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author | Justin Ruggles <justin.ruggles@gmail.com> | 2009-03-02 01:40:21 +0000 |
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committer | Justin Ruggles <justin.ruggles@gmail.com> | 2009-03-02 01:40:21 +0000 |
commit | eacf8613b3c1a650fbe63c7f5bb05aa690708f2c (patch) | |
tree | 566429769a2ca33b4c2b33902a28dbbcc8be8226 /doc/general.texi | |
parent | 270fc177cfc9409e21ee03c5d7e7e8a54a5cdcd7 (diff) | |
download | ffmpeg-eacf8613b3c1a650fbe63c7f5bb05aa690708f2c.tar.gz |
add some missing codecs and update some names to match AVCodec.long_name
Originally committed as revision 17704 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/doc/general.texi b/doc/general.texi index 7168cb34df..6a2b3ff424 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -371,7 +371,7 @@ following image formats are supported: @tab Used in MSN Messenger Webcam streams. @item Miro VideoXL @tab @tab X @tab fourcc: VIXL -@item MJPEG @tab X @tab X +@item MJPEG (Motion JPEG) @tab X @tab X @item Motion Pixels Video @tab @tab X @item MPEG-1 @tab X @tab X @item MPEG-2 @tab X @tab X @@ -381,6 +381,7 @@ following image formats are supported: @item MSMPEG4 V3 @tab X @tab X @item MSZH @tab @tab X @tab Part of LCL +@item Nintendo Gamecube THP video @tab @tab X @item On2 VP3 @tab @tab X @tab still experimental @item On2 VP5 @tab @tab X @@ -404,7 +405,7 @@ following image formats are supported: @tab Video encoding used in Smacker. @item Snow @tab X @tab X @tab experimental wavelet codec (fourcc: SNOW) -@item Sony PlayStation MDEC @tab @tab X +@item Sony PlayStation MDEC (Motion DECoder) @tab @tab X @item Sorenson Video 1 @tab X @tab X @tab fourcc: SVQ1 @item Sorenson Video 3 @tab @tab X @@ -415,27 +416,25 @@ following image formats are supported: @tab fourcc: TSCC @item Theora @tab E @tab X @tab encoding supported through external library libtheora -@item THP @tab @tab X - @tab Used on the Nintendo GameCube. @item Tiertex Seq video @tab @tab X @tab Codec used in DOS CD-ROM FlashBack game. @item VC-1 @tab @tab X @item VMD Video @tab @tab X @tab Used in Sierra VMD files. -@item VMware Video @tab @tab X +@item VMware Screen Codec / VMware Video @tab @tab X @tab Codec used in videos captured by VMware. -@item Westwood VQA @tab @tab X +@item Westwood Studios VQA (Vector Quantized Animation) video @tab @tab X +@item Windows Media Video 8 @tab X @tab X +@item Wing Commander III / Xan @tab @tab X + @tab Used in Wing Commander III .MVE files. @item Winnov WNV1 @tab @tab X @item WMV7 @tab X @tab X -@item WMV8 @tab X @tab X @item WMV9 @tab @tab X @tab not completely working -@item Xan/WC3 @tab @tab X - @tab Used in Wing Commander III .MVE files. @item YAMAHA SMAF @tab X @tab X @item ZLIB @tab X @tab X @tab part of LCL, encoder experimental -@item ZMBV @tab X @tab X +@item Zip Motion Blocks Video @tab X @tab X @tab Encoder works only in PAL8. @end multitable @@ -538,7 +537,9 @@ following image formats are supported: @item WavPack @tab @tab X @item Westwood Studios IMA ADPCM @tab @tab X @tab Used in Westwood Studios games like Command and Conquer. -@item WMA v1/v2 @tab X @tab X +@item Westwood Audio (SND1) @tab @tab X +@item Windows Media Audio 1 @tab X @tab X +@item Windows Media Audio 2 @tab X @tab X @item Xan DPCM @tab @tab X @tab Used in Origin's Wing Commander IV AVI files. @end multitable |