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author | Janne Grunau <janne-ffmpeg@jannau.net> | 2011-03-14 22:59:19 +0100 |
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committer | Janne Grunau <janne-libav@jannau.net> | 2011-03-16 22:01:01 +0100 |
commit | f8a45fa1b1764b34d4263eacd93411e8ba0484a4 (patch) | |
tree | a5d27f5c5f38dd6fc28ce2f40b2748b09bd6a5dd /doc/general.texi | |
parent | a03be6e1ba4cbf9984b0bbdb674704bbb2da6713 (diff) | |
download | ffmpeg-f8a45fa1b1764b34d4263eacd93411e8ba0484a4.tar.gz |
replace FFmpeg with Libav in doc/
unless it stands for ffmpeg the program or is historic
Diffstat (limited to 'doc/general.texi')
-rw-r--r-- | doc/general.texi | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/doc/general.texi b/doc/general.texi index 080357a39d..cd06533fad 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -11,13 +11,13 @@ @chapter external libraries -FFmpeg can be hooked up with a number of external libraries to add support +Libav can be hooked up with a number of external libraries to add support for more formats. None of them are used by default, their use has to be explicitly requested by passing the appropriate flags to @file{./configure}. @section OpenCORE AMR -FFmpeg can make use of the OpenCORE libraries for AMR-NB +Libav can make use of the OpenCORE libraries for AMR-NB decoding/encoding and AMR-WB decoding. Go to @url{http://sourceforge.net/projects/opencore-amr/} and follow the instructions for @@ -27,7 +27,7 @@ installing the libraries. Then pass @code{--enable-libopencore-amrnb} and/or Note that OpenCORE is under the Apache License 2.0 (see @url{http://www.apache.org/licenses/LICENSE-2.0} for details), which is incompatible with the LGPL version 2.1 and GPL version 2. You have to -upgrade FFmpeg's license to LGPL version 3 (or if you have enabled +upgrade Libav's license to LGPL version 3 (or if you have enabled GPL components, GPL version 3) to use it. @@ -37,7 +37,7 @@ You can use the @code{-formats} and @code{-codecs} options to have an exhaustive @section File Formats -FFmpeg supports the following file formats through the @code{libavformat} +Libav supports the following file formats through the @code{libavformat} library: @multitable @columnfractions .4 .1 .1 .4 @@ -751,18 +751,18 @@ Using a cross-compiler is preferred for various reasons. @subsection DJGPP -FFmpeg cannot be compiled because of broken system headers, add +Libav cannot be compiled because of broken system headers, add @code{--extra-cflags=-U__STRICT_ANSI__} to the configure options as a workaround. @section OS/2 -For information about compiling FFmpeg on OS/2 see +For information about compiling Libav on OS/2 see @url{http://www.edm2.com/index.php/FFmpeg}. @section Unix-like -Some parts of FFmpeg cannot be built with version 2.15 of the GNU +Some parts of Libav cannot be built with version 2.15 of the GNU assembler which is still provided by a few AMD64 distributions. To make sure your compiler really uses the required version of gas after a binutils upgrade, run: @@ -777,7 +777,7 @@ to configure. @subsection BSD -BSD make will not build FFmpeg, you need to install and use GNU Make +BSD make will not build Libav, you need to install and use GNU Make (@file{gmake}). @subsubsection FreeBSD @@ -790,7 +790,7 @@ getting the system headers fixed. @subsection (Open)Solaris -GNU Make is required to build FFmpeg, so you have to invoke (@file{gmake}), +GNU Make is required to build Libav, so you have to invoke (@file{gmake}), standard Solaris Make will not work. When building with a non-c99 front-end (gcc, generic suncc) add either @code{--extra-libs=/usr/lib/values-xpg6.o} or @code{--extra-libs=/usr/lib/64/values-xpg6.o} to the configure options @@ -808,22 +808,22 @@ bash ./configure MacOS X on PowerPC or ARM (iPhone) requires a preprocessor from @url{http://github.com/yuvi/gas-preprocessor} to build the optimized assembler functions. Just download the Perl script and put it somewhere -in your PATH, FFmpeg's configure will pick it up automatically. +in your PATH, Libav's configure will pick it up automatically. @section Windows -To get help and instructions for building FFmpeg under Windows, check out +To get help and instructions for building Libav under Windows, check out the FFmpeg Windows Help Forum at @url{http://ffmpeg.arrozcru.org/}. @subsection Native Windows compilation -FFmpeg can be built to run natively on Windows using the MinGW tools. Install +Libav can be built to run natively on Windows using the MinGW tools. Install the latest versions of MSYS and MinGW from @url{http://www.mingw.org/}. You can find detailed installation instructions in the download section and the FAQ. -FFmpeg does not build out-of-the-box with the packages the automated MinGW +Libav does not build out-of-the-box with the packages the automated MinGW installer provides. It also requires coreutils to be installed and many other packages updated to the latest version. The minimum version for some packages are listed below: @@ -835,7 +835,7 @@ are listed below: @item mingw-runtime 3.15 @end itemize -FFmpeg automatically passes @code{-fno-common} to the compiler to work around +Libav automatically passes @code{-fno-common} to the compiler to work around a GCC bug (see @url{http://gcc.gnu.org/bugzilla/show_bug.cgi?id=37216}). Within the MSYS shell, configure and make with: @@ -866,14 +866,14 @@ Edit the @file{bin/sdl-config} script so that it points to the correct prefix where SDL was installed. Verify that @file{sdl-config} can be launched from the MSYS command line. -@item By using @code{./configure --enable-shared} when configuring FFmpeg, +@item By using @code{./configure --enable-shared} when configuring Libav, you can build libavutil, libavcodec and libavformat as DLLs. @end itemize @subsection Microsoft Visual C++ compatibility -As stated in the FAQ, FFmpeg will not compile under MSVC++. However, if you +As stated in the FAQ, Libav will not compile under MSVC++. However, if you want to use the libav* libraries in your own applications, you can still compile those applications using MSVC++. But the libav* libraries you link to @emph{must} be built with MinGW. However, you will not be able to debug @@ -881,13 +881,13 @@ inside the libav* libraries, since MSVC++ does not recognize the debug symbols generated by GCC. We strongly recommend you to move over from MSVC++ to MinGW tools. -This description of how to use the FFmpeg libraries with MSVC++ is based on +This description of how to use the Libav libraries with MSVC++ is based on Microsoft Visual C++ 2005 Express Edition. If you have a different version, you might have to modify the procedures slightly. @subsubsection Using static libraries -Assuming you have just built and installed FFmpeg in @file{/usr/local}. +Assuming you have just built and installed Libav in @file{/usr/local}. @enumerate @@ -898,13 +898,13 @@ Application Wizard, uncheck the "Precompiled headers" option. @item Write the source code for your application, or, for testing, just copy the code from an existing sample application into the source file that MSVC++ has already created for you. For example, you can copy -@file{libavformat/output-example.c} from the FFmpeg distribution. +@file{libavformat/output-example.c} from the Libav distribution. @item Open the "Project / Properties" dialog box. In the "Configuration" combo box, select "All Configurations" so that the changes you make will affect both debug and release builds. In the tree view on the left hand side, select "C/C++ / General", then edit the "Additional Include -Directories" setting to contain the path where the FFmpeg includes were +Directories" setting to contain the path where the Libav includes were installed (i.e. @file{c:\msys\1.0\local\include}). Do not add MinGW's include directory here, or the include files will conflict with MSVC's. @@ -912,7 +912,7 @@ conflict with MSVC's. @item Still in the "Project / Properties" dialog box, select "Linker / General" from the tree view and edit the "Additional Library Directories" setting to contain the @file{lib} -directory where FFmpeg was installed (i.e. @file{c:\msys\1.0\local\lib}), +directory where Libav was installed (i.e. @file{c:\msys\1.0\local\lib}), the directory where MinGW libs are installed (i.e. @file{c:\mingw\lib}), and the directory where MinGW's GCC libs are installed (i.e. @file{C:\mingw\lib\gcc\mingw32\4.2.1-sjlj}). Then select @@ -929,13 +929,13 @@ set to "Multi-threaded DLL". @item Click "OK" to close the "Project / Properties" dialog box. -@item MSVC++ lacks some C99 header files that are fundamental for FFmpeg. +@item MSVC++ lacks some C99 header files that are fundamental for Libav. Get msinttypes from @url{http://code.google.com/p/msinttypes/downloads/list} and install it in MSVC++'s include directory (i.e. @file{C:\Program Files\Microsoft Visual Studio 8\VC\include}). @item MSVC++ also does not understand the @code{inline} keyword used by -FFmpeg, so you must add this line before @code{#include}ing libav*: +Libav, so you must add this line before @code{#include}ing libav*: @example #define inline _inline @end example @@ -968,10 +968,10 @@ and run @file{c:\msys\1.0\msys.bat} from there. @item Within the MSYS shell, run @code{lib.exe}. If you get a help message from @file{Microsoft (R) Library Manager}, this means your environment variables are set up correctly, the @file{Microsoft (R) Library Manager} -is on the path and will be used by FFmpeg to create +is on the path and will be used by Libav to create MSVC++-compatible import libraries. -@item Build FFmpeg with +@item Build Libav with @example ./configure --enable-shared --enable-memalign-hack @@ -1000,7 +1000,7 @@ of DLL files, but the ones that are actually used to run your application are the ones with a major version number in their filenames (i.e. @file{avcodec-51.dll}). -FFmpeg headers do not declare global data for Windows DLLs through the usual +Libav headers do not declare global data for Windows DLLs through the usual dllexport/dllimport interface. Such data will be exported properly while building, but to use them in your MSVC++ code you will have to edit the appropriate headers and mark the data as dllimport. For example, in @@ -1014,14 +1014,14 @@ extern __declspec(dllimport) const AVPixFmtDescriptor av_pix_fmt_descriptors[]; You must use the MinGW cross compilation tools available at @url{http://www.mingw.org/}. -Then configure FFmpeg with the following options: +Then configure Libav with the following options: @example ./configure --target-os=mingw32 --cross-prefix=i386-mingw32msvc- @end example (you can change the cross-prefix according to the prefix chosen for the MinGW tools). -Then you can easily test FFmpeg with Wine +Then you can easily test Libav with Wine (@url{http://www.winehq.com/}). @subsection Compilation under Cygwin @@ -1055,7 +1055,7 @@ shared libraries: ./configure --enable-shared --disable-static --extra-cflags=-fno-reorder-functions @end example -If you want to build FFmpeg with additional libraries, download Cygwin +If you want to build Libav with additional libraries, download Cygwin "Devel" packages for Ogg and Vorbis from any Cygwin packages repository: @example libogg-devel, libvorbis-devel |