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author | Zdenek Kabelac <kabi@informatics.muni.cz> | 2003-02-11 16:35:48 +0000 |
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committer | Zdenek Kabelac <kabi@informatics.muni.cz> | 2003-02-11 16:35:48 +0000 |
commit | 0c1a9edad463bd6e22b30c19b700b099c7093fc1 (patch) | |
tree | d16ccbe29c8dbfc2cdc4e92cac31b22c181ed940 /libavcodec/i386/dsputil_mmx_avg.h | |
parent | 4596673c062e3834b6d31d1e8e210b64d74ce26b (diff) | |
download | ffmpeg-0c1a9edad463bd6e22b30c19b700b099c7093fc1.tar.gz |
* UINTX -> uintx_t INTX -> intx_t
Originally committed as revision 1578 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/i386/dsputil_mmx_avg.h')
-rw-r--r-- | libavcodec/i386/dsputil_mmx_avg.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/libavcodec/i386/dsputil_mmx_avg.h b/libavcodec/i386/dsputil_mmx_avg.h index 4a88411568..8418123ac6 100644 --- a/libavcodec/i386/dsputil_mmx_avg.h +++ b/libavcodec/i386/dsputil_mmx_avg.h @@ -25,7 +25,7 @@ /* XXX: we use explicit registers to avoid a gcc 2.95.2 register asm clobber bug - now it will work with 2.95.2 and also with -fPIC */ -static void DEF(put_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -85,7 +85,7 @@ static void DEF(put_pixels8_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int :"memory"); } -static void DEF(put_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -154,7 +154,7 @@ static void DEF(put_pixels16_l2)(uint8_t *dst, uint8_t *src1, uint8_t *src2, int } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -191,7 +191,7 @@ static void DEF(put_no_rnd_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int li :"%eax", "memory"); } -static void DEF(put_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -222,7 +222,7 @@ static void DEF(put_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size } /* GL: this function does incorrect rounding if overflow */ -static void DEF(put_no_rnd_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(put_no_rnd_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -255,7 +255,7 @@ static void DEF(put_no_rnd_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int li :"%eax", "memory"); } -static void DEF(avg_pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -283,7 +283,7 @@ static void DEF(avg_pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, i :"%eax", "memory"); } -static void DEF(avg_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -315,7 +315,7 @@ static void DEF(avg_pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size :"%eax", "memory"); } -static void DEF(avg_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { __asm __volatile( "lea (%3, %3), %%eax \n\t" @@ -354,7 +354,7 @@ static void DEF(avg_pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size } // Note this is not correctly rounded, but this function is only used for b frames so it doesnt matter -static void DEF(avg_pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h) +static void DEF(avg_pixels8_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h) { MOVQ_BONE(mm6); __asm __volatile( @@ -396,31 +396,31 @@ static void DEF(avg_pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_siz } //FIXME the following could be optimized too ... -static void DEF(put_no_rnd_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_x2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(put_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_pixels8_y2)(block , pixels , line_size, h); DEF(put_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(put_no_rnd_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(put_no_rnd_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(put_no_rnd_pixels8_y2)(block , pixels , line_size, h); DEF(put_no_rnd_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8)(block , pixels , line_size, h); DEF(avg_pixels8)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_x2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_x2)(block , pixels , line_size, h); DEF(avg_pixels8_x2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_y2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_y2)(block , pixels , line_size, h); DEF(avg_pixels8_y2)(block+8, pixels+8, line_size, h); } -static void DEF(avg_pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){ +static void DEF(avg_pixels16_xy2)(uint8_t *block, const uint8_t *pixels, int line_size, int h){ DEF(avg_pixels8_xy2)(block , pixels , line_size, h); DEF(avg_pixels8_xy2)(block+8, pixels+8, line_size, h); } |