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author | Diego Biurrun <diego@biurrun.de> | 2008-07-08 15:01:44 +0000 |
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committer | Diego Biurrun <diego@biurrun.de> | 2008-07-08 15:01:44 +0000 |
commit | bac4c85caaf35bb3deea61ed3f2009c172279df9 (patch) | |
tree | dfb74d91962668d4f44a92789ed288740416e4fb /doc/general.texi | |
parent | 16d81b2784cefb5cfd9166d8ab2e3356be0b1dd7 (diff) | |
download | ffmpeg-bac4c85caaf35bb3deea61ed3f2009c172279df9.tar.gz |
format name cosmetics, spelling cosmetics
Originally committed as revision 14125 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/doc/general.texi b/doc/general.texi index 2adc26480c..5269bd678a 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -94,8 +94,8 @@ library: @tab also known as DVB Transport Stream @item MPEG-4 @tab X @tab X @tab MPEG-4 is a variant of QuickTime. -@item MSN TCP Webcam @tab @tab X - @tab Used by MSN Messenger Webcam streams. +@item MSN TCP webcam @tab @tab X + @tab Used by MSN Messenger webcam streams. @item MXF @tab @tab X @tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry. @item Macromedia Flash @tab X @tab X @@ -203,15 +203,15 @@ following image formats are supported: @tab fourcc: AASC @item AVID DNxHD @tab X @tab X @tab aka SMPTE VC3 -@item AVS Video @tab @tab X +@item AVS video @tab @tab X @tab Video encoding used by the Creature Shock game. @item Bethsoft VID @tab @tab X @tab Used in some games from Bethesda Softworks. -@item C93 Video @tab @tab X +@item C93 video @tab @tab X @tab Codec used in Cyberia game. @item CamStudio @tab @tab X @tab fourcc: CSCD -@item Cin Video @tab @tab X +@item Cin video @tab @tab X @tab Codec used in Delphine Software games. @item Cinepak @tab @tab X @item Cirrus Logic AccuPak @tab @tab X @@ -242,7 +242,7 @@ following image formats are supported: @item HuffYUV @tab X @tab X @item IBM Ultimotion @tab @tab X @tab fourcc: ULTI -@item id Cinematic Video @tab @tab X +@item id Cinematic video @tab @tab X @tab Used in Quake II. @item id RoQ @tab X @tab X @tab Used in Quake III, Jedi Knight 2, other computer games. @@ -262,8 +262,8 @@ following image formats are supported: @item Miro VideoXL @tab @tab X @tab fourcc: VIXL @item MJPEG @tab X @tab X -@item MPEG-1 video @tab X @tab X -@item MPEG-2 video @tab X @tab X +@item MPEG-1 @tab X @tab X +@item MPEG-2 @tab X @tab X @item MPEG-4 @tab X @tab X @item MSMPEG4 V1 @tab X @tab X @item MSMPEG4 V2 @tab X @tab X @@ -286,7 +286,7 @@ following image formats are supported: @tab Texture dictionaries used by the Renderware Engine. @item RTjpeg @tab @tab X @tab Video encoding used in NuppelVideo files. -@item Smacker Video @tab @tab X +@item Smacker video @tab @tab X @tab Video encoding used in Smacker. @item Snow @tab X @tab X @tab experimental wavelet codec (fourcc: SNOW) @@ -303,7 +303,7 @@ following image formats are supported: @tab still experimental @item THP @tab @tab X @tab Used on the Nintendo GameCube. -@item Tiertex Seq Video @tab @tab X +@item Tiertex Seq video @tab @tab X @tab Codec used in DOS CD-ROM FlashBack game. @item VC-1 @tab @tab X @item VMD Video @tab @tab X @@ -348,8 +348,8 @@ following image formats are supported: @item Apple MACE 6 @tab @tab X @item ATRAC 3 @tab @tab X @item CD-ROM XA ADPCM @tab @tab X -@item Cin Audio @tab @tab X - @tab Codec used in Delphine Software games. +@item Cin audio @tab @tab X + @tab Codec used in Delphine Software International games. @item Creative ADPCM @tab @tab X @tab 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2 @item CRI ADX ADPCM @tab X @tab X @@ -397,20 +397,20 @@ following image formats are supported: @tab real low bitrate AC-3 codec @item Real COOK @tab @tab X @tab All versions except 5.1 are supported. -@item Shorten lossless audio @tab @tab X +@item Shorten @tab @tab X @item Sierra Online DPCM @tab @tab X @tab Used in Sierra Online game audio files. -@item Smacker Audio @tab @tab X +@item Smacker audio @tab @tab X @item SMJPEG IMA ADPCM @tab @tab X @tab Used in certain Loki game ports. @item THP ADPCM @tab @tab X @tab Used on the Nintendo GameCube. @item True Audio (TTA) @tab @tab X @item Vorbis @tab X @tab X -@item WavPack Audio @tab @tab X +@item WavPack @tab @tab X @item Westwood Studios IMA ADPCM @tab @tab X @tab Used in Westwood Studios games like Command and Conquer. -@item WMA V1/V2 @tab X @tab X +@item WMA v1/v2 @tab X @tab X @item Xan DPCM @tab @tab X @tab Used in Origin's Wing Commander IV AVI files. @end multitable |