diff options
author | Diego Biurrun <diego@biurrun.de> | 2009-03-02 06:01:32 +0000 |
---|---|---|
committer | Diego Biurrun <diego@biurrun.de> | 2009-03-02 06:01:32 +0000 |
commit | 12dd57fd290346d301eccce6cf1984cc4ac50b6c (patch) | |
tree | 67c87b479a61d7ba395934742451301ae98b2bbb /doc/general.texi | |
parent | fd75cedd15e3cbeedd3c641cc9b4e2e0f3cd2616 (diff) | |
download | ffmpeg-12dd57fd290346d301eccce6cf1984cc4ac50b6c.tar.gz |
cosmetics: Reformat long_names so that "DPCM" comes first.
Originally committed as revision 17721 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/general.texi b/doc/general.texi index 5f708b71f5..0a30a96978 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -522,6 +522,14 @@ following image formats are supported: @item COOK @tab @tab X @tab All versions except 5.1 are supported. @item DCA (DTS Coherent Acoustics) @tab @tab X +@item DPCM id RoQ @tab X @tab X + @tab Used in Quake III, Jedi Knight 2, other computer games. +@item DPCM Interplay @tab @tab X + @tab Used in various Interplay computer games. +@item DPCM Sierra Online @tab @tab X + @tab Used in Sierra Online game audio files. +@item DPCM Sol @tab @tab X +@item DPCM Xan @tab @tab X @item DSP Group TrueSpeech @tab @tab X @item DV audio @tab @tab X @item Enhanced AC-3 @tab @tab X @@ -531,11 +539,7 @@ following image formats are supported: @tab supported through external library libgsm @item GSM Microsoft variant @tab E @tab E @tab supported through external library libgsm -@item id RoQ DPCM @tab X @tab X - @tab Used in Quake III, Jedi Knight 2, other computer games. @item IMC (Intel Music Coder) @tab @tab X -@item Interplay DPCM @tab @tab X - @tab Used in various Interplay computer games. @item MACE (Macintosh Audio Compression/Expansion) 3:1 @tab @tab X @item MACE (Macintosh Audio Compression/Expansion) 6:1 @tab @tab X @item MLP(Meridian Lossless Packing)/TrueHD @tab @tab X @@ -582,12 +586,9 @@ following image formats are supported: @item RealAudio 3.0 (dnet) @tab IX @tab X @tab Real low bitrate AC-3 codec @item Shorten @tab @tab X -@item Sierra Online DPCM @tab @tab X - @tab Used in Sierra Online game audio files. @item Sierra VMD audio @tab @tab X @tab Used in Sierra VMD files. @item Smacker audio @tab @tab X -@item Sol DPCM @tab @tab X @item Sonic @tab X @tab X @tab experimental codec @item Sonic lossless @tab X @tab X @@ -601,7 +602,6 @@ following image formats are supported: @item Westwood Audio (SND1) @tab @tab X @item Windows Media Audio 1 @tab X @tab X @item Windows Media Audio 2 @tab X @tab X -@item Xan DPCM @tab @tab X @tab Used in Origin's Wing Commander IV AVI files. @end multitable |