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authorReimar Döffinger <Reimar.Doeffinger@gmx.de>2013-08-07 21:22:48 +0200
committerReimar Döffinger <Reimar.Doeffinger@gmx.de>2013-08-11 20:16:57 +0200
commitd404fe35b2fb918e38e58c2256a77b8113229951 (patch)
treec3e2acd88f9bf557a6936b1addbd6552de181af2 /libavcodec/vdpau.h
parentaf05edc658f3af284a1af39c00a36aeff0adaa0d (diff)
downloadffmpeg-d404fe35b2fb918e38e58c2256a77b8113229951.tar.gz
Make new VDPAU easier to use by adding context to callback.
Using VDPAU correctly means checking for preemption and possibly regenerating the context all the time. With the current API there is no context or other user-defined pointer and thus this in not possible during decoding unless using some hack like global variables. The need to reinitialize both surfaces and even function pointers makes handling preemption even more difficult. This patch introduces a new render2 function that gets both the AVCodecContext and AVFrame in addition, in both the user can store additional opaque data. This allows even advanced approaches like keeping a "generation counter" for the surfaces so they can be regenerated on the fly and efficiently. In addition, the function has a return value that will be passed through all the way instead of being silently ignored as for the current render function. Unfortunately the HWAccel API has no way of providing API/ABI compatibility, so a currently disallowed state (render pointer being NULL) is used to extend it. Signed-off-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de>
Diffstat (limited to 'libavcodec/vdpau.h')
-rw-r--r--libavcodec/vdpau.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/libavcodec/vdpau.h b/libavcodec/vdpau.h
index 210d517d83..b1c836c4b6 100644
--- a/libavcodec/vdpau.h
+++ b/libavcodec/vdpau.h
@@ -70,6 +70,13 @@ union AVVDPAUPictureInfo {
};
#endif
+struct AVCodecContext;
+struct AVFrame;
+
+typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,
+ const VdpPictureInfo *, uint32_t,
+ const VdpBitstreamBuffer *);
+
/**
* This structure is used to share data between the libavcodec library and
* the client video application.
@@ -129,6 +136,7 @@ typedef struct AVVDPAUContext {
attribute_deprecated
VdpBitstreamBuffer *bitstream_buffers;
#endif
+ AVVDPAU_Render2 render2;
} AVVDPAUContext;
/**
@@ -138,6 +146,9 @@ typedef struct AVVDPAUContext {
*/
AVVDPAUContext *av_alloc_vdpaucontext(void);
+AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);
+void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);
+
#if FF_API_CAP_VDPAU
/** @brief The videoSurface is used for rendering. */
#define FF_VDPAU_STATE_USED_FOR_RENDER 1