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author | Paul B Mahol <onemda@gmail.com> | 2019-08-31 14:52:32 +0200 |
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committer | Paul B Mahol <onemda@gmail.com> | 2019-08-31 14:52:32 +0200 |
commit | c79d6728a75528b7fa77035b089b456a953b8e3f (patch) | |
tree | 5961beab058fd22f4ae004e9d1e0cc93a7069e69 | |
parent | 07b948fe60789064d7c784d47b8fe798a9a4d2b9 (diff) | |
download | ffmpeg-c79d6728a75528b7fa77035b089b456a953b8e3f.tar.gz |
avfilter/vf_v360: add cubemap 1x6 layout
-rw-r--r-- | doc/filters.texi | 3 | ||||
-rw-r--r-- | libavfilter/vf_v360.c | 121 |
2 files changed, 123 insertions, 1 deletions
diff --git a/doc/filters.texi b/doc/filters.texi index 2271749e49..4a222796c7 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -17932,7 +17932,8 @@ Equirectangular projection. @item c3x2 @item c6x1 -Cubemap with 3x2/6x1 layout. +@item c1x6 +Cubemap with 3x2/6x1/1x6 layout. Format specific options: diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c index 9b7f0c109e..78e843c0c1 100644 --- a/libavfilter/vf_v360.c +++ b/libavfilter/vf_v360.c @@ -49,6 +49,7 @@ enum Projections { FLAT, DUAL_FISHEYE, FACEBOOK, + CUBEMAP_1_6, NB_PROJECTIONS, }; @@ -139,6 +140,7 @@ static const AVOption v360_options[] = { { "eac", "equi-angular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIANGULAR}, 0, 0, FLAGS, "in" }, { "dfisheye", "dual fisheye", 0, AV_OPT_TYPE_CONST, {.i64=DUAL_FISHEYE}, 0, 0, FLAGS, "in" }, { "fb", "facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=FACEBOOK}, 0, 0, FLAGS, "in" }, + { "c1x6", "cubemap1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "in" }, { "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" }, { "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" }, { "c3x2", "cubemap3x2", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2}, 0, 0, FLAGS, "out" }, @@ -146,6 +148,7 @@ static const AVOption v360_options[] = { { "eac", "equi-angular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIANGULAR}, 0, 0, FLAGS, "out" }, { "flat", "regular video", 0, AV_OPT_TYPE_CONST, {.i64=FLAT}, 0, 0, FLAGS, "out" }, { "fb", "facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=FACEBOOK}, 0, 0, FLAGS, "out" }, + { "c1x6", "cubemap1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "out" }, { "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" }, { "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" }, { "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" }, @@ -1165,6 +1168,34 @@ static void xyz_to_cube3x2(const V360Context *s, } /** + * Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format. + * + * @param s filter context + * @param i horizontal position on frame [0, height) + * @param j vertical position on frame [0, width) + * @param width frame width + * @param height frame height + * @param vec coordinates on sphere + */ +static void cube1x6_to_xyz(const V360Context *s, + int i, int j, int width, int height, + float *vec) +{ + const float ew = width; + const float eh = height / 6.f; + + const int face = floorf(j / eh); + + const int v_shift = ceilf(eh * face); + const int ehi = ceilf(eh * (face + 1)) - v_shift; + + const float uf = 2.f * i / ew - 1.f; + const float vf = 2.f * (j - v_shift) / ehi - 1.f; + + cube_to_xyz(s, uf, vf, face, vec); +} + +/** * Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format. * * @param s filter context @@ -1193,6 +1224,84 @@ static void cube6x1_to_xyz(const V360Context *s, } /** + * Calculate frame position in cubemap1x6 format for corresponding 3D coordinates on sphere. + * + * @param s filter context + * @param vec coordinates on sphere + * @param width frame width + * @param height frame height + * @param us horizontal coordinates for interpolation window + * @param vs vertical coordinates for interpolation window + * @param du horizontal relative coordinate + * @param dv vertical relative coordinate + */ +static void xyz_to_cube1x6(const V360Context *s, + const float *vec, int width, int height, + uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv) +{ + const float eh = height / 6.f; + const int ewi = width; + float uf, vf; + int ui, vi; + int ehi; + int i, j; + int direction, face; + + xyz_to_cube(s, vec, &uf, &vf, &direction); + + uf *= (1.f - s->in_pad); + vf *= (1.f - s->in_pad); + + face = s->in_cubemap_face_order[direction]; + ehi = ceilf(eh * (face + 1)) - ceilf(eh * face); + + uf = 0.5f * ewi * (uf + 1.f); + vf = 0.5f * ehi * (vf + 1.f); + + ui = floorf(uf); + vi = floorf(vf); + + *du = uf - ui; + *dv = vf - vi; + + for (i = -1; i < 3; i++) { + for (j = -1; j < 3; j++) { + int new_ui = ui + j; + int new_vi = vi + i; + int v_shift; + int new_ehi; + + if (new_ui >= 0 && new_ui < ewi && new_vi >= 0 && new_vi < ehi) { + face = s->in_cubemap_face_order[direction]; + + v_shift = ceilf(eh * face); + } else { + uf = 2.f * new_ui / ewi - 1.f; + vf = 2.f * new_vi / ehi - 1.f; + + uf /= (1.f - s->in_pad); + vf /= (1.f - s->in_pad); + + process_cube_coordinates(s, uf, vf, direction, &uf, &vf, &face); + + uf *= (1.f - s->in_pad); + vf *= (1.f - s->in_pad); + + v_shift = ceilf(eh * face); + new_ehi = ceilf(eh * (face + 1)) - v_shift; + + new_ui = av_clip(roundf(0.5f * ewi * (uf + 1.f)), 0, ewi - 1); + new_vi = av_clip(roundf(0.5f * new_ehi * (vf + 1.f)), 0, new_ehi - 1); + } + + + us[i + 1][j + 1] = new_ui; + vs[i + 1][j + 1] = v_shift + new_vi; + } + } +} + +/** * Calculate frame position in cubemap6x1 format for corresponding 3D coordinates on sphere. * * @param s filter context @@ -1918,6 +2027,12 @@ static int config_output(AVFilterLink *outlink) wf = inlink->w / 3.f * 4.f; hf = inlink->h; break; + case CUBEMAP_1_6: + in_transform = xyz_to_cube1x6; + err = prepare_cube_in(ctx); + wf = inlink->w * 4.f; + hf = inlink->h / 3.f; + break; case CUBEMAP_6_1: in_transform = xyz_to_cube6x1; err = prepare_cube_in(ctx); @@ -1967,6 +2082,12 @@ static int config_output(AVFilterLink *outlink) w = roundf(wf / 4.f * 3.f); h = roundf(hf); break; + case CUBEMAP_1_6: + out_transform = cube1x6_to_xyz; + err = prepare_cube_out(ctx); + w = roundf(wf / 4.f); + h = roundf(hf * 3.f); + break; case CUBEMAP_6_1: out_transform = cube6x1_to_xyz; err = prepare_cube_out(ctx); |