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author | Diego Biurrun <diego@biurrun.de> | 2009-02-12 17:52:05 +0000 |
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committer | Diego Biurrun <diego@biurrun.de> | 2009-02-12 17:52:05 +0000 |
commit | 39271be4679fa2b78b4f53bb100b8dccf980d143 (patch) | |
tree | 5af0cd0d1fb96600317f2790514420042b135b2d /doc | |
parent | 913c3e2ca81569b118ab59f09a42ed96727c7166 (diff) | |
download | ffmpeg-39271be4679fa2b78b4f53bb100b8dccf980d143.tar.gz |
Add entries that were missing from the supported file formats list.
Originally committed as revision 17187 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r-- | doc/general.texi | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index ec0e69ff3f..e849dd37a7 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -44,10 +44,13 @@ library: @item 4xm @tab @tab X @tab 4X Technologies format, used in some games. @item ADTS AAC audio @tab X @tab X +@item Audio IFF (AIFF) @tab X @tab X @item American Laser Games MM @tab @tab X @tab Multimedia format used in games like Mad Dog McCree. +@item 3GPP AMR @tab X @tab X @item ASF @tab X @tab X @item AVI @tab X @tab X +@item AVISynth @tab @tab X @item AVS @tab @tab X @tab Multimedia format used by the Creature Shock game. @item Beam Software SIFF @tab @tab X @@ -60,24 +63,31 @@ library: @tab Used in the game Cyberia from Interplay. @item Delphine Software International CIN @tab @tab X @tab Multimedia format used by Delphine Software games. +@item CRC testing format @tab X @tab @item Creative Voice @tab X @tab X @tab Created for the Sound Blaster Pro. @item CRYO APC @tab @tab X @tab Audio format used in some games by CRYO Interactive Entertainment. +@item D-Cinema audio @tab X @tab X @item DV video @tab X @tab X @item DXA @tab @tab X @tab This format is used in the non-Windows version of the Feeble Files game and different game cutscenes repacked for use with ScummVM. +@item Electronic Arts cdata @tab @tab X @item Electronic Arts Multimedia @tab @tab X @tab Used in various EA games; files have extensions like WVE and UV2. +@item FFM (FFserver live feed) @tab X @tab X +@item Flash (SWF) @tab X @tab X @item Flash 9 (AVM2) @tab X @tab X @tab Only embedded audio is decoded. @item FLI/FLC/FLX animation @tab @tab X @tab .fli/.flc files @item FLV @tab X @tab X @tab Macromedia Flash video files +@item framecrc testing format @tab X @tab @item FunCom ISS @tab @tab X @tab Audio format used in various games from FunCom like The Longest Journey. +@item GIF Animation @tab X @tab @item GXF @tab X @tab X @tab General eXchange Format SMPTE 360M, used by Thomson Grass Valley playout servers. @@ -92,12 +102,15 @@ library: @item LMLM4 @tab @tab X @tab Used by Linux Media Labs MPEG-4 PCI boards @item Matroska @tab X @tab X +@item Matroska audio @tab X @tab @item MAXIS XA @tab @tab X @tab Used in Sim City 3000; file extension .xa. @item Monkey's Audio @tab @tab X @item Motion Pixels MVI @tab @tab X @item MOV/QuickTime/MP4 @tab X @tab X @tab 3GP, 3GP2, PSP, iPod variants supported +@item MP2 @tab X @tab +@item MP3 @tab X @tab @item MPEG audio @tab X @tab X @item MPEG-1 System @tab X @tab X @tab muxed audio and video, VCD format supported @@ -107,15 +120,21 @@ library: @tab also known as DVB Transport Stream @item MPEG-4 @tab X @tab X @tab MPEG-4 is a variant of QuickTime. +@item MIME multipart JPEG @tab X @tab @item MSN TCP webcam @tab @tab X @tab Used by MSN Messenger webcam streams. +@item MTV @tab @tab X +@item Musepack @tab @tab X +@item Musepack SV8 @tab @tab X @item Material eXchange Format (MXF) @tab X @tab X @tab SMPTE 377M, used by D-Cinema, broadcast industry. @item NC camera feed @tab @tab X @tab NC (AVIP NC4600) camera streams @item Nullsoft Streaming Video @tab @tab X +@item NuppelVideo @tab @tab X @item NUT @tab X @tab X @tab NUT Open Container Format +@item Ogg @tab X @tab X @item TechnoTrend PVA @tab @tab X @tab Used by TechnoTrend DVB PCI boards. @item raw AC-3 @tab X @tab X @@ -125,12 +144,18 @@ library: @item raw MPEG-4 video @tab X @tab X @item raw PCM 8/16/32 bits, 32/64-bit floating point, mu-law/A-law @tab X @tab X @item raw Shorten audio @tab @tab X +@item RDT @tab @tab X @item REDCODE R3D @tab @tab X @tab File format used by RED Digital cameras, contains JPEG 2000 frames and PCM audio. @item RealMedia @tab X @tab X +@item Redirector @tab @tab X @item Renderware TeXture Dictionary @tab @tab X @item RL2 @tab @tab X @tab Audio and video format used in some games by Entertainment Software Partners. +@item RPL/ARMovie @tab @tab X +@item RTP @tab @tab X +@item RTSP @tab @tab X +@item SDP @tab @tab X @item Sega FILM/CPK @tab @tab X @tab Used in many Sega Saturn console games. @item Sierra SOL @tab @tab X @@ -147,13 +172,17 @@ library: @tab Used on the Nintendo GameCube. @item Tiertex Limited SEQ @tab @tab X @tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback. +@item True Audio @tab @tab X +@item VC-1 test bitstream @tab X @tab X @item WAV @tab X @tab X +@item WavPack @tab @tab X @item Wing Commander III movie @tab @tab X @tab Multimedia format used in Origin's Wing Commander III computer game. @item Westwood Studios audio @tab @tab X @tab Multimedia format used in Westwood Studios games. @item Westwood Studios VQA @tab @tab X @tab Multimedia format used in Westwood Studios games. +@item YUV4MPEG pipe @tab X @tab X @end multitable @code{X} means that encoding (resp. decoding) is supported. @@ -341,6 +370,7 @@ following image formats are supported: @tab not completely working @item Xan/WC3 @tab @tab X @tab Used in Wing Commander III .MVE files. +@item YAMAHA SMAF @tab X @tab X @item ZLIB @tab X @tab X @tab part of LCL, encoder experimental @item ZMBV @tab X @tab X |