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authorPaul B Mahol <onemda@gmail.com>2019-08-31 14:52:32 +0200
committerPaul B Mahol <onemda@gmail.com>2019-08-31 14:52:32 +0200
commitc79d6728a75528b7fa77035b089b456a953b8e3f (patch)
tree5961beab058fd22f4ae004e9d1e0cc93a7069e69
parent07b948fe60789064d7c784d47b8fe798a9a4d2b9 (diff)
downloadffmpeg-c79d6728a75528b7fa77035b089b456a953b8e3f.tar.gz
avfilter/vf_v360: add cubemap 1x6 layout
-rw-r--r--doc/filters.texi3
-rw-r--r--libavfilter/vf_v360.c121
2 files changed, 123 insertions, 1 deletions
diff --git a/doc/filters.texi b/doc/filters.texi
index 2271749e49..4a222796c7 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -17932,7 +17932,8 @@ Equirectangular projection.
@item c3x2
@item c6x1
-Cubemap with 3x2/6x1 layout.
+@item c1x6
+Cubemap with 3x2/6x1/1x6 layout.
Format specific options:
diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c
index 9b7f0c109e..78e843c0c1 100644
--- a/libavfilter/vf_v360.c
+++ b/libavfilter/vf_v360.c
@@ -49,6 +49,7 @@ enum Projections {
FLAT,
DUAL_FISHEYE,
FACEBOOK,
+ CUBEMAP_1_6,
NB_PROJECTIONS,
};
@@ -139,6 +140,7 @@ static const AVOption v360_options[] = {
{ "eac", "equi-angular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIANGULAR}, 0, 0, FLAGS, "in" },
{ "dfisheye", "dual fisheye", 0, AV_OPT_TYPE_CONST, {.i64=DUAL_FISHEYE}, 0, 0, FLAGS, "in" },
{ "fb", "facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=FACEBOOK}, 0, 0, FLAGS, "in" },
+ { "c1x6", "cubemap1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "in" },
{ "output", "set output projection", OFFSET(out), AV_OPT_TYPE_INT, {.i64=CUBEMAP_3_2}, 0, NB_PROJECTIONS-1, FLAGS, "out" },
{ "e", "equirectangular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIRECTANGULAR}, 0, 0, FLAGS, "out" },
{ "c3x2", "cubemap3x2", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_3_2}, 0, 0, FLAGS, "out" },
@@ -146,6 +148,7 @@ static const AVOption v360_options[] = {
{ "eac", "equi-angular", 0, AV_OPT_TYPE_CONST, {.i64=EQUIANGULAR}, 0, 0, FLAGS, "out" },
{ "flat", "regular video", 0, AV_OPT_TYPE_CONST, {.i64=FLAT}, 0, 0, FLAGS, "out" },
{ "fb", "facebook's 360 format", 0, AV_OPT_TYPE_CONST, {.i64=FACEBOOK}, 0, 0, FLAGS, "out" },
+ { "c1x6", "cubemap1x6", 0, AV_OPT_TYPE_CONST, {.i64=CUBEMAP_1_6}, 0, 0, FLAGS, "out" },
{ "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" },
{ "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
{ "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
@@ -1165,6 +1168,34 @@ static void xyz_to_cube3x2(const V360Context *s,
}
/**
+ * Calculate 3D coordinates on sphere for corresponding frame position in cubemap1x6 format.
+ *
+ * @param s filter context
+ * @param i horizontal position on frame [0, height)
+ * @param j vertical position on frame [0, width)
+ * @param width frame width
+ * @param height frame height
+ * @param vec coordinates on sphere
+ */
+static void cube1x6_to_xyz(const V360Context *s,
+ int i, int j, int width, int height,
+ float *vec)
+{
+ const float ew = width;
+ const float eh = height / 6.f;
+
+ const int face = floorf(j / eh);
+
+ const int v_shift = ceilf(eh * face);
+ const int ehi = ceilf(eh * (face + 1)) - v_shift;
+
+ const float uf = 2.f * i / ew - 1.f;
+ const float vf = 2.f * (j - v_shift) / ehi - 1.f;
+
+ cube_to_xyz(s, uf, vf, face, vec);
+}
+
+/**
* Calculate 3D coordinates on sphere for corresponding frame position in cubemap6x1 format.
*
* @param s filter context
@@ -1193,6 +1224,84 @@ static void cube6x1_to_xyz(const V360Context *s,
}
/**
+ * Calculate frame position in cubemap1x6 format for corresponding 3D coordinates on sphere.
+ *
+ * @param s filter context
+ * @param vec coordinates on sphere
+ * @param width frame width
+ * @param height frame height
+ * @param us horizontal coordinates for interpolation window
+ * @param vs vertical coordinates for interpolation window
+ * @param du horizontal relative coordinate
+ * @param dv vertical relative coordinate
+ */
+static void xyz_to_cube1x6(const V360Context *s,
+ const float *vec, int width, int height,
+ uint16_t us[4][4], uint16_t vs[4][4], float *du, float *dv)
+{
+ const float eh = height / 6.f;
+ const int ewi = width;
+ float uf, vf;
+ int ui, vi;
+ int ehi;
+ int i, j;
+ int direction, face;
+
+ xyz_to_cube(s, vec, &uf, &vf, &direction);
+
+ uf *= (1.f - s->in_pad);
+ vf *= (1.f - s->in_pad);
+
+ face = s->in_cubemap_face_order[direction];
+ ehi = ceilf(eh * (face + 1)) - ceilf(eh * face);
+
+ uf = 0.5f * ewi * (uf + 1.f);
+ vf = 0.5f * ehi * (vf + 1.f);
+
+ ui = floorf(uf);
+ vi = floorf(vf);
+
+ *du = uf - ui;
+ *dv = vf - vi;
+
+ for (i = -1; i < 3; i++) {
+ for (j = -1; j < 3; j++) {
+ int new_ui = ui + j;
+ int new_vi = vi + i;
+ int v_shift;
+ int new_ehi;
+
+ if (new_ui >= 0 && new_ui < ewi && new_vi >= 0 && new_vi < ehi) {
+ face = s->in_cubemap_face_order[direction];
+
+ v_shift = ceilf(eh * face);
+ } else {
+ uf = 2.f * new_ui / ewi - 1.f;
+ vf = 2.f * new_vi / ehi - 1.f;
+
+ uf /= (1.f - s->in_pad);
+ vf /= (1.f - s->in_pad);
+
+ process_cube_coordinates(s, uf, vf, direction, &uf, &vf, &face);
+
+ uf *= (1.f - s->in_pad);
+ vf *= (1.f - s->in_pad);
+
+ v_shift = ceilf(eh * face);
+ new_ehi = ceilf(eh * (face + 1)) - v_shift;
+
+ new_ui = av_clip(roundf(0.5f * ewi * (uf + 1.f)), 0, ewi - 1);
+ new_vi = av_clip(roundf(0.5f * new_ehi * (vf + 1.f)), 0, new_ehi - 1);
+ }
+
+
+ us[i + 1][j + 1] = new_ui;
+ vs[i + 1][j + 1] = v_shift + new_vi;
+ }
+ }
+}
+
+/**
* Calculate frame position in cubemap6x1 format for corresponding 3D coordinates on sphere.
*
* @param s filter context
@@ -1918,6 +2027,12 @@ static int config_output(AVFilterLink *outlink)
wf = inlink->w / 3.f * 4.f;
hf = inlink->h;
break;
+ case CUBEMAP_1_6:
+ in_transform = xyz_to_cube1x6;
+ err = prepare_cube_in(ctx);
+ wf = inlink->w * 4.f;
+ hf = inlink->h / 3.f;
+ break;
case CUBEMAP_6_1:
in_transform = xyz_to_cube6x1;
err = prepare_cube_in(ctx);
@@ -1967,6 +2082,12 @@ static int config_output(AVFilterLink *outlink)
w = roundf(wf / 4.f * 3.f);
h = roundf(hf);
break;
+ case CUBEMAP_1_6:
+ out_transform = cube1x6_to_xyz;
+ err = prepare_cube_out(ctx);
+ w = roundf(wf / 4.f);
+ h = roundf(hf * 3.f);
+ break;
case CUBEMAP_6_1:
out_transform = cube6x1_to_xyz;
err = prepare_cube_out(ctx);