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author | Ronald S. Bultje <rsbultje@gmail.com> | 2013-02-17 17:01:26 -0800 |
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committer | Martin Storsjö <martin@martin.st> | 2013-02-19 22:34:33 +0200 |
commit | fae6fd5b873911cfcd7f7b3d72de6598af5e003a (patch) | |
tree | 36bc84ff86d5bff411ccf5e6323469a8c33cf10f /libavcodec/h264.h | |
parent | 7ebfb466aec2c4628fcd42a72b29034efcaba4bc (diff) | |
download | ffmpeg-fae6fd5b873911cfcd7f7b3d72de6598af5e003a.tar.gz |
h264/svq3: Stop using draw_edges
Instead, only extend edges on-demand when the motion vector actually
crosses the visible decoded area using ff_emulated_edge_mc(). This
changes decoding time for cathedral from 8.722sec to 8.706sec, i.e.
0.2% faster overall. More generally (VP8 uses this also), low-motion
content gets significant speed improvements, whereas high-motion content
tends to decode in approximately the same time.
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'libavcodec/h264.h')
-rw-r--r-- | libavcodec/h264.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/libavcodec/h264.h b/libavcodec/h264.h index 426f8b3491..6216cb64ba 100644 --- a/libavcodec/h264.h +++ b/libavcodec/h264.h @@ -350,9 +350,6 @@ typedef struct H264Context { int mb_linesize; ///< may be equal to s->linesize or s->linesize * 2, for mbaff int mb_uvlinesize; - int emu_edge_width; - int emu_edge_height; - unsigned current_sps_id; ///< id of the current SPS SPS sps; ///< current sps |