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author | Anton Khirnov <anton@khirnov.net> | 2015-01-17 22:28:46 +0100 |
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committer | Anton Khirnov <anton@khirnov.net> | 2015-03-21 11:27:15 +0100 |
commit | 36d04801ba9d8622c2d759c172aea18561bac74d (patch) | |
tree | 24ad5e5b12360b0ba4b2498d79d0d2da930c911a /libavcodec/h264_mb.c | |
parent | 34d4c605e9a5116d5289b35633ade5b01cacab24 (diff) | |
download | ffmpeg-36d04801ba9d8622c2d759c172aea18561bac74d.tar.gz |
h264: move the scratch buffers into the per-slice context
Also change the method for allocating them. Instead of two possible
alloc calls from different places, just ensure they are allocated at the
start of each slice. This should be simpler and less bug-prone than the
previous method.
Diffstat (limited to 'libavcodec/h264_mb.c')
-rw-r--r-- | libavcodec/h264_mb.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/libavcodec/h264_mb.c b/libavcodec/h264_mb.c index 31e372bc25..23aa684fcc 100644 --- a/libavcodec/h264_mb.c +++ b/libavcodec/h264_mb.c @@ -237,12 +237,12 @@ static av_always_inline void mc_dir_part(const H264Context *h, H264SliceContext full_my < 0 - extra_height || full_mx + 16 /*FIXME*/ > pic_width + extra_width || full_my + 16 /*FIXME*/ > pic_height + extra_height) { - h->vdsp.emulated_edge_mc(h->edge_emu_buffer, + h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src_y - (2 << pixel_shift) - 2 * sl->mb_linesize, sl->mb_linesize, sl->mb_linesize, 16 + 5, 16 + 5 /*FIXME*/, full_mx - 2, full_my - 2, pic_width, pic_height); - src_y = h->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; + src_y = sl->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; emu = 1; } @@ -256,13 +256,13 @@ static av_always_inline void mc_dir_part(const H264Context *h, H264SliceContext if (chroma_idc == 3 /* yuv444 */) { src_cb = pic->f.data[1] + offset; if (emu) { - h->vdsp.emulated_edge_mc(h->edge_emu_buffer, + h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src_cb - (2 << pixel_shift) - 2 * sl->mb_linesize, sl->mb_linesize, sl->mb_linesize, 16 + 5, 16 + 5 /*FIXME*/, full_mx - 2, full_my - 2, pic_width, pic_height); - src_cb = h->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; + src_cb = sl->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; } qpix_op[luma_xy](dest_cb, src_cb, sl->mb_linesize); // FIXME try variable height perhaps? if (!square) @@ -270,13 +270,13 @@ static av_always_inline void mc_dir_part(const H264Context *h, H264SliceContext src_cr = pic->f.data[2] + offset; if (emu) { - h->vdsp.emulated_edge_mc(h->edge_emu_buffer, + h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src_cr - (2 << pixel_shift) - 2 * sl->mb_linesize, sl->mb_linesize, sl->mb_linesize, 16 + 5, 16 + 5 /*FIXME*/, full_mx - 2, full_my - 2, pic_width, pic_height); - src_cr = h->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; + src_cr = sl->edge_emu_buffer + (2 << pixel_shift) + 2 * sl->mb_linesize; } qpix_op[luma_xy](dest_cr, src_cr, sl->mb_linesize); // FIXME try variable height perhaps? if (!square) @@ -297,22 +297,22 @@ static av_always_inline void mc_dir_part(const H264Context *h, H264SliceContext (my >> ysh) * sl->mb_uvlinesize; if (emu) { - h->vdsp.emulated_edge_mc(h->edge_emu_buffer, src_cb, + h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src_cb, sl->mb_uvlinesize, sl->mb_uvlinesize, 9, 8 * chroma_idc + 1, (mx >> 3), (my >> ysh), pic_width >> 1, pic_height >> (chroma_idc == 1 /* yuv420 */)); - src_cb = h->edge_emu_buffer; + src_cb = sl->edge_emu_buffer; } chroma_op(dest_cb, src_cb, sl->mb_uvlinesize, height >> (chroma_idc == 1 /* yuv420 */), mx & 7, (my << (chroma_idc == 2 /* yuv422 */)) & 7); if (emu) { - h->vdsp.emulated_edge_mc(h->edge_emu_buffer, src_cr, + h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src_cr, sl->mb_uvlinesize, sl->mb_uvlinesize, 9, 8 * chroma_idc + 1, (mx >> 3), (my >> ysh), pic_width >> 1, pic_height >> (chroma_idc == 1 /* yuv420 */)); - src_cr = h->edge_emu_buffer; + src_cr = sl->edge_emu_buffer; } chroma_op(dest_cr, src_cr, sl->mb_uvlinesize, height >> (chroma_idc == 1 /* yuv420 */), mx & 7, (my << (chroma_idc == 2 /* yuv422 */)) & 7); @@ -405,9 +405,9 @@ static av_always_inline void mc_part_weighted(const H264Context *h, H264SliceCon if (list0 && list1) { /* don't optimize for luma-only case, since B-frames usually * use implicit weights => chroma too. */ - uint8_t *tmp_cb = h->bipred_scratchpad; - uint8_t *tmp_cr = h->bipred_scratchpad + (16 << pixel_shift); - uint8_t *tmp_y = h->bipred_scratchpad + 16 * sl->mb_uvlinesize; + uint8_t *tmp_cb = sl->bipred_scratchpad; + uint8_t *tmp_cr = sl->bipred_scratchpad + (16 << pixel_shift); + uint8_t *tmp_y = sl->bipred_scratchpad + 16 * sl->mb_uvlinesize; int refn0 = sl->ref_cache[0][scan8[n]]; int refn1 = sl->ref_cache[1][scan8[n]]; |