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authorMans Rullgard <mans@mansr.com>2012-07-03 23:16:11 +0100
committerMans Rullgard <mans@mansr.com>2012-07-05 11:50:18 +0100
commit28fff0d9740e00c2ee82f72a4be55bdbb5e0c8c6 (patch)
tree9097035020bc4443e85b9f71f3579d3116dc2c6e /libavcodec/gsm.h
parent983db9b2b4c753507d1cf8427675fca80d598b4c (diff)
downloadffmpeg-28fff0d9740e00c2ee82f72a4be55bdbb5e0c8c6.tar.gz
h264: use templates to avoid excessive inlining
Instead of inlining everything into ff_h264_hl_decode_mb(), use explicit templating to create versions of the called functions with constant parameters filled in. This greatly speeds up compilation of h264.c and reduces the code size without any measurable impact on performance. Compilation time for h264.c on an i7 goes from 30s to 5.5s. Code size is reduced by 430kB. Signed-off-by: Mans Rullgard <mans@mansr.com>
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