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author | Martin Storsjö <martin@martin.st> | 2012-02-20 11:24:35 +0200 |
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committer | Martin Storsjö <martin@martin.st> | 2014-06-10 16:31:48 +0300 |
commit | 570d4b21863b6254d6bbca9c528bede471bb4478 (patch) | |
tree | 1a6bb2680e594b4ff09c665702393dbdc6d6afdb /libavcodec/mss2dsp.c | |
parent | 0776e0ef6ba4160281ef3fabea43e670f3792b4a (diff) | |
download | ffmpeg-570d4b21863b6254d6bbca9c528bede471bb4478.tar.gz |
x86: h264: Don't keep data in the redzone across function calls on 64 bit unix
We know that the called function (ff_chroma_inter_body_mmxext)
doesn't touch the redzone, and thus will be kept intact - thus,
this doesn't fix any bug per se.
However, valgrind's memcheck tool intentionally assumes that the
redzone is clobbered on every function call and function return
(see a long comment in valgrind/memcheck/mc_main.c). This avoids
false positives in that tool, at the cost of an extra stack pointer
adjustment.
The other alternative would be a valgrind suppression for this issue,
but that's an extra burden for everybody that wants to run libavcodec
within valgrind.
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavcodec/mss2dsp.c')
0 files changed, 0 insertions, 0 deletions