_helper
+.macro vc1_inv_trans_4x4_helper_setup
+ vmov.i16 q13, #17
+ vmov.i16 q14, #22
+ vmov.i16 d30, #10 @ only need double-word, not quad-word
+.endm
+
+@ This is modeled after the first for loop in vc1_inv_trans_4x4_c.
+.macro vc1_inv_trans_4x4_helper add rshift
+ vmov.i16 q2, #\add @ t1|t2 will accumulate here
+
+ vadd.i16 d16, d0, d1 @ temp1 = src[0] + src[2]
+ vsub.i16 d17, d0, d1 @ temp2 = src[0] - src[2]
+ vmul.i16 q3, q14, q1 @ t3|t4 = 22 * (src[1]|src[3])
+ vmla.i16 q2, q13, q8 @ t1|t2 = 17 * (temp1|temp2) + add
+ vmla.i16 d6, d30, d3 @ t3 += 10 * src[3]
+ vmls.i16 d7, d30, d2 @ t4 -= 10 * src[1]
+
+ vadd.i16 q0, q2, q3 @ dst[0,2] = (t1|t2 + t3|t4)
+ vsub.i16 q1, q2, q3 @ dst[3,1] = (t1|t2 - t3|t4)
+ vshr.s16 q0, q0, #\rshift @ dst[0,2] >>= rshift
+ vshr.s16 q1, q1, #\rshift @ dst[3,1] >>= rshift
+.endm
+
+@ (uint8_t *dest [r0], int linesize [r1], int16_t *block [r2])
+function ff_vc1_inv_trans_4x4_neon, export=1
+ mov r12, #(8 * 2) @ 8 elements per line, each element 2 bytes
+ vld4.16 {d0[], d1[], d2[], d3[]}, [r2,:64], r12 @ read each column into a register
+ vld4.16 {d0[1], d1[1], d2[1], d3[1]}, [r2,:64], r12
+ vld4.16 {d0[2], d1[2], d2[2], d3[2]}, [r2,:64], r12
+ vld4.16 {d0[3], d1[3], d2[3], d3[3]}, [r2,:64]
+
+ vswp d1, d2 @ so that we can later access column 1 and column 3 as a single q1 register
+
+ vc1_inv_trans_4x4_helper_setup
+
+ @ At this point:
+ @ src[0] = d0
+ @ src[1] = d2
+ @ src[2] = d1
+ @ src[3] = d3
+
+ vc1_inv_trans_4x4_helper add=4 rshift=3 @ compute t1, t2, t3, t4 and combine them into dst[0-3]
+
+ @ At this point:
+ @ dst[0] = d0
+ @ dst[1] = d3
+ @ dst[2] = d1
+ @ dst[3] = d2
+
+ transpose16 d0 d3 d1 d2 @ Transpose rows (registers) into columns
+
+ @ At this point:
+ @ src[0] = d0
+ @ src[8] = d3
+ @ src[16] = d1
+ @ src[24] = d2
+
+ vswp d2, d3 @ so that we can later access column 1 and column 3 in order as a single q1 register
+
+ @ At this point:
+ @ src[0] = d0
+ @ src[8] = d2
+ @ src[16] = d1
+ @ src[24] = d3
+
+ vc1_inv_trans_4x4_helper add=64 rshift=7 @ compute t1, t2, t3, t4 and combine them into dst[0-3]
+
+ @ At this point:
+ @ line[0] = d0
+ @ line[1] = d3
+ @ line[2] = d1
+ @ line[3] = d2
+
+ vld1.32 {d18[]}, [r0,:32], r1 @ read dest
+ vld1.32 {d19[]}, [r0,:32], r1
+ vld1.32 {d18[1]}, [r0,:32], r1
+ vld1.32 {d19[0]}, [r0,:32], r1
+ sub r0, r0, r1, lsl #2 @ restore original r0 value
+
+ vaddw.u8 q0, q0, d18 @ line[0,2] += dest[0,2]
+ vaddw.u8 q1, q1, d19 @ line[3,1] += dest[3,1]
+
+ vqmovun.s16 d0, q0 @ clip(line[0,2])
+ vqmovun.s16 d1, q1 @ clip(line[3,1])
+
+ vst1.32 {d0[0]}, [r0,:32], r1 @ write dest
+ vst1.32 {d1[1]}, [r0,:32], r1
+ vst1.32 {d0[1]}, [r0,:32], r1
+ vst1.32 {d1[0]}, [r0,:32]
+
+ bx lr
+endfunc
+
+@ The absolute value of multiplication constants from vc1_mspel_filter and vc1_mspel_{ver,hor}_filter_16bits.
+@ The sign is embedded in the code below that carries out the multiplication (mspel_filter{,.16}).
+#define MSPEL_MODE_1_MUL_CONSTANTS 4 53 18 3
+#define MSPEL_MODE_2_MUL_CONSTANTS 1 9 9 1
+#define MSPEL_MODE_3_MUL_CONSTANTS 3 18 53 4
+
+@ These constants are from reading the source code of vc1_mspel_mc and determining the value that
+@ is added to `rnd` to result in the variable `r`, and the value of the variable `shift`.
+#define MSPEL_MODES_11_ADDSHIFT_CONSTANTS 15 5
+#define MSPEL_MODES_12_ADDSHIFT_CONSTANTS 3 3
+#define MSPEL_MODES_13_ADDSHIFT_CONSTANTS 15 5
+#define MSPEL_MODES_21_ADDSHIFT_CONSTANTS MSPEL_MODES_12_ADDSHIFT_CONSTANTS
+#define MSPEL_MODES_22_ADDSHIFT_CONSTANTS 0 1
+#define MSPEL_MODES_23_ADDSHIFT_CONSTANTS 3 3
+#define MSPEL_MODES_31_ADDSHIFT_CONSTANTS MSPEL_MODES_13_ADDSHIFT_CONSTANTS
+#define MSPEL_MODES_32_ADDSHIFT_CONSTANTS MSPEL_MODES_23_ADDSHIFT_CONSTANTS
+#define MSPEL_MODES_33_ADDSHIFT_CONSTANTS 15 5
+
+@ The addition and shift constants from vc1_mspel_filter.
+#define MSPEL_MODE_1_ADDSHIFT_CONSTANTS 32 6
+#define MSPEL_MODE_2_ADDSHIFT_CONSTANTS 8 4
+#define MSPEL_MODE_3_ADDSHIFT_CONSTANTS 32 6
+
+@ Setup constants in registers for a subsequent use of mspel_filter{,.16}.
+.macro mspel_constants typesize reg_a reg_b reg_c reg_d filter_a filter_b filter_c filter_d reg_add filter_add_register
+ @ Define double-word register aliases. Typesize should be i8 or i16.
+ ra .dn \reg_a\().\typesize
+ rb .dn \reg_b\().\typesize
+ rc .dn \reg_c\().\typesize
+ rd .dn \reg_d\().\typesize
+
+ @ Only set the register if the value is not 1 and unique
+ .if \filter_a != 1
+ vmov ra, #\filter_a @ ra = filter_a
+ .endif
+ vmov rb, #\filter_b @ rb = filter_b
+ .if \filter_b != \filter_c
+ vmov rc, #\filter_c @ rc = filter_c
+ .endif
+ .if \filter_d != 1
+ vmov rd, #\filter_d @ rd = filter_d
+ .endif
+ @ vdup to double the size of typesize
+ .ifc \typesize,i8
+ vdup.16 \reg_add, \filter_add_register @ reg_add = filter_add_register
+ .else
+ vdup.32 \reg_add, \filter_add_register @ reg_add = filter_add_register
+ .endif
+
+ .unreq ra
+ .unreq rb
+ .unreq rc
+ .unreq rd
+.endm
+
+@ After mspel_constants has been used, do the filtering.
+.macro mspel_filter acc dest src0 src1 src2 src3 filter_a filter_b filter_c filter_d reg_a reg_b reg_c reg_d reg_add filter_shift narrow=1
+ .if \filter_a != 1
+ @ If filter_a != 1, then we need a move and subtract instruction
+ vmov \acc, \reg_add @ acc = reg_add
+ vmlsl.u8 \acc, \reg_a, \src0 @ acc -= filter_a * src[-stride]
+ .else
+ @ If filter_a is 1, then just subtract without an extra move
+ vsubw.u8 \acc, \reg_add, \src0 @ acc = reg_add - src[-stride] @ since filter_a == 1
+ .endif
+ vmlal.u8 \acc, \reg_b, \src1 @ acc += filter_b * src[0]
+ .if \filter_b != \filter_c
+ vmlal.u8 \acc, \reg_c, \src2 @ acc += filter_c * src[stride]
+ .else
+ @ If filter_b is the same as filter_c, use the same reg_b register
+ vmlal.u8 \acc, \reg_b, \src2 @ acc += filter_c * src[stride] @ where filter_c == filter_b
+ .endif
+ .if \filter_d != 1
+ @ If filter_d != 1, then do a multiply accumulate
+ vmlsl.u8 \acc, \reg_d, \src3 @ acc -= filter_d * src[stride * 2]
+ .else
+ @ If filter_d is 1, then just do a subtract
+ vsubw.u8 \acc, \acc, \src3 @ acc -= src[stride * 2] @ since filter_d == 1
+ .endif
+ .if \narrow
+ vqshrun.s16 \dest, \acc, #\filter_shift @ dest = clip_uint8(acc >> filter_shift)
+ .else
+ vshr.s16 \dest, \acc, #\filter_shift @ dest = acc >> filter_shift
+ .endif
+.endm
+
+@ This is similar to mspel_filter, but the input is 16-bit instead of 8-bit and narrow=0 is not supported.
+.macro mspel_filter.16 acc0 acc1 acc0_0 acc0_1 dest src0 src1 src2 src3 src4 src5 src6 src7 filter_a filter_b filter_c filter_d reg_a reg_b reg_c reg_d reg_add filter_shift
+ .if \filter_a != 1
+ vmov \acc0, \reg_add
+ vmov \acc1, \reg_add
+ vmlsl.s16 \acc0, \reg_a, \src0
+ vmlsl.s16 \acc1, \reg_a, \src1
+ .else
+ vsubw.s16 \acc0, \reg_add, \src0
+ vsubw.s16 \acc1, \reg_add, \src1
+ .endif
+ vmlal.s16 \acc0, \reg_b, \src2
+ vmlal.s16 \acc1, \reg_b, \src3
+ .if \filter_b != \filter_c
+ vmlal.s16 \acc0, \reg_c, \src4
+ vmlal.s16 \acc1, \reg_c, \src5
+ .else
+ vmlal.s16 \acc0, \reg_b, \src4
+ vmlal.s16 \acc1, \reg_b, \src5
+ .endif
+ .if \filter_d != 1
+ vmlsl.s16 \acc0, \reg_d, \src6
+ vmlsl.s16 \acc1, \reg_d, \src7
+ .else
+ vsubw.s16 \acc0, \acc0, \src6
+ vsubw.s16 \acc1, \acc1, \src7
+ .endif
+ @ Use acc0_0 and acc0_1 as temp space
+ vqshrun.s32 \acc0_0, \acc0, #\filter_shift @ Shift and narrow with saturation from s32 to u16
+ vqshrun.s32 \acc0_1, \acc1, #\filter_shift
+ vqmovn.u16 \dest, \acc0 @ Narrow with saturation from u16 to u8
+.endm
+
+@ Register usage for put_vc1_mspel_mc functions. Registers marked 'hv' are only used in put_vc1_mspel_mc_hv.
+@
+@ r0 adjusted dst
+@ r1 adjusted src
+@ r2 stride
+@ r3 adjusted rnd
+@ r4 [hv] tmp
+@ r11 [hv] sp saved
+@ r12 loop counter
+@ d0 src[-stride]
+@ d1 src[0]
+@ d2 src[stride]
+@ d3 src[stride * 2]
+@ q0 [hv] src[-stride]
+@ q1 [hv] src[0]
+@ q2 [hv] src[stride]
+@ q3 [hv] src[stride * 2]
+@ d21 often result from mspel_filter
+@ q11 accumulator 0
+@ q12 [hv] accumulator 1
+@ q13 accumulator initial value
+@ d28 filter_a
+@ d29 filter_b
+@ d30 filter_c
+@ d31 filter_d
+
+@ (uint8_t *dst [r0], const uint8_t *src [r1], ptrdiff_t stride [r2], int rnd [r3])
+.macro put_vc1_mspel_mc_hv hmode vmode filter_h_a filter_h_b filter_h_c filter_h_d filter_v_a filter_v_b filter_v_c filter_v_d filter_add filter_shift
+function ff_put_vc1_mspel_mc\hmode\()\vmode\()_neon, export=1
+ push {r4, r11, lr}
+ mov r11, sp @ r11 = stack pointer before realignmnet
+A bic sp, sp, #15 @ sp = round down to multiple of 16 bytes
+T bic r4, r11, #15
+T mov sp, r4
+ sub sp, sp, #(8*2*16) @ make space for 8 rows * 2 byte per element * 16 elements per row (to fit 11 actual elements per row)
+ mov r4, sp @ r4 = int16_t tmp[8 * 16]
+
+ sub r1, r1, #1 @ src -= 1
+ .if \filter_add != 0
+ add r3, r3, #\filter_add @ r3 = filter_add + rnd
+ .endif
+ mov r12, #8 @ loop counter
+ sub r1, r1, r2 @ r1 = &src[-stride] @ slide back
+
+ @ Do vertical filtering from src into tmp
+ mspel_constants i8 d28 d29 d30 d31 \filter_v_a \filter_v_b \filter_v_c \filter_v_d q13 r3
+
+ vld1.64 {d0,d1}, [r1], r2
+ vld1.64 {d2,d3}, [r1], r2
+ vld1.64 {d4,d5}, [r1], r2
+
+1:
+ subs r12, r12, #4
+
+ vld1.64 {d6,d7}, [r1], r2
+ mspel_filter q11 q11 d0 d2 d4 d6 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ mspel_filter q12 q12 d1 d3 d5 d7 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ vst1.64 {q11,q12}, [r4,:128]! @ store and increment
+
+ vld1.64 {d0,d1}, [r1], r2
+ mspel_filter q11 q11 d2 d4 d6 d0 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ mspel_filter q12 q12 d3 d5 d7 d1 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ vst1.64 {q11,q12}, [r4,:128]! @ store and increment
+
+ vld1.64 {d2,d3}, [r1], r2
+ mspel_filter q11 q11 d4 d6 d0 d2 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ mspel_filter q12 q12 d5 d7 d1 d3 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ vst1.64 {q11,q12}, [r4,:128]! @ store and increment
+
+ vld1.64 {d4,d5}, [r1], r2
+ mspel_filter q11 q11 d6 d0 d2 d4 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ mspel_filter q12 q12 d7 d1 d3 d5 \filter_v_a \filter_v_b \filter_v_c \filter_v_d d28 d29 d30 d31 q13 \filter_shift narrow=0
+ vst1.64 {q11,q12}, [r4,:128]! @ store and increment
+
+ bne 1b
+
+ rsb r3, r3, #(64 + \filter_add) @ r3 = (64 + filter_add) - r3
+ mov r12, #8 @ loop counter
+ mov r4, sp @ r4 = tmp
+
+ @ Do horizontal filtering from temp to dst
+ mspel_constants i16 d28 d29 d30 d31 \filter_h_a \filter_h_b \filter_h_c \filter_h_d q13 r3
+
+2:
+ subs r12, r12, #1
+
+ vld1.64 {q0,q1}, [r4,:128]! @ read one line of tmp
+ vext.16 q2, q0, q1, #2
+ vext.16 q3, q0, q1, #3
+ vext.16 q1, q0, q1, #1 @ do last because it writes to q1 which is read by the other vext instructions
+
+ mspel_filter.16 q11 q12 d22 d23 d21 d0 d1 d2 d3 d4 d5 d6 d7 \filter_h_a \filter_h_b \filter_h_c \filter_h_d d28 d29 d30 d31 q13 7
+
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ bne 2b
+
+ mov sp, r11
+ pop {r4, r11, pc}
+endfunc
+.endm
+
+@ Use C preprocessor and assembler macros to expand to functions for horizontal and vertical filtering.
+#define PUT_VC1_MSPEL_MC_HV(hmode, vmode) \
+ put_vc1_mspel_mc_hv hmode vmode \
+ MSPEL_MODE_ ## hmode ## _MUL_CONSTANTS \
+ MSPEL_MODE_ ## vmode ## _MUL_CONSTANTS \
+ MSPEL_MODES_ ## hmode ## vmode ## _ADDSHIFT_CONSTANTS
+
+PUT_VC1_MSPEL_MC_HV(1, 1)
+PUT_VC1_MSPEL_MC_HV(1, 2)
+PUT_VC1_MSPEL_MC_HV(1, 3)
+PUT_VC1_MSPEL_MC_HV(2, 1)
+PUT_VC1_MSPEL_MC_HV(2, 2)
+PUT_VC1_MSPEL_MC_HV(2, 3)
+PUT_VC1_MSPEL_MC_HV(3, 1)
+PUT_VC1_MSPEL_MC_HV(3, 2)
+PUT_VC1_MSPEL_MC_HV(3, 3)
+
+#undef PUT_VC1_MSPEL_MC_HV
+
+.macro put_vc1_mspel_mc_h_only hmode filter_a filter_b filter_c filter_d filter_add filter_shift
+function ff_put_vc1_mspel_mc\hmode\()0_neon, export=1
+ rsb r3, r3, #\filter_add @ r3 = filter_add - r = filter_add - rnd
+ mov r12, #8 @ loop counter
+ sub r1, r1, #1 @ slide back, using immediate
+
+ mspel_constants i8 d28 d29 d30 d31 \filter_a \filter_b \filter_c \filter_d q13 r3
+
+1:
+ subs r12, r12, #1
+
+ vld1.64 {d0,d1}, [r1], r2 @ read 16 bytes even though we only need 11, also src += stride
+ vext.8 d2, d0, d1, #2
+ vext.8 d3, d0, d1, #3
+ vext.8 d1, d0, d1, #1 @ do last because it writes to d1 which is read by the other vext instructions
+
+ mspel_filter q11 d21 d0 d1 d2 d3 \filter_a \filter_b \filter_c \filter_d d28 d29 d30 d31 q13 \filter_shift
+
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ bne 1b
+
+ bx lr
+endfunc
+.endm
+
+@ Use C preprocessor and assembler macros to expand to functions for horizontal only filtering.
+#define PUT_VC1_MSPEL_MC_H_ONLY(hmode) \
+ put_vc1_mspel_mc_h_only hmode MSPEL_MODE_ ## hmode ## _MUL_CONSTANTS MSPEL_MODE_ ## hmode ## _ADDSHIFT_CONSTANTS
+
+PUT_VC1_MSPEL_MC_H_ONLY(1)
+PUT_VC1_MSPEL_MC_H_ONLY(2)
+PUT_VC1_MSPEL_MC_H_ONLY(3)
+
+#undef PUT_VC1_MSPEL_MC_H_ONLY
+
+@ (uint8_t *dst [r0], const uint8_t *src [r1], ptrdiff_t stride [r2], int rnd [r3])
+.macro put_vc1_mspel_mc_v_only vmode filter_a filter_b filter_c filter_d filter_add filter_shift
+function ff_put_vc1_mspel_mc0\vmode\()_neon, export=1
+ add r3, r3, #\filter_add - 1 @ r3 = filter_add - r = filter_add - (1 - rnd) = filter_add - 1 + rnd
+ mov r12, #8 @ loop counter
+ sub r1, r1, r2 @ r1 = &src[-stride] @ slide back
+
+ mspel_constants i8 d28 d29 d30 d31 \filter_a \filter_b \filter_c \filter_d q13 r3
+
+ vld1.64 {d0}, [r1], r2 @ d0 = src[-stride]
+ vld1.64 {d1}, [r1], r2 @ d1 = src[0]
+ vld1.64 {d2}, [r1], r2 @ d2 = src[stride]
+
+1:
+ subs r12, r12, #4
+
+ vld1.64 {d3}, [r1], r2 @ d3 = src[stride * 2]
+ mspel_filter q11 d21 d0 d1 d2 d3 \filter_a \filter_b \filter_c \filter_d d28 d29 d30 d31 q13 \filter_shift
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ vld1.64 {d0}, [r1], r2 @ d0 = next line
+ mspel_filter q11 d21 d1 d2 d3 d0 \filter_a \filter_b \filter_c \filter_d d28 d29 d30 d31 q13 \filter_shift
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ vld1.64 {d1}, [r1], r2 @ d1 = next line
+ mspel_filter q11 d21 d2 d3 d0 d1 \filter_a \filter_b \filter_c \filter_d d28 d29 d30 d31 q13 \filter_shift
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ vld1.64 {d2}, [r1], r2 @ d2 = next line
+ mspel_filter q11 d21 d3 d0 d1 d2 \filter_a \filter_b \filter_c \filter_d d28 d29 d30 d31 q13 \filter_shift
+ vst1.64 {d21}, [r0,:64], r2 @ store and increment dst
+
+ bne 1b
+
+ bx lr
+endfunc
+.endm
+
+@ Use C preprocessor and assembler macros to expand to functions for vertical only filtering.
+#define PUT_VC1_MSPEL_MC_V_ONLY(vmode) \
+ put_vc1_mspel_mc_v_only vmode MSPEL_MODE_ ## vmode ## _MUL_CONSTANTS MSPEL_MODE_ ## vmode ## _ADDSHIFT_CONSTANTS
+
+PUT_VC1_MSPEL_MC_V_ONLY(1)
+PUT_VC1_MSPEL_MC_V_ONLY(2)
+PUT_VC1_MSPEL_MC_V_ONLY(3)
+
+#undef PUT_VC1_MSPEL_MC_V_ONLY
+
+function ff_put_pixels8x8_neon, export=1
+ vld1.64 {d0}, [r1], r2
+ vld1.64 {d1}, [r1], r2
+ vld1.64 {d2}, [r1], r2
+ vld1.64 {d3}, [r1], r2
+ vld1.64 {d4}, [r1], r2
+ vld1.64 {d5}, [r1], r2
+ vld1.64 {d6}, [r1], r2
+ vld1.64 {d7}, [r1]
+ vst1.64 {d0}, [r0,:64], r2
+ vst1.64 {d1}, [r0,:64], r2
+ vst1.64 {d2}, [r0,:64], r2
+ vst1.64 {d3}, [r0,:64], r2
+ vst1.64 {d4}, [r0,:64], r2
+ vst1.64 {d5}, [r0,:64], r2
+ vst1.64 {d6}, [r0,:64], r2
+ vst1.64 {d7}, [r0,:64]
+ bx lr
+endfunc
+
+function ff_vc1_inv_trans_8x8_dc_neon, export=1
+ ldrsh r2, [r2] @ int dc = block[0];
+
+ vld1.64 {d0}, [r0,:64], r1
+ vld1.64 {d1}, [r0,:64], r1
+ vld1.64 {d4}, [r0,:64], r1
+ vld1.64 {d5}, [r0,:64], r1
+
+ add r2, r2, r2, lsl #1 @ dc = (3 * dc + 1) >> 1;
+ vld1.64 {d6}, [r0,:64], r1
+ add r2, r2, #1
+ vld1.64 {d7}, [r0,:64], r1
+ vld1.64 {d16}, [r0,:64], r1
+ vld1.64 {d17}, [r0,:64], r1
+ asr r2, r2, #1
+
+ sub r0, r0, r1, lsl #3 @ restore r0 to original value
+
+ add r2, r2, r2, lsl #1 @ dc = (3 * dc + 16) >> 5;
+ add r2, r2, #16
+ asr r2, r2, #5
+
+ vdup.16 q1, r2 @ dc
+
+ vaddw.u8 q9, q1, d0
+ vaddw.u8 q10, q1, d1
+ vaddw.u8 q11, q1, d4
+ vaddw.u8 q12, q1, d5
+ vqmovun.s16 d0, q9
+ vqmovun.s16 d1, q10
+ vqmovun.s16 d4, q11
+ vst1.64 {d0}, [r0,:64], r1
+ vqmovun.s16 d5, q12
+ vst1.64 {d1}, [r0,:64], r1
+ vaddw.u8 q13, q1, d6
+ vst1.64 {d4}, [r0,:64], r1
+ vaddw.u8 q14, q1, d7
+ vst1.64 {d5}, [r0,:64], r1
+ vaddw.u8 q15, q1, d16
+ vaddw.u8 q1, q1, d17 @ this destroys q1
+ vqmovun.s16 d6, q13
+ vqmovun.s16 d7, q14
+ vqmovun.s16 d16, q15
+ vqmovun.s16 d17, q1
+ vst1.64 {d6}, [r0,:64], r1
+ vst1.64 {d7}, [r0,:64], r1
+ vst1.64 {d16}, [r0,:64], r1
+ vst1.64 {d17}, [r0,:64]
+ bx lr
+endfunc
+
+function ff_vc1_inv_trans_8x4_dc_neon, export=1
+ ldrsh r2, [r2] @ int dc = block[0];
+
+ vld1.64 {d0}, [r0,:64], r1
+ vld1.64 {d1}, [r0,:64], r1
+ vld1.64 {d4}, [r0,:64], r1
+ vld1.64 {d5}, [r0,:64], r1
+
+ add r2, r2, r2, lsl #1 @ dc = ( 3 * dc + 1) >> 1;
+
+ sub r0, r0, r1, lsl #2 @ restore r0 to original value
+
+ add r2, r2, #1
+ asr r2, r2, #1
+
+ add r2, r2, r2, lsl #4 @ dc = (17 * dc + 64) >> 7;
+ add r2, r2, #64
+ asr r2, r2, #7
+
+ vdup.16 q1, r2 @ dc
+
+ vaddw.u8 q3, q1, d0
+ vaddw.u8 q8, q1, d1
+ vaddw.u8 q9, q1, d4
+ vaddw.u8 q10, q1, d5
+ vqmovun.s16 d0, q3
+ vqmovun.s16 d1, q8
+ vqmovun.s16 d4, q9
+ vst1.64 {d0}, [r0,:64], r1
+ vqmovun.s16 d5, q10
+ vst1.64 {d1}, [r0,:64], r1
+ vst1.64 {d4}, [r0,:64], r1
+ vst1.64 {d5}, [r0,:64]
+ bx lr
+endfunc
+
+function ff_vc1_inv_trans_4x8_dc_neon, export=1
+ ldrsh r2, [r2] @ int dc = block[0];
+
+ vld1.32 {d0[]}, [r0,:32], r1
+ vld1.32 {d1[]}, [r0,:32], r1
+ vld1.32 {d0[1]}, [r0,:32], r1
+ vld1.32 {d1[1]}, [r0,:32], r1
+
+ add r2, r2, r2, lsl #4 @ dc = (17 * dc + 4) >> 3;
+ vld1.32 {d4[]}, [r0,:32], r1
+ add r2, r2, #4
+ vld1.32 {d5[]}, [r0,:32], r1
+ vld1.32 {d4[1]}, [r0,:32], r1
+ asr r2, r2, #3
+ vld1.32 {d5[1]}, [r0,:32], r1
+
+ add r2, r2, r2, lsl #1 @ dc = (12 * dc + 64) >> 7;
+
+ sub r0, r0, r1, lsl #3 @ restore r0 to original value
+
+ lsl r2, r2, #2
+ add r2, r2, #64
+ asr r2, r2, #7
+
+ vdup.16 q1, r2 @ dc
+
+ vaddw.u8 q3, q1, d0
+ vaddw.u8 q8, q1, d1
+ vaddw.u8 q9, q1, d4
+ vaddw.u8 q10, q1, d5
+ vqmovun.s16 d0, q3
+ vst1.32 {d0[0]}, [r0,:32], r1
+ vqmovun.s16 d1, q8
+ vst1.32 {d1[0]}, [r0,:32], r1
+ vqmovun.s16 d4, q9
+ vst1.32 {d0[1]}, [r0,:32], r1
+ vqmovun.s16 d5, q10
+ vst1.32 {d1[1]}, [r0,:32], r1
+ vst1.32 {d4[0]}, [r0,:32], r1
+ vst1.32 {d5[0]}, [r0,:32], r1
+ vst1.32 {d4[1]}, [r0,:32], r1
+ vst1.32 {d5[1]}, [r0,:32]
+ bx lr
+endfunc
+
+function ff_vc1_inv_trans_4x4_dc_neon, export=1
+ ldrsh r2, [r2] @ int dc = block[0];
+
+ vld1.32 {d0[]}, [r0,:32], r1
+ vld1.32 {d1[]}, [r0,:32], r1
+ vld1.32 {d0[1]}, [r0,:32], r1
+ vld1.32 {d1[1]}, [r0,:32], r1
+
+ add r2, r2, r2, lsl #4 @ dc = (17 * dc + 4) >> 3;
+
+ sub r0, r0, r1, lsl #2 @ restore r0 to original value
+
+ add r2, r2, #4
+ asr r2, r2, #3
+
+ add r2, r2, r2, lsl #4 @ dc = (17 * dc + 64) >> 7;
+ add r2, r2, #64
+ asr r2, r2, #7
+
+ vdup.16 q1, r2 @ dc
+
+ vaddw.u8 q2, q1, d0
+ vaddw.u8 q3, q1, d1
+ vqmovun.s16 d0, q2
+ vst1.32 {d0[0]}, [r0,:32], r1
+ vqmovun.s16 d1, q3
+ vst1.32 {d1[0]}, [r0,:32], r1
+ vst1.32 {d0[1]}, [r0,:32], r1
+ vst1.32 {d1[1]}, [r0,:32]
+ bx lr
+endfunc
diff --git a/libavcodec/vc1dsp.c b/libavcodec/vc1dsp.c
index 12295fff2b..7ef580d24e 100644
--- a/libavcodec/vc1dsp.c
+++ b/libavcodec/vc1dsp.c
@@ -854,6 +854,8 @@ av_cold void ff_vc1dsp_init(VC1DSPContext* dsp) {
dsp->sprite_v_double_twoscale = sprite_v_double_twoscale_c;
#endif
+ if (ARCH_ARM)
+ ff_vc1dsp_init_arm(dsp);
if (ARCH_PPC)
ff_vc1dsp_init_ppc(dsp);
if (ARCH_X86)
diff --git a/libavcodec/vc1dsp.h b/libavcodec/vc1dsp.h
index 84d4b707a8..862119264b 100644
--- a/libavcodec/vc1dsp.h
+++ b/libavcodec/vc1dsp.h
@@ -75,6 +75,7 @@ typedef struct VC1DSPContext {
} VC1DSPContext;
void ff_vc1dsp_init(VC1DSPContext* c);
+void ff_vc1dsp_init_arm(VC1DSPContext* dsp);
void ff_vc1dsp_init_ppc(VC1DSPContext *c);
void ff_vc1dsp_init_x86(VC1DSPContext* dsp);