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author | Michael Niedermayer <michaelni@gmx.at> | 2014-04-20 20:19:17 +0200 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2014-04-20 20:32:21 +0200 |
commit | af89a685c46b0ed3c8f9e87af98158b7b9d87a65 (patch) | |
tree | 1ef8712bf3c281098cbc510402231652990c2ffb /libavcodec/arm | |
parent | 319235c67c59d6abaa78d5af57121ab9816f937d (diff) | |
download | ffmpeg-af89a685c46b0ed3c8f9e87af98158b7b9d87a65.tar.gz |
avcodec/arm/vc1dsp_init_neon: fix code so it compiles and passes fate-vc1
The original patch seems to be missing a 16x16 function though
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec/arm')
-rw-r--r-- | libavcodec/arm/vc1dsp_init_neon.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/libavcodec/arm/vc1dsp_init_neon.c b/libavcodec/arm/vc1dsp_init_neon.c index 47ae34b056..3b280770c5 100644 --- a/libavcodec/arm/vc1dsp_init_neon.c +++ b/libavcodec/arm/vc1dsp_init_neon.c @@ -38,7 +38,7 @@ void ff_put_pixels8x8_neon(uint8_t *block, const uint8_t *pixels, #define DECL_PUT(X, Y) \ void ff_put_vc1_mspel_mc##X##Y##_neon(uint8_t *dst, const uint8_t *src, \ ptrdiff_t stride, int rnd); \ -void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \ +static void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \ ptrdiff_t stride, int rnd) \ { \ ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \ @@ -78,7 +78,7 @@ void ff_avg_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, int stride, int h, int x, int y); #define FN_ASSIGN(X, Y) \ - dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; + dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; \ dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_neon av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp) @@ -92,8 +92,8 @@ av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp) dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon; dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon; - dsp->put_vc1_mspel_pixels_tab[0][ 0] = ff_put_pixels16x16_neon; dsp->put_vc1_mspel_pixels_tab[1][ 0] = ff_put_pixels8x8_neon; + FN_ASSIGN(1, 0); FN_ASSIGN(2, 0); FN_ASSIGN(3, 0); |