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authorMarton Balint <cus@passwd.hu>2015-02-08 19:30:46 +0100
committerMarton Balint <cus@passwd.hu>2015-08-05 21:09:30 +0200
commitb1f78632c681f32c4901a85aa7ee72bf9ca6fece (patch)
treecb774cb604e71022ad2edd38059cc057a334e221 /libavcodec/mpeg12.h
parent8db0f71b49a360dd64ae482fa4244db055f117eb (diff)
downloadffmpeg-b1f78632c681f32c4901a85aa7ee72bf9ca6fece.tar.gz
ffplay: do not block audio thread on WIN32
The windows SDL audio driver plays the old data in the buffer in a loop if it is not updated in time. So instead of waiting for data and blocking the the audio thread, return silence if no data is available. Should fix ticket #2289. Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: Marton Balint <cus@passwd.hu>
Diffstat (limited to 'libavcodec/mpeg12.h')
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