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authorMichael Niedermayer <michaelni@gmx.at>2011-03-29 02:46:11 +0200
committerMichael Niedermayer <michaelni@gmx.at>2011-03-29 02:46:11 +0200
commit59bf303d6806e1ab0fa415f5313131c9ca7aedb7 (patch)
tree10a2e9e17a6d4a0e499e8236da4acf49d95445aa /doc
parent7dfd58ef495f2724cca40cd4a59b1d0c4d81aa28 (diff)
parentc4549bd66a94bec1284dcca0da19e5038a82cbe3 (diff)
downloadffmpeg-59bf303d6806e1ab0fa415f5313131c9ca7aedb7.tar.gz
Merge remote-tracking branch 'newdev/master'
* newdev/master: ac3enc: avoid memcpy() of exponents and baps in EXP_REUSE case by using exponent reference blocks. Chronomaster DFA decoder DUPLICATE: framebuffer device demuxer NOT MERGED: cosmetics: fix dashed line length after 070c5d0 http: header field names are case insensitive Conflicts: LICENSE README doc/indevs.texi libavdevice/fbdev.c Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc')
-rw-r--r--doc/general.texi4
-rw-r--r--doc/indevs.texi2
2 files changed, 5 insertions, 1 deletions
diff --git a/doc/general.texi b/doc/general.texi
index 23ffb0d07a..128b1079da 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -81,6 +81,8 @@ library:
@tab Audio format used in some games by CRYO Interactive Entertainment.
@item D-Cinema audio @tab X @tab X
@item Deluxe Paint Animation @tab @tab X
+@item DFA @tab @tab X
+ @tab This format is used in Chronomaster game
@item DV video @tab X @tab X
@item DXA @tab @tab X
@tab This format is used in the non-Windows version of the Feeble Files
@@ -371,6 +373,8 @@ following image formats are supported:
@item Cirrus Logic AccuPak @tab @tab X
@tab fourcc: CLJR
@item Creative YUV (CYUV) @tab @tab X
+@item DFA @tab @tab X
+ @tab Codec used in Chronomaster game.
@item Dirac @tab E @tab E
@tab supported through external libdirac/libschroedinger libraries
@item Deluxe Paint Animation @tab @tab X
diff --git a/doc/indevs.texi b/doc/indevs.texi
index 5a8a8fa9b0..04871081dd 100644
--- a/doc/indevs.texi
+++ b/doc/indevs.texi
@@ -71,7 +71,7 @@ console. It is accessed through a file device node, usually
For more detailed information read the file
Documentation/fb/framebuffer.txt included in the Linux source tree.
-For example, to record from the framebuffer device @file{/dev/fb0} with
+To record from the framebuffer device @file{/dev/fb0} with
@file{ffmpeg}:
@example
ffmpeg -f fbdev -r 10 -i /dev/fb0 out.avi