aboutsummaryrefslogtreecommitdiffstats
path: root/doc/general.texi
diff options
context:
space:
mode:
authorDiego Biurrun <diego@biurrun.de>2008-07-08 15:01:44 +0000
committerDiego Biurrun <diego@biurrun.de>2008-07-08 15:01:44 +0000
commitbac4c85caaf35bb3deea61ed3f2009c172279df9 (patch)
treedfb74d91962668d4f44a92789ed288740416e4fb /doc/general.texi
parent16d81b2784cefb5cfd9166d8ab2e3356be0b1dd7 (diff)
downloadffmpeg-bac4c85caaf35bb3deea61ed3f2009c172279df9.tar.gz
format name cosmetics, spelling cosmetics
Originally committed as revision 14125 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc/general.texi')
-rw-r--r--doc/general.texi32
1 files changed, 16 insertions, 16 deletions
diff --git a/doc/general.texi b/doc/general.texi
index 2adc26480c..5269bd678a 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -94,8 +94,8 @@ library:
@tab also known as DVB Transport Stream
@item MPEG-4 @tab X @tab X
@tab MPEG-4 is a variant of QuickTime.
-@item MSN TCP Webcam @tab @tab X
- @tab Used by MSN Messenger Webcam streams.
+@item MSN TCP webcam @tab @tab X
+ @tab Used by MSN Messenger webcam streams.
@item MXF @tab @tab X
@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
@item Macromedia Flash @tab X @tab X
@@ -203,15 +203,15 @@ following image formats are supported:
@tab fourcc: AASC
@item AVID DNxHD @tab X @tab X
@tab aka SMPTE VC3
-@item AVS Video @tab @tab X
+@item AVS video @tab @tab X
@tab Video encoding used by the Creature Shock game.
@item Bethsoft VID @tab @tab X
@tab Used in some games from Bethesda Softworks.
-@item C93 Video @tab @tab X
+@item C93 video @tab @tab X
@tab Codec used in Cyberia game.
@item CamStudio @tab @tab X
@tab fourcc: CSCD
-@item Cin Video @tab @tab X
+@item Cin video @tab @tab X
@tab Codec used in Delphine Software games.
@item Cinepak @tab @tab X
@item Cirrus Logic AccuPak @tab @tab X
@@ -242,7 +242,7 @@ following image formats are supported:
@item HuffYUV @tab X @tab X
@item IBM Ultimotion @tab @tab X
@tab fourcc: ULTI
-@item id Cinematic Video @tab @tab X
+@item id Cinematic video @tab @tab X
@tab Used in Quake II.
@item id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@@ -262,8 +262,8 @@ following image formats are supported:
@item Miro VideoXL @tab @tab X
@tab fourcc: VIXL
@item MJPEG @tab X @tab X
-@item MPEG-1 video @tab X @tab X
-@item MPEG-2 video @tab X @tab X
+@item MPEG-1 @tab X @tab X
+@item MPEG-2 @tab X @tab X
@item MPEG-4 @tab X @tab X
@item MSMPEG4 V1 @tab X @tab X
@item MSMPEG4 V2 @tab X @tab X
@@ -286,7 +286,7 @@ following image formats are supported:
@tab Texture dictionaries used by the Renderware Engine.
@item RTjpeg @tab @tab X
@tab Video encoding used in NuppelVideo files.
-@item Smacker Video @tab @tab X
+@item Smacker video @tab @tab X
@tab Video encoding used in Smacker.
@item Snow @tab X @tab X
@tab experimental wavelet codec (fourcc: SNOW)
@@ -303,7 +303,7 @@ following image formats are supported:
@tab still experimental
@item THP @tab @tab X
@tab Used on the Nintendo GameCube.
-@item Tiertex Seq Video @tab @tab X
+@item Tiertex Seq video @tab @tab X
@tab Codec used in DOS CD-ROM FlashBack game.
@item VC-1 @tab @tab X
@item VMD Video @tab @tab X
@@ -348,8 +348,8 @@ following image formats are supported:
@item Apple MACE 6 @tab @tab X
@item ATRAC 3 @tab @tab X
@item CD-ROM XA ADPCM @tab @tab X
-@item Cin Audio @tab @tab X
- @tab Codec used in Delphine Software games.
+@item Cin audio @tab @tab X
+ @tab Codec used in Delphine Software International games.
@item Creative ADPCM @tab @tab X
@tab 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2
@item CRI ADX ADPCM @tab X @tab X
@@ -397,20 +397,20 @@ following image formats are supported:
@tab real low bitrate AC-3 codec
@item Real COOK @tab @tab X
@tab All versions except 5.1 are supported.
-@item Shorten lossless audio @tab @tab X
+@item Shorten @tab @tab X
@item Sierra Online DPCM @tab @tab X
@tab Used in Sierra Online game audio files.
-@item Smacker Audio @tab @tab X
+@item Smacker audio @tab @tab X
@item SMJPEG IMA ADPCM @tab @tab X
@tab Used in certain Loki game ports.
@item THP ADPCM @tab @tab X
@tab Used on the Nintendo GameCube.
@item True Audio (TTA) @tab @tab X
@item Vorbis @tab X @tab X
-@item WavPack Audio @tab @tab X
+@item WavPack @tab @tab X
@item Westwood Studios IMA ADPCM @tab @tab X
@tab Used in Westwood Studios games like Command and Conquer.
-@item WMA V1/V2 @tab X @tab X
+@item WMA v1/v2 @tab X @tab X
@item Xan DPCM @tab @tab X
@tab Used in Origin's Wing Commander IV AVI files.
@end multitable