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authorJustin Ruggles <justin.ruggles@gmail.com>2011-02-23 13:11:10 -0500
committerMichael Niedermayer <michaelni@gmx.at>2011-02-26 03:16:03 +0100
commit504dff8e4ec7e282bed5bf1f31d5ede765643d3e (patch)
tree2dd731d9eebc17cbb472515817968f6845caa8f8 /libavcodec/vmdav.c
parent83e94d50cbc55f8185fef98aebd2781525b8e3c5 (diff)
downloadffmpeg-504dff8e4ec7e282bed5bf1f31d5ede765643d3e.tar.gz
vmdaudio: simplify vmdaudio_decode_frame() by handling block_type first, then making a single call to vmdaudio_loadsound().
This also adds output buffer size checks for AUDIO and SILENCE block types. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com> (cherry picked from commit 1574eff3d23ad799d25454a449b01f94795495ea)
Diffstat (limited to 'libavcodec/vmdav.c')
-rw-r--r--libavcodec/vmdav.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/libavcodec/vmdav.c b/libavcodec/vmdav.c
index d0ffa39f78..446e2c1dbc 100644
--- a/libavcodec/vmdav.c
+++ b/libavcodec/vmdav.c
@@ -506,7 +506,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
const uint8_t *buf = avpkt->data;
int buf_size = avpkt->size;
VmdAudioContext *s = avctx->priv_data;
- int block_type;
+ int block_type, silent_chunks;
unsigned char *output_samples = (unsigned char *)data;
if (buf_size < 16) {
@@ -523,23 +523,23 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
buf += 16;
buf_size -= 16;
- if (block_type == BLOCK_TYPE_AUDIO) {
- /* the chunk contains audio */
- *data_size = vmdaudio_loadsound(s, output_samples, buf, 0, buf_size);
- } else if (block_type == BLOCK_TYPE_INITIAL) {
- /* initial chunk, may contain audio and silence */
+ silent_chunks = 0;
+ if (block_type == BLOCK_TYPE_INITIAL) {
uint32_t flags = AV_RB32(buf);
- int silent_chunks = av_popcount(flags);
+ silent_chunks = av_popcount(flags);
buf += 4;
buf_size -= 4;
- if(*data_size < (s->block_align*silent_chunks + buf_size) * 2)
- return -1;
- *data_size = vmdaudio_loadsound(s, output_samples, buf, silent_chunks, buf_size);
} else if (block_type == BLOCK_TYPE_SILENCE) {
- /* silent chunk */
- *data_size = vmdaudio_loadsound(s, output_samples, buf, 1, 0);
+ silent_chunks = 1;
+ buf_size = 0; // should already be zero but set it just to be sure
}
+ /* ensure output buffer is large enough */
+ if (*data_size < (s->block_align*silent_chunks + buf_size) * 2)
+ return -1;
+
+ *data_size = vmdaudio_loadsound(s, output_samples, buf, silent_chunks, buf_size);
+
return avpkt->size;
}