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authorAnton Khirnov <anton@khirnov.net>2011-07-17 12:54:31 +0200
committerAnton Khirnov <anton@khirnov.net>2011-07-29 08:42:34 +0200
commitec6402b7c595c3ceed6d1b8c1b75c6aa8336e052 (patch)
treeb0ac16ae01c2bb355766ae164a1b44fc88617750 /libavcodec/mdec.c
parent3ad168412600e16dfaa4b41b21322a82a8535990 (diff)
downloadffmpeg-ec6402b7c595c3ceed6d1b8c1b75c6aa8336e052.tar.gz
lavc: use designated initialisers for all codecs.
It's more readable and less prone to breakage.
Diffstat (limited to 'libavcodec/mdec.c')
-rw-r--r--libavcodec/mdec.c17
1 files changed, 8 insertions, 9 deletions
diff --git a/libavcodec/mdec.c b/libavcodec/mdec.c
index 02b69d045a..3741549b22 100644
--- a/libavcodec/mdec.c
+++ b/libavcodec/mdec.c
@@ -265,15 +265,14 @@ static av_cold int decode_end(AVCodecContext *avctx){
}
AVCodec ff_mdec_decoder = {
- "mdec",
- AVMEDIA_TYPE_VIDEO,
- CODEC_ID_MDEC,
- sizeof(MDECContext),
- decode_init,
- NULL,
- decode_end,
- decode_frame,
- CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
+ .name = "mdec",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .id = CODEC_ID_MDEC,
+ .priv_data_size = sizeof(MDECContext),
+ .init = decode_init,
+ .close = decode_end,
+ .decode = decode_frame,
+ .capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
.long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"),
.init_thread_copy= ONLY_IF_THREADS_ENABLED(decode_init_thread_copy)
};