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author | Kostya Shishkov <kostya.shishkov@gmail.com> | 2011-11-01 11:58:44 +0100 |
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committer | Martin Storsjö <martin@martin.st> | 2011-11-08 00:36:45 +0200 |
commit | f545e0067751b764917be53520d233db1bbb945d (patch) | |
tree | 7ff1a33c2286d9bd9b6ee99c440d01c6baa518ec /doc/general.texi | |
parent | 44729bc0204fd8bdc29c234fc663229e44420b09 (diff) | |
download | ffmpeg-f545e0067751b764917be53520d233db1bbb945d.tar.gz |
BMV demuxer and decoder
Signed-off-by: Martin Storsjö <martin@martin.st>
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index 24869c3208..3187f2cc78 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -67,6 +67,7 @@ library: @item Brute Force & Ignorance @tab @tab X @tab Used in the game Flash Traffic: City of Angels. @item BWF @tab X @tab X +@item Discworld II BMV @tab @tab X @item Interplay C93 @tab @tab X @tab Used in the game Cyberia from Interplay. @item Delphine Software International CIN @tab @tab X @@ -376,6 +377,7 @@ following image formats are supported: @tab AVS1-P2, JiZhun profile, encoding through external library libxavs @item Delphine Software International CIN video @tab @tab X @tab Codec used in Delphine Software International games. +@item Discworld II BMV Video @tab @tab X @item Cinepak @tab @tab X @item Cirrus Logic AccuPak @tab @tab X @tab fourcc: CLJR @@ -608,6 +610,7 @@ following image formats are supported: @tab Used in Bink and Smacker files in many games. @item Delphine Software International CIN audio @tab @tab X @tab Codec used in Delphine Software International games. +@item Discworld II BMV Audio @tab @tab X @item COOK @tab @tab X @tab All versions except 5.1 are supported. @item DCA (DTS Coherent Acoustics) @tab @tab X |