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author | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2022-03-16 21:09:54 +0100 |
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committer | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2022-03-21 01:33:09 +0100 |
commit | 20f972701806be20a77f808db332d9489343bb78 (patch) | |
tree | 8d8b588c0ca06fa652518a5685db8280b0bf532d /libavcodec/mdec.c | |
parent | a688f3c13ce55c2ba51dbbb344564649f1bb52fe (diff) | |
download | ffmpeg-20f972701806be20a77f808db332d9489343bb78.tar.gz |
avcodec/codec_internal: Add FFCodec, hide internal part of AVCodec
Up until now, codec.h contains both public and private parts
of AVCodec. This exposes the internals of AVCodec to users
and leads them into the temptation of actually using them
and forces us to forward-declare structures and types that
users can't use at all.
This commit changes this by adding a new structure FFCodec to
codec_internal.h that extends AVCodec, i.e. contains the public
AVCodec as first member; the private fields of AVCodec are moved
to this structure, leaving codec.h clean.
Reviewed-by: Anton Khirnov <anton@khirnov.net>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavcodec/mdec.c')
-rw-r--r-- | libavcodec/mdec.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libavcodec/mdec.c b/libavcodec/mdec.c index 5d04268598..579fd59b00 100644 --- a/libavcodec/mdec.c +++ b/libavcodec/mdec.c @@ -251,15 +251,15 @@ static av_cold int decode_end(AVCodecContext *avctx) return 0; } -const AVCodec ff_mdec_decoder = { - .name = "mdec", - .long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), - .type = AVMEDIA_TYPE_VIDEO, - .id = AV_CODEC_ID_MDEC, +const FFCodec ff_mdec_decoder = { + .p.name = "mdec", + .p.long_name = NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), + .p.type = AVMEDIA_TYPE_VIDEO, + .p.id = AV_CODEC_ID_MDEC, .priv_data_size = sizeof(MDECContext), .init = decode_init, .close = decode_end, .decode = decode_frame, - .capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS, + .p.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_FRAME_THREADS, .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE, }; |