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author | Mike Melanson <mike@multimedia.cx> | 2006-02-12 08:53:29 +0000 |
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committer | Mike Melanson <mike@multimedia.cx> | 2006-02-12 08:53:29 +0000 |
commit | 9c8d8e84e0f4534d58be6b66f6ec1eef51e1d89c (patch) | |
tree | 04088d086300e11fcbbfcc94a0b0db6986a76e39 /doc | |
parent | 4e114829b1d03ce4714c45f5d8628d46cc873cc0 (diff) | |
download | ffmpeg-9c8d8e84e0f4534d58be6b66f6ec1eef51e1d89c.tar.gz |
dosbox native ZMBV decoder, courtesy of Kostya
Originally committed as revision 5000 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r-- | doc/ffmpeg-doc.texi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi index 617a6ea276..59ade04277 100644 --- a/doc/ffmpeg-doc.texi +++ b/doc/ffmpeg-doc.texi @@ -791,6 +791,7 @@ following image formats are supported: @item Fraps FPS1 @tab @tab X @tab @item CamStudio @tab @tab X @tab fourcc: CSCD @item American Laser Games Video @tab @tab X @tab Used in games like Mad Dog McCree +@item ZMBV @tab @tab X @tab @end multitable @code{X} means that encoding (resp. decoding) is supported. |