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authorVitor Sessak <vitor1001@gmail.com>2010-06-19 09:56:05 +0000
committerVitor Sessak <vitor1001@gmail.com>2010-06-19 09:56:05 +0000
commit4d49a5a785220c3430739de8b1e340a4ea3f1864 (patch)
tree4c0f10ff6bbe1a98973d3d7b79361c8c0c4bae0c /libavcodec/mpegaudio.h
parent57eb217ac45e4976dc40c23646eb95ad143970d8 (diff)
downloadffmpeg-4d49a5a785220c3430739de8b1e340a4ea3f1864.tar.gz
Factorize the mpegaudio windowing code in a function and call it by a
function pointer. Should allow for ASM optimizations. Originally committed as revision 23646 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/mpegaudio.h')
-rw-r--r--libavcodec/mpegaudio.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/libavcodec/mpegaudio.h b/libavcodec/mpegaudio.h
index 53d82da4e3..52d83201e5 100644
--- a/libavcodec/mpegaudio.h
+++ b/libavcodec/mpegaudio.h
@@ -156,6 +156,8 @@ typedef struct MPADecodeContext {
int dither_state;
int error_recognition;
AVCodecContext* avctx;
+ void (*apply_window_mp3)(MPA_INT *synth_buf, MPA_INT *window,
+ int *dither_state, OUT_INT *samples, int incr);
} MPADecodeContext;
/* layer 3 huffman tables */
@@ -175,7 +177,8 @@ void ff_mpa_synth_filter(MPA_INT *synth_buf_ptr, int *synth_buf_offset,
INTFLOAT sb_samples[SBLIMIT]);
void ff_mpa_synth_init_float(MPA_INT *window);
-void ff_mpa_synth_filter_float(MPA_INT *synth_buf_ptr, int *synth_buf_offset,
+void ff_mpa_synth_filter_float(MPADecodeContext *s,
+ MPA_INT *synth_buf_ptr, int *synth_buf_offset,
MPA_INT *window, int *dither_state,
OUT_INT *samples, int incr,
INTFLOAT sb_samples[SBLIMIT]);