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authorRong Yan <rongyan236@gmail.com>2014-11-11 06:03:01 +0000
committerMichael Niedermayer <michaelni@gmx.at>2014-11-11 11:34:38 +0100
commitbb38cb14ccf4fb2b4f7ed867c2904c7a0c9c9ff4 (patch)
treeeee95e53a7fe728df16e11390a7a2cf8611b88df /libavcodec
parenta83af3fc33a6d858138c5ff772a01b220782eb95 (diff)
downloadffmpeg-bb38cb14ccf4fb2b4f7ed867c2904c7a0c9c9ff4.tar.gz
libavcodec/ppc/me_cmp.c : factorize little and big endian code
add marcos GET_PERM() LOAD_PIX() for POWER LE Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/ppc/me_cmp.c406
1 files changed, 55 insertions, 351 deletions
diff --git a/libavcodec/ppc/me_cmp.c b/libavcodec/ppc/me_cmp.c
index 8ff8193d6d..d99fcd4703 100644
--- a/libavcodec/ppc/me_cmp.c
+++ b/libavcodec/ppc/me_cmp.c
@@ -35,64 +35,43 @@
#include "libavcodec/me_cmp.h"
#if HAVE_ALTIVEC
-#if HAVE_VSX
-static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s = 0;
- const vector unsigned char zero =
- (const vector unsigned char) vec_splat_u8(0);
- vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumdiffs;
-
- for (i = 0; i < h; i++) {
- /* Read unaligned pixels into our vectors. The vectors are as follows:
- * pix1v: pix1[0] - pix1[15]
- * pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16] */
- vector unsigned char pix1v = vec_vsx_ld(0, pix1);
- vector unsigned char pix2v = vec_vsx_ld(0, pix2);
- vector unsigned char pix2iv = vec_vsx_ld(1, pix2);
-
- /* Calculate the average vector. */
- vector unsigned char avgv = vec_avg(pix2v, pix2iv);
-
- /* Calculate a sum of abs differences vector. */
- vector unsigned char t5 = vec_sub(vec_max(pix1v, avgv),
- vec_min(pix1v, avgv));
- /* Add each 4 pixel group together and put 4 results into sad. */
- sad = vec_sum4s(t5, sad);
-
- pix1 += line_size;
- pix2 += line_size;
- }
- /* Sum up the four partial sums, and put the result into s. */
- sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
- sumdiffs = vec_splat(sumdiffs, 3);
- vec_vsx_st(sumdiffs, 0, &s);
- return s;
+#if HAVE_BIGENDIAN
+#define GET_PERM(per1, per2, pix) {\
+ per1 = vec_lvsl(0, pix);\
+ per2 = vec_add(per1, vec_splat_u8(1));\
+}
+#define LOAD_PIX(v, iv, pix, per1, per2) {\
+ vector unsigned char pix2l = vec_ld(0, pix);\
+ vector unsigned char pix2r = vec_ld(16, pix);\
+ v = vec_perm(pix2l, pix2r, per1);\
+ iv = vec_perm(pix2l, pix2r, per2);\
}
#else
+#define GET_PERM(per1, per2, pix) {}
+#define LOAD_PIX(v, iv, pix, per1, per2) {\
+ v = vec_vsx_ld(0, pix);\
+ iv = vec_vsx_ld(1, pix);\
+}
+#endif
static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s = 0;
+ int i;
+ int __attribute__((aligned(16))) s = 0;
const vector unsigned char zero =
(const vector unsigned char) vec_splat_u8(0);
- vector unsigned char perm1 = vec_lvsl(0, pix2);
- vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
+ vector unsigned char perm1, perm2, pix2v, pix2iv;
+ GET_PERM(perm1, perm2, pix2);
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
* pix1v: pix1[0] - pix1[15]
* pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16] */
vector unsigned char pix1v = vec_ld(0, pix1);
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(16, pix2);
- vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm1);
- vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
+ LOAD_PIX(pix2v, pix2iv, pix2, perm1, perm2);
/* Calculate the average vector. */
vector unsigned char avgv = vec_avg(pix2v, pix2iv);
@@ -114,68 +93,18 @@ static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
return s;
}
-#endif /* HAVE_VSX */
-#if HAVE_VSX
-static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s = 0;
- const vector unsigned char zero =
- (const vector unsigned char) vec_splat_u8(0);
- vector unsigned char perm = vec_lvsl(0, pix2);
- vector unsigned char pix1v, pix3v, avgv, t5;
- vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumdiffs;
- uint8_t *pix3 = pix2 + line_size;
-
- /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
- * iteration becomes pix2 in the next iteration. We can use this
- * fact to avoid a potentially expensive unaligned read, each
- * time around the loop.
- * Read unaligned pixels into our vectors. The vectors are as follows:
- * pix2v: pix2[0] - pix2[15]
- * Split the pixel vectors into shorts. */
- vector unsigned char pix2v = vec_vsx_ld(0, pix2);
-
- for (i = 0; i < h; i++) {
- /* Read unaligned pixels into our vectors. The vectors are as follows:
- * pix1v: pix1[0] - pix1[15]
- * pix3v: pix3[0] - pix3[15] */
- pix1v = vec_vsx_ld(0, pix1);
- pix3v = vec_vsx_ld(0, pix3);
-
- /* Calculate the average vector. */
- avgv = vec_avg(pix2v, pix3v);
-
- /* Calculate a sum of abs differences vector. */
- t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
-
- /* Add each 4 pixel group together and put 4 results into sad. */
- sad = vec_sum4s(t5, sad);
-
- pix1 += line_size;
- pix2v = pix3v;
- pix3 += line_size;
- }
-
- /* Sum up the four partial sums, and put the result into s. */
- sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
- sumdiffs = vec_splat(sumdiffs, 3);
- vec_vsx_st(sumdiffs, 0, &s);
- return s;
-}
-#else
static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s = 0;
+ int i;
+ int __attribute__((aligned(16))) s = 0;
const vector unsigned char zero =
(const vector unsigned char) vec_splat_u8(0);
- vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned char pix1v, pix3v, avgv, t5;
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
+
uint8_t *pix3 = pix2 + line_size;
/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
@@ -185,19 +114,14 @@ static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
* Read unaligned pixels into our vectors. The vectors are as follows:
* pix2v: pix2[0] - pix2[15]
* Split the pixel vectors into shorts. */
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(15, pix2);
- vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm);
+ vector unsigned char pix2v = VEC_LD(0, pix2);
for (i = 0; i < h; i++) {
/* Read unaligned pixels into our vectors. The vectors are as follows:
* pix1v: pix1[0] - pix1[15]
* pix3v: pix3[0] - pix3[15] */
pix1v = vec_ld(0, pix1);
-
- pix2l = vec_ld(0, pix3);
- pix2r = vec_ld(15, pix3);
- pix3v = vec_perm(pix2l, pix2r, perm);
+ pix3v = VEC_LD(0, pix3);
/* Calculate the average vector. */
avgv = vec_avg(pix2v, pix3v);
@@ -219,113 +143,25 @@ static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
vec_ste(sumdiffs, 0, &s);
return s;
}
-#endif /* HAVE_VSX */
-#if HAVE_VSX
-static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s = 0;
- uint8_t *pix3 = pix2 + line_size;
- const vector unsigned char zero =
- (const vector unsigned char) vec_splat_u8(0);
- const vector unsigned short two =
- (const vector unsigned short) vec_splat_u16(2);
- vector unsigned char avgv, t5;
- vector unsigned char pix1v, pix3v, pix3iv;
- vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
- vector unsigned short avghv, avglv;
- vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumdiffs;
-
- /* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
- * iteration becomes pix2 in the next iteration. We can use this
- * fact to avoid a potentially expensive unaligned read, as well
- * as some splitting, and vector addition each time around the loop.
- * Read unaligned pixels into our vectors. The vectors are as follows:
- * pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16]
- * Split the pixel vectors into shorts. */
- vector unsigned char pix2v = vec_vsx_ld(0, pix2);
- vector unsigned char pix2iv = vec_vsx_ld(1, pix2);
- vector unsigned short pix2hv =
- (vector unsigned short) vec_mergeh(pix2v, zero);
- vector unsigned short pix2lv =
- (vector unsigned short) vec_mergel(pix2v, zero);
- vector unsigned short pix2ihv =
- (vector unsigned short) vec_mergeh(pix2iv, zero);
- vector unsigned short pix2ilv =
- (vector unsigned short) vec_mergel(pix2iv, zero);
- vector unsigned short t1 = vec_add(pix2hv, pix2ihv);
- vector unsigned short t2 = vec_add(pix2lv, pix2ilv);
-
- vector unsigned short t3, t4;
-
- for (i = 0; i < h; i++) {
- /* Read unaligned pixels into our vectors. The vectors are as follows:
- * pix1v: pix1[0] - pix1[15]
- * pix3v: pix3[0] - pix3[15] pix3iv: pix3[1] - pix3[16] */
- pix1v = vec_vsx_ld(0, pix1);
- pix3v = vec_vsx_ld(0, pix3);
- pix3iv = vec_vsx_ld(1, pix3);
-
- /* Note that AltiVec does have vec_avg, but this works on vector pairs
- * and rounds up. We could do avg(avg(a, b), avg(c, d)), but the
- * rounding would mean that, for example, avg(3, 0, 0, 1) = 2, when
- * it should be 1. Instead, we have to split the pixel vectors into
- * vectors of shorts and do the averaging by hand. */
-
- /* Split the pixel vectors into shorts. */
- pix3hv = (vector unsigned short) vec_mergeh(pix3v, zero);
- pix3lv = (vector unsigned short) vec_mergel(pix3v, zero);
- pix3ihv = (vector unsigned short) vec_mergeh(pix3iv, zero);
- pix3ilv = (vector unsigned short) vec_mergel(pix3iv, zero);
-
- /* Do the averaging on them. */
- t3 = vec_add(pix3hv, pix3ihv);
- t4 = vec_add(pix3lv, pix3ilv);
-
- avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
- avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
-
- /* Pack the shorts back into a result. */
- avgv = vec_pack(avghv, avglv);
-
- /* Calculate a sum of abs differences vector. */
- t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
-
- /* Add each 4 pixel group together and put 4 results into sad. */
- sad = vec_sum4s(t5, sad);
-
- pix1 += line_size;
- pix3 += line_size;
- /* Transfer the calculated values for pix3 into pix2. */
- t1 = t3;
- t2 = t4;
- }
- /* Sum up the four partial sums, and put the result into s. */
- sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
- sumdiffs = vec_splat(sumdiffs, 3);
- vec_vsx_st(sumdiffs, 0, &s);
- return s;
-}
-#else
static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s = 0;
+ int i;
+ int __attribute__((aligned(16))) s = 0;
uint8_t *pix3 = pix2 + line_size;
const vector unsigned char zero =
(const vector unsigned char) vec_splat_u8(0);
const vector unsigned short two =
(const vector unsigned short) vec_splat_u16(2);
vector unsigned char avgv, t5;
- vector unsigned char perm1 = vec_lvsl(0, pix2);
- vector unsigned char perm2 = vec_add(perm1, vec_splat_u8(1));
vector unsigned char pix1v, pix3v, pix3iv;
vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
vector unsigned short avghv, avglv;
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
+ vector unsigned char perm1, perm2, pix2v, pix2iv;
+ GET_PERM(perm1, perm2, pix2);
/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
* iteration becomes pix2 in the next iteration. We can use this
@@ -334,19 +170,16 @@ static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
* Read unaligned pixels into our vectors. The vectors are as follows:
* pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16]
* Split the pixel vectors into shorts. */
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(16, pix2);
- vector unsigned char pix2v = vec_perm(pix2l, pix2r, perm1);
- vector unsigned char pix2iv = vec_perm(pix2l, pix2r, perm2);
-
+ LOAD_PIX(pix2v, pix2iv, pix2, perm1, perm2);
vector unsigned short pix2hv =
- (vector unsigned short) vec_mergeh(zero, pix2v);
+ (vector unsigned short) VEC_MERGEH(zero, pix2v);
vector unsigned short pix2lv =
- (vector unsigned short) vec_mergel(zero, pix2v);
+ (vector unsigned short) VEC_MERGEL(zero, pix2v);
vector unsigned short pix2ihv =
- (vector unsigned short) vec_mergeh(zero, pix2iv);
+ (vector unsigned short) VEC_MERGEH(zero, pix2iv);
vector unsigned short pix2ilv =
- (vector unsigned short) vec_mergel(zero, pix2iv);
+ (vector unsigned short) VEC_MERGEL(zero, pix2iv);
+
vector unsigned short t1 = vec_add(pix2hv, pix2ihv);
vector unsigned short t2 = vec_add(pix2lv, pix2ilv);
vector unsigned short t3, t4;
@@ -356,11 +189,7 @@ static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
* pix1v: pix1[0] - pix1[15]
* pix3v: pix3[0] - pix3[15] pix3iv: pix3[1] - pix3[16] */
pix1v = vec_ld(0, pix1);
-
- pix2l = vec_ld(0, pix3);
- pix2r = vec_ld(16, pix3);
- pix3v = vec_perm(pix2l, pix2r, perm1);
- pix3iv = vec_perm(pix2l, pix2r, perm2);
+ LOAD_PIX(pix3v, pix3iv, pix3, perm1, perm2);
/* Note that AltiVec does have vec_avg, but this works on vector pairs
* and rounds up. We could do avg(avg(a, b), avg(c, d)), but the
@@ -369,10 +198,10 @@ static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
* vectors of shorts and do the averaging by hand. */
/* Split the pixel vectors into shorts. */
- pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
- pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
- pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
- pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
+ pix3hv = (vector unsigned short) VEC_MERGEH(zero, pix3v);
+ pix3lv = (vector unsigned short) VEC_MERGEL(zero, pix3v);
+ pix3ihv = (vector unsigned short) VEC_MERGEH(zero, pix3iv);
+ pix3ilv = (vector unsigned short) VEC_MERGEL(zero, pix3iv);
/* Do the averaging on them. */
t3 = vec_add(pix3hv, pix3ihv);
@@ -403,58 +232,21 @@ static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
return s;
}
-#endif /* HAVE_VSX */
-#if HAVE_VSX
static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s;
- const vector unsigned int zero =
- (const vector unsigned int) vec_splat_u32(0);
- vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumdiffs;
-
- for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2. */
- vector unsigned char t1 =vec_vsx_ld(0, pix1);
- vector unsigned char t2 = vec_vsx_ld(0, pix2);
-
- /* Calculate a sum of abs differences vector. */
- vector unsigned char t3 = vec_max(t1, t2);
- vector unsigned char t4 = vec_min(t1, t2);
- vector unsigned char t5 = vec_sub(t3, t4);
-
- /* Add each 4 pixel group together and put 4 results into sad. */
- sad = vec_sum4s(t5, sad);
-
- pix1 += line_size;
- pix2 += line_size;
- }
-
- /* Sum up the four partial sums, and put the result into s. */
- sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
- sumdiffs = vec_splat(sumdiffs, 3);
- vec_vsx_st(sumdiffs, 0, &s);
- return s;
-}
-#else
-static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s;
+ int i;
+ int __attribute__((aligned(16))) s;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
- vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2. */
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(15, pix2);
- vector unsigned char t1 = vec_ld(0, pix1);
- vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
+ vector unsigned char t1 =vec_ld(0, pix1);
+ vector unsigned char t2 = VEC_LD(0, pix2);
/* Calculate a sum of abs differences vector. */
vector unsigned char t3 = vec_max(t1, t2);
@@ -475,60 +267,17 @@ static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
return s;
}
-#endif /* HAVE_VSX */
-#if HAVE_VSX
-static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s;
- const vector unsigned int zero =
- (const vector unsigned int) vec_splat_u32(0);
- const vector unsigned char permclear =
- (vector unsigned char)
- { 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
- vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumdiffs;
-
- for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2.
- * Since we're reading 16 pixels, and actually only want 8,
- * mask out the last 8 pixels. The 0s don't change the sum. */
- vector unsigned char pix1l = vec_vsx_ld(0, pix1);
- vector unsigned char pix2l = vec_vsx_ld(0, pix2);
- vector unsigned char t1 = vec_and(pix1l, permclear);
- vector unsigned char t2 = vec_and(pix2l, permclear);
-
- /* Calculate a sum of abs differences vector. */
- vector unsigned char t3 = vec_max(t1, t2);
- vector unsigned char t4 = vec_min(t1, t2);
- vector unsigned char t5 = vec_sub(t3, t4);
-
- /* Add each 4 pixel group together and put 4 results into sad. */
- sad = vec_sum4s(t5, sad);
-
- pix1 += line_size;
- pix2 += line_size;
- }
-
- /* Sum up the four partial sums, and put the result into s. */
- sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
- sumdiffs = vec_splat(sumdiffs, 3);
- vec_vsx_st(sumdiffs, 0, &s);
- return s;
-}
-#else
static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s;
+ int i;
+ int __attribute__((aligned(16))) s;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
const vector unsigned char permclear =
(vector unsigned char)
{ 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 };
- vector unsigned char perm1 = vec_lvsl(0, pix1);
- vector unsigned char perm2 = vec_lvsl(0, pix2);
vector unsigned int sad = (vector unsigned int) vec_splat_u32(0);
vector signed int sumdiffs;
@@ -536,14 +285,10 @@ static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
/* Read potentially unaligned pixels into t1 and t2.
* Since we're reading 16 pixels, and actually only want 8,
* mask out the last 8 pixels. The 0s don't change the sum. */
- vector unsigned char pix1l = vec_ld(0, pix1);
- vector unsigned char pix1r = vec_ld(7, pix1);
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(7, pix2);
- vector unsigned char t1 = vec_and(vec_perm(pix1l, pix1r, perm1),
- permclear);
- vector unsigned char t2 = vec_and(vec_perm(pix2l, pix2r, perm2),
- permclear);
+ vector unsigned char pix1l = VEC_LD(0, pix1);
+ vector unsigned char pix2l = VEC_LD(0, pix2);
+ vector unsigned char t1 = vec_and(pix1l, permclear);
+ vector unsigned char t2 = vec_and(pix2l, permclear);
/* Calculate a sum of abs differences vector. */
vector unsigned char t3 = vec_max(t1, t2);
@@ -564,7 +309,6 @@ static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
return s;
}
-#endif /* HAVE_VSX */
/* Sum of Squared Errors for an 8x8 block, AltiVec-enhanced.
* It's the sad8_altivec code above w/ squaring added. */
@@ -620,59 +364,20 @@ static int sse8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
/* Sum of Squared Errors for a 16x16 block, AltiVec-enhanced.
* It's the sad16_altivec code above w/ squaring added. */
-#if HAVE_VSX
-static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
- int line_size, int h)
-{
- int i, s;
- const vector unsigned int zero =
- (const vector unsigned int) vec_splat_u32(0);
- vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
- vector signed int sumsqr;
-
- for (i = 0; i < h; i++) {
- /* Read potentially unaligned pixels into t1 and t2. */
- vector unsigned char t1 = vec_vsx_ld(0, pix1);
- vector unsigned char t2 = vec_vsx_ld(0, pix2);
-
- /* Since we want to use unsigned chars, we can take advantage
- * * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
-
- /* Calculate abs differences vector. */
- vector unsigned char t3 = vec_max(t1, t2);
- vector unsigned char t4 = vec_min(t1, t2);
- vector unsigned char t5 = vec_sub(t3, t4);
-
- /* Square the values and add them to our sum. */
- sum = vec_msum(t5, t5, sum);
-
- pix1 += line_size;
- pix2 += line_size;
- }
-
- /* Sum up the four partial sums, and put the result into s. */
- sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
- sumsqr = vec_splat(sumsqr, 3);
- vec_vsx_st(sumsqr, 0, &s);
- return s;
-}
-#else
static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
int line_size, int h)
{
- int i, s;
+ int i;
+ int __attribute__((aligned(16))) s;
const vector unsigned int zero =
(const vector unsigned int) vec_splat_u32(0);
- vector unsigned char perm = vec_lvsl(0, pix2);
vector unsigned int sum = (vector unsigned int) vec_splat_u32(0);
vector signed int sumsqr;
for (i = 0; i < h; i++) {
/* Read potentially unaligned pixels into t1 and t2. */
- vector unsigned char pix2l = vec_ld(0, pix2);
- vector unsigned char pix2r = vec_ld(15, pix2);
vector unsigned char t1 = vec_ld(0, pix1);
- vector unsigned char t2 = vec_perm(pix2l, pix2r, perm);
+ vector unsigned char t2 = VEC_LD(0, pix2);
/* Since we want to use unsigned chars, we can take advantage
* of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */
@@ -692,11 +397,10 @@ static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2,
/* Sum up the four partial sums, and put the result into s. */
sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
sumsqr = vec_splat(sumsqr, 3);
- vec_ste(sumsqr, 0, &s);
+ vec_ste(sumsqr, 0, &s);
return s;
}
-#endif /* HAVE_VSX */
static int hadamard8_diff8x8_altivec(MpegEncContext *s, uint8_t *dst,
uint8_t *src, int stride, int h)