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authorVittorio Giovara <vittorio.giovara@gmail.com>2015-04-25 23:58:57 +0100
committerVittorio Giovara <vittorio.giovara@gmail.com>2015-06-22 15:23:08 +0100
commit7ca3e5203f133eb41a0b5c3a1d753a7427ba72e7 (patch)
tree900fdfc294a8fa00470326eee3ae98fb055febeb /libavcodec/hapdec.c
parentc0b105756f61d253bdabcc2bb49453a2557e7c3b (diff)
downloadffmpeg-7ca3e5203f133eb41a0b5c3a1d753a7427ba72e7.tar.gz
Hap decoder and encoder
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Diffstat (limited to 'libavcodec/hapdec.c')
-rw-r--r--libavcodec/hapdec.c238
1 files changed, 238 insertions, 0 deletions
diff --git a/libavcodec/hapdec.c b/libavcodec/hapdec.c
new file mode 100644
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+++ b/libavcodec/hapdec.c
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+/*
+ * Vidvox Hap decoder
+ * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Hap decoder
+ *
+ * Fourcc: Hap1, Hap5, HapY
+ *
+ * https://github.com/Vidvox/hap/blob/master/documentation/HapVideoDRAFT.md
+ */
+
+#include <stdint.h>
+
+#include "libavutil/imgutils.h"
+
+#include "avcodec.h"
+#include "bytestream.h"
+#include "hap.h"
+#include "internal.h"
+#include "snappy.h"
+#include "texturedsp.h"
+#include "thread.h"
+
+/* The first three bytes are the size of the section past the header, or zero
+ * if the length is stored in the next long word. The fourth byte in the first
+ * long word indicates the type of the current section. */
+static int parse_section_header(AVCodecContext *avctx)
+{
+ HapContext *ctx = avctx->priv_data;
+ GetByteContext *gbc = &ctx->gbc;
+ int length;
+
+ if (bytestream2_get_bytes_left(gbc) < 4)
+ return AVERROR_INVALIDDATA;
+
+ length = bytestream2_get_le24(gbc);
+
+ ctx->section_type = bytestream2_get_byte(gbc);
+
+ if (length == 0) {
+ if (bytestream2_get_bytes_left(gbc) < 4)
+ return AVERROR_INVALIDDATA;
+ length = bytestream2_get_le32(gbc);
+ }
+
+ if (length > bytestream2_get_bytes_left(gbc) || length == 0)
+ return AVERROR_INVALIDDATA;
+
+ return length;
+}
+
+/* Prepare the texture to be decompressed */
+static int setup_texture(AVCodecContext *avctx, size_t length)
+{
+ HapContext *ctx = avctx->priv_data;
+ GetByteContext *gbc = &ctx->gbc;
+ int64_t snappy_size;
+ const char *texture_name;
+ const char *compressorstr;
+ int ret;
+
+ switch (ctx->section_type & 0x0F) {
+ case HAP_FMT_RGBDXT1:
+ ctx->tex_rat = 8;
+ ctx->tex_fun = ctx->dxtc.dxt1_block;
+ texture_name = "DXT1";
+ break;
+ case HAP_FMT_RGBADXT5:
+ ctx->tex_rat = 16;
+ ctx->tex_fun = ctx->dxtc.dxt5_block;
+ texture_name = "DXT5";
+ break;
+ case HAP_FMT_YCOCGDXT5:
+ ctx->tex_rat = 16;
+ ctx->tex_fun = ctx->dxtc.dxt5ys_block;
+ texture_name = "DXT5-YCoCg-scaled";
+ break;
+ default:
+ av_log(avctx, AV_LOG_ERROR,
+ "Invalid format mode %02X.\n", ctx->section_type);
+ return AVERROR_INVALIDDATA;
+ }
+
+ switch (ctx->section_type & 0xF0) {
+ case HAP_COMP_NONE:
+ /* Only DXTC texture compression */
+ ctx->tex_data = gbc->buffer;
+ ctx->tex_size = length;
+ compressorstr = "none";
+ break;
+ case HAP_COMP_SNAPPY:
+ /* Uncompress the frame */
+ ret = ff_snappy_uncompress(gbc, &ctx->snappied, &snappy_size);
+ if (ret < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Snappy uncompress error\n");
+ return ret;
+ }
+
+ ctx->tex_data = ctx->snappied;
+ ctx->tex_size = snappy_size;
+ compressorstr = "snappy";
+ break;
+ case HAP_COMP_COMPLEX:
+ compressorstr = "complex";
+ avpriv_request_sample(avctx, "Complex Hap compressor");
+ return AVERROR_PATCHWELCOME;
+ break;
+ default:
+ av_log(avctx, AV_LOG_ERROR,
+ "Invalid compressor mode %02X.\n", ctx->section_type);
+ return AVERROR_INVALIDDATA;
+ }
+
+ av_log(avctx, AV_LOG_DEBUG, "%s texture with %s compressor\n",
+ texture_name, compressorstr);
+
+ return 0;
+}
+
+static int decompress_texture_thread(AVCodecContext *avctx, void *arg,
+ int block_nb, int thread_nb)
+{
+ HapContext *ctx = avctx->priv_data;
+ AVFrame *frame = arg;
+ int x = (TEXTURE_BLOCK_W * block_nb) % avctx->coded_width;
+ int y = TEXTURE_BLOCK_H * (TEXTURE_BLOCK_W * block_nb / avctx->coded_width);
+ uint8_t *p = frame->data[0] + x * 4 + y * frame->linesize[0];
+ const uint8_t *d = ctx->tex_data + block_nb * ctx->tex_rat;
+
+ ctx->tex_fun(p, frame->linesize[0], d);
+ return 0;
+}
+
+static int hap_decode(AVCodecContext *avctx, void *data,
+ int *got_frame, AVPacket *avpkt)
+{
+ HapContext *ctx = avctx->priv_data;
+ ThreadFrame tframe;
+ int ret, length;
+ int blocks = avctx->coded_width * avctx->coded_height / (TEXTURE_BLOCK_W * TEXTURE_BLOCK_H);
+
+ bytestream2_init(&ctx->gbc, avpkt->data, avpkt->size);
+
+ /* Check for section header */
+ length = parse_section_header(avctx);
+ if (length < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Frame is too small.\n");
+ return length;
+ }
+
+ /* Prepare the texture buffer and decompress function */
+ ret = setup_texture(avctx, length);
+ if (ret < 0)
+ return ret;
+
+ /* Get the output frame ready to receive data */
+ tframe.f = data;
+ ret = ff_thread_get_buffer(avctx, &tframe, 0);
+ if (ret < 0)
+ return ret;
+ ff_thread_finish_setup(avctx);
+
+ /* Use the decompress function on the texture, one block per thread */
+ avctx->execute2(avctx, decompress_texture_thread, tframe.f, NULL, blocks);
+
+ /* Frame is ready to be output */
+ tframe.f->pict_type = AV_PICTURE_TYPE_I;
+ tframe.f->key_frame = 1;
+ *got_frame = 1;
+
+ return avpkt->size;
+}
+
+static av_cold int hap_init(AVCodecContext *avctx)
+{
+ HapContext *ctx = avctx->priv_data;
+ int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
+
+ if (ret < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Invalid video size %dx%d.\n",
+ avctx->width, avctx->height);
+ return ret;
+ }
+
+ /* Since codec is based on 4x4 blocks, size is aligned to 4 */
+ avctx->coded_width = FFALIGN(avctx->width, TEXTURE_BLOCK_W);
+ avctx->coded_height = FFALIGN(avctx->height, TEXTURE_BLOCK_H);
+
+ /* Technically only one mode has alpha, but 32 bits are easier to handle */
+ avctx->pix_fmt = AV_PIX_FMT_RGBA;
+
+ ff_texturedsp_init(&ctx->dxtc);
+
+ return 0;
+}
+
+static av_cold int hap_close(AVCodecContext *avctx)
+{
+ HapContext *ctx = avctx->priv_data;
+
+ av_freep(&ctx->snappied);
+
+ return 0;
+}
+
+AVCodec ff_hap_decoder = {
+ .name = "hap",
+ .long_name = NULL_IF_CONFIG_SMALL("Vidvox Hap decoder"),
+ .type = AVMEDIA_TYPE_VIDEO,
+ .id = AV_CODEC_ID_HAP,
+ .init = hap_init,
+ .decode = hap_decode,
+ .close = hap_close,
+ .priv_data_size = sizeof(HapContext),
+ .capabilities = CODEC_CAP_FRAME_THREADS | CODEC_CAP_SLICE_THREADS |
+ CODEC_CAP_DR1,
+ .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE |
+ FF_CODEC_CAP_INIT_CLEANUP,
+};