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authorMike Melanson <mike@multimedia.cx>2003-11-14 05:42:14 +0000
committerMike Melanson <mike@multimedia.cx>2003-11-14 05:42:14 +0000
commit42cad81aea97b9785f63d3a52ec7f53d2abb3f45 (patch)
treef18d447d38cc63120b977d2bab382ef2aec5eb44 /doc
parentad0d17f1f812ac551c8831162eb0745f054a6f6c (diff)
downloadffmpeg-42cad81aea97b9785f63d3a52ec7f53d2abb3f45.tar.gz
yep, FLI support
Originally committed as revision 2519 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/ffmpeg-doc.texi10
1 files changed, 9 insertions, 1 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi
index 2532709d89..ee19541099 100644
--- a/doc/ffmpeg-doc.texi
+++ b/doc/ffmpeg-doc.texi
@@ -613,6 +613,7 @@ library:
@item Raw MJPEG @tab X @tab X
@item Raw MPEG video @tab X @tab X
@item Raw PCM8/16 bits, mulaw/Alaw@tab X @tab X
+@item Raw CRI ADX audio @tab X @tab X
@item SUN AU format @tab X @tab X
@item NUT @tab X @tab X @tab NUT Open Container Format
@item Quicktime @tab X @tab X
@@ -635,6 +636,8 @@ library:
@tab Multimedia formats used in Westwood Studios games
@item Id Cinematic (.cin) @tab @tab X
@tab Used in Quake II
+@item FLIC format @tab @tab X
+@tab .fli/.flc files
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.
@@ -695,6 +698,7 @@ following image formats are supported:
@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
@item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files
@item Interplay Video @tab @tab X @tab used in Interplay .MVE files
+@item Apple Graphics @tab @tab X @tab fourcc: 'smc '
@item Apple Video @tab @tab X @tab fourcc: rpza
@item Cinepak @tab @tab X
@item Microsoft RLE @tab @tab X
@@ -702,6 +706,7 @@ following image formats are supported:
@item Westwood VQA @tab @tab X
@item Id Cinematic Video @tab @tab X @tab used in Quake II
@item Planar RGB @tab @tab X @tab fourcc: 8BPS
+@item FLIC video @tab @tab X
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.
@@ -731,7 +736,10 @@ solutions.
@item Duck DK4 IMA ADPCM @tab @tab X
@tab used in some Sega Saturn console games
@item Westwood Studios IMA ADPCM @tab @tab X
-@tab used in Westwood Studios games likes Command and Conquer
+@tab used in Westwood Studios games like Command and Conquer
+@item CD-ROM XA ADPCM @tab @tab X
+@item CRI ADX ADPCM @tab X @tab X
+@tab used in Sega Dreamcast games
@item RA144 @tab @tab X
@tab Real 14400 bit/s codec
@item RA288 @tab @tab X