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authorwm4 <nfxjfg@googlemail.com>2017-06-22 14:52:55 +0200
committerLuca Barbato <lu_zero@gentoo.org>2017-06-27 00:23:12 +0200
commit98d73e4174333b37d961b79e1182be5a02156c02 (patch)
tree1e12a26ad7a3cad1670f4f5aea61e31679632b46 /COPYING.LGPLv3
parent086321c612185469ebb85a1887527c8915b488b7 (diff)
downloadffmpeg-98d73e4174333b37d961b79e1182be5a02156c02.tar.gz
hwcontext_d3d11va: allocate staging texture lazily
Makes dealing with formats that can not be used for staging textures easier (DXGI_FORMAT_420_OPAQUE). It also saves memory if the staging texture is never needed, so this is a good thing. Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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