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authorDiego Biurrun <diego@biurrun.de>2009-12-30 14:51:46 +0000
committerDiego Biurrun <diego@biurrun.de>2009-12-30 14:51:46 +0000
commit2a992f467a45fc129a01284ecf837559c4107d44 (patch)
treee3032de527a32c9ed8eec622cd3dced9ced03181
parent1436f3170944449348daa7d1f9fc57f44aa76c40 (diff)
downloadffmpeg-2a992f467a45fc129a01284ecf837559c4107d44.tar.gz
cosmetics: Move MPEG-4 decoding functions around to avoid forward declarations.
Originally committed as revision 20979 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r--libavcodec/h263.c1151
1 files changed, 572 insertions, 579 deletions
diff --git a/libavcodec/h263.c b/libavcodec/h263.c
index 158b737429..dfbcfc638e 100644
--- a/libavcodec/h263.c
+++ b/libavcodec/h263.c
@@ -56,13 +56,6 @@
#define H263_MBTYPE_B_VLC_BITS 6
#define CBPC_B_VLC_BITS 3
-static inline int mpeg4_decode_dc(MpegEncContext * s, int n, int *dir_ptr);
-static inline int mpeg4_decode_block(MpegEncContext * s, DCTELEM * block,
- int n, int coded, int intra, int rvlc);
-
-static void mpeg4_decode_sprite_trajectory(MpegEncContext * s, GetBitContext *gb);
-static inline int ff_mpeg4_pred_dc(MpegEncContext * s, int n, int level, int *dir_ptr, int encoding);
-
#if CONFIG_ENCODERS
static void mpeg4_encode_visual_object_header(MpegEncContext *s);
static void mpeg4_encode_vol_header(MpegEncContext *s, int vo_number,
@@ -872,6 +865,85 @@ static inline void mpeg4_encode_blocks(MpegEncContext * s, DCTELEM block[6][64],
}
}
+/**
+ * predicts the dc.
+ * encoding quantized level -> quantized diff
+ * decoding quantized diff -> quantized level
+ * @param n block index (0-3 are luma, 4-5 are chroma)
+ * @param dir_ptr pointer to an integer where the prediction direction will be stored
+ */
+static inline int ff_mpeg4_pred_dc(MpegEncContext * s, int n, int level, int *dir_ptr, int encoding)
+{
+ int a, b, c, wrap, pred, scale, ret;
+ int16_t *dc_val;
+
+ /* find prediction */
+ if (n < 4) {
+ scale = s->y_dc_scale;
+ } else {
+ scale = s->c_dc_scale;
+ }
+ if(IS_3IV1)
+ scale= 8;
+
+ wrap= s->block_wrap[n];
+ dc_val = s->dc_val[0] + s->block_index[n];
+
+ /* B C
+ * A X
+ */
+ a = dc_val[ - 1];
+ b = dc_val[ - 1 - wrap];
+ c = dc_val[ - wrap];
+
+ /* outside slice handling (we can't do that by memset as we need the dc for error resilience) */
+ if(s->first_slice_line && n!=3){
+ if(n!=2) b=c= 1024;
+ if(n!=1 && s->mb_x == s->resync_mb_x) b=a= 1024;
+ }
+ if(s->mb_x == s->resync_mb_x && s->mb_y == s->resync_mb_y+1){
+ if(n==0 || n==4 || n==5)
+ b=1024;
+ }
+
+ if (abs(a - b) < abs(b - c)) {
+ pred = c;
+ *dir_ptr = 1; /* top */
+ } else {
+ pred = a;
+ *dir_ptr = 0; /* left */
+ }
+ /* we assume pred is positive */
+ pred = FASTDIV((pred + (scale >> 1)), scale);
+
+ if(encoding){
+ ret = level - pred;
+ }else{
+ level += pred;
+ ret= level;
+ if(s->error_recognition>=3){
+ if(level<0){
+ av_log(s->avctx, AV_LOG_ERROR, "dc<0 at %dx%d\n", s->mb_x, s->mb_y);
+ return -1;
+ }
+ if(level*scale > 2048 + scale){
+ av_log(s->avctx, AV_LOG_ERROR, "dc overflow at %dx%d\n", s->mb_x, s->mb_y);
+ return -1;
+ }
+ }
+ }
+ level *=scale;
+ if(level&(~2047)){
+ if(level<0)
+ level=0;
+ else if(!(s->workaround_bugs&FF_BUG_DC_CLIP))
+ level=2047;
+ }
+ dc_val[0]= level;
+
+ return ret;
+}
+
static const int dquant_code[5]= {1,0,9,2,3};
void mpeg4_encode_mb(MpegEncContext * s,
@@ -2475,85 +2547,6 @@ void mpeg4_encode_picture_header(MpegEncContext * s, int picture_number)
#endif //CONFIG_ENCODERS
/**
- * predicts the dc.
- * encoding quantized level -> quantized diff
- * decoding quantized diff -> quantized level
- * @param n block index (0-3 are luma, 4-5 are chroma)
- * @param dir_ptr pointer to an integer where the prediction direction will be stored
- */
-static inline int ff_mpeg4_pred_dc(MpegEncContext * s, int n, int level, int *dir_ptr, int encoding)
-{
- int a, b, c, wrap, pred, scale, ret;
- int16_t *dc_val;
-
- /* find prediction */
- if (n < 4) {
- scale = s->y_dc_scale;
- } else {
- scale = s->c_dc_scale;
- }
- if(IS_3IV1)
- scale= 8;
-
- wrap= s->block_wrap[n];
- dc_val = s->dc_val[0] + s->block_index[n];
-
- /* B C
- * A X
- */
- a = dc_val[ - 1];
- b = dc_val[ - 1 - wrap];
- c = dc_val[ - wrap];
-
- /* outside slice handling (we can't do that by memset as we need the dc for error resilience) */
- if(s->first_slice_line && n!=3){
- if(n!=2) b=c= 1024;
- if(n!=1 && s->mb_x == s->resync_mb_x) b=a= 1024;
- }
- if(s->mb_x == s->resync_mb_x && s->mb_y == s->resync_mb_y+1){
- if(n==0 || n==4 || n==5)
- b=1024;
- }
-
- if (abs(a - b) < abs(b - c)) {
- pred = c;
- *dir_ptr = 1; /* top */
- } else {
- pred = a;
- *dir_ptr = 0; /* left */
- }
- /* we assume pred is positive */
- pred = FASTDIV((pred + (scale >> 1)), scale);
-
- if(encoding){
- ret = level - pred;
- }else{
- level += pred;
- ret= level;
- if(s->error_recognition>=3){
- if(level<0){
- av_log(s->avctx, AV_LOG_ERROR, "dc<0 at %dx%d\n", s->mb_x, s->mb_y);
- return -1;
- }
- if(level*scale > 2048 + scale){
- av_log(s->avctx, AV_LOG_ERROR, "dc overflow at %dx%d\n", s->mb_x, s->mb_y);
- return -1;
- }
- }
- }
- level *=scale;
- if(level&(~2047)){
- if(level<0)
- level=0;
- else if(!(s->workaround_bugs&FF_BUG_DC_CLIP))
- level=2047;
- }
- dc_val[0]= level;
-
- return ret;
-}
-
-/**
* predicts the ac.
* @param n block index (0-3 are luma, 4-5 are chroma)
* @param dir the ac prediction direction
@@ -3126,6 +3119,196 @@ static inline int mpeg4_is_resync(MpegEncContext *s){
return 0;
}
+static void mpeg4_decode_sprite_trajectory(MpegEncContext * s, GetBitContext *gb)
+{
+ int i;
+ int a= 2<<s->sprite_warping_accuracy;
+ int rho= 3-s->sprite_warping_accuracy;
+ int r=16/a;
+ const int vop_ref[4][2]= {{0,0}, {s->width,0}, {0, s->height}, {s->width, s->height}}; // only true for rectangle shapes
+ int d[4][2]={{0,0}, {0,0}, {0,0}, {0,0}};
+ int sprite_ref[4][2];
+ int virtual_ref[2][2];
+ int w2, h2, w3, h3;
+ int alpha=0, beta=0;
+ int w= s->width;
+ int h= s->height;
+ int min_ab;
+
+ for(i=0; i<s->num_sprite_warping_points; i++){
+ int length;
+ int x=0, y=0;
+
+ length= get_vlc2(gb, sprite_trajectory.table, SPRITE_TRAJ_VLC_BITS, 3);
+ if(length){
+ x= get_xbits(gb, length);
+ }
+ if(!(s->divx_version==500 && s->divx_build==413)) skip_bits1(gb); /* marker bit */
+
+ length= get_vlc2(gb, sprite_trajectory.table, SPRITE_TRAJ_VLC_BITS, 3);
+ if(length){
+ y=get_xbits(gb, length);
+ }
+ skip_bits1(gb); /* marker bit */
+ s->sprite_traj[i][0]= d[i][0]= x;
+ s->sprite_traj[i][1]= d[i][1]= y;
+ }
+ for(; i<4; i++)
+ s->sprite_traj[i][0]= s->sprite_traj[i][1]= 0;
+
+ while((1<<alpha)<w) alpha++;
+ while((1<<beta )<h) beta++; // there seems to be a typo in the mpeg4 std for the definition of w' and h'
+ w2= 1<<alpha;
+ h2= 1<<beta;
+
+// Note, the 4th point isn't used for GMC
+ if(s->divx_version==500 && s->divx_build==413){
+ sprite_ref[0][0]= a*vop_ref[0][0] + d[0][0];
+ sprite_ref[0][1]= a*vop_ref[0][1] + d[0][1];
+ sprite_ref[1][0]= a*vop_ref[1][0] + d[0][0] + d[1][0];
+ sprite_ref[1][1]= a*vop_ref[1][1] + d[0][1] + d[1][1];
+ sprite_ref[2][0]= a*vop_ref[2][0] + d[0][0] + d[2][0];
+ sprite_ref[2][1]= a*vop_ref[2][1] + d[0][1] + d[2][1];
+ } else {
+ sprite_ref[0][0]= (a>>1)*(2*vop_ref[0][0] + d[0][0]);
+ sprite_ref[0][1]= (a>>1)*(2*vop_ref[0][1] + d[0][1]);
+ sprite_ref[1][0]= (a>>1)*(2*vop_ref[1][0] + d[0][0] + d[1][0]);
+ sprite_ref[1][1]= (a>>1)*(2*vop_ref[1][1] + d[0][1] + d[1][1]);
+ sprite_ref[2][0]= (a>>1)*(2*vop_ref[2][0] + d[0][0] + d[2][0]);
+ sprite_ref[2][1]= (a>>1)*(2*vop_ref[2][1] + d[0][1] + d[2][1]);
+ }
+/* sprite_ref[3][0]= (a>>1)*(2*vop_ref[3][0] + d[0][0] + d[1][0] + d[2][0] + d[3][0]);
+ sprite_ref[3][1]= (a>>1)*(2*vop_ref[3][1] + d[0][1] + d[1][1] + d[2][1] + d[3][1]); */
+
+// this is mostly identical to the mpeg4 std (and is totally unreadable because of that ...)
+// perhaps it should be reordered to be more readable ...
+// the idea behind this virtual_ref mess is to be able to use shifts later per pixel instead of divides
+// so the distance between points is converted from w&h based to w2&h2 based which are of the 2^x form
+ virtual_ref[0][0]= 16*(vop_ref[0][0] + w2)
+ + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + w2*(r*sprite_ref[1][0] - 16*vop_ref[1][0])),w);
+ virtual_ref[0][1]= 16*vop_ref[0][1]
+ + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + w2*(r*sprite_ref[1][1] - 16*vop_ref[1][1])),w);
+ virtual_ref[1][0]= 16*vop_ref[0][0]
+ + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + h2*(r*sprite_ref[2][0] - 16*vop_ref[2][0])),h);
+ virtual_ref[1][1]= 16*(vop_ref[0][1] + h2)
+ + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + h2*(r*sprite_ref[2][1] - 16*vop_ref[2][1])),h);
+
+ switch(s->num_sprite_warping_points)
+ {
+ case 0:
+ s->sprite_offset[0][0]= 0;
+ s->sprite_offset[0][1]= 0;
+ s->sprite_offset[1][0]= 0;
+ s->sprite_offset[1][1]= 0;
+ s->sprite_delta[0][0]= a;
+ s->sprite_delta[0][1]= 0;
+ s->sprite_delta[1][0]= 0;
+ s->sprite_delta[1][1]= a;
+ s->sprite_shift[0]= 0;
+ s->sprite_shift[1]= 0;
+ break;
+ case 1: //GMC only
+ s->sprite_offset[0][0]= sprite_ref[0][0] - a*vop_ref[0][0];
+ s->sprite_offset[0][1]= sprite_ref[0][1] - a*vop_ref[0][1];
+ s->sprite_offset[1][0]= ((sprite_ref[0][0]>>1)|(sprite_ref[0][0]&1)) - a*(vop_ref[0][0]/2);
+ s->sprite_offset[1][1]= ((sprite_ref[0][1]>>1)|(sprite_ref[0][1]&1)) - a*(vop_ref[0][1]/2);
+ s->sprite_delta[0][0]= a;
+ s->sprite_delta[0][1]= 0;
+ s->sprite_delta[1][0]= 0;
+ s->sprite_delta[1][1]= a;
+ s->sprite_shift[0]= 0;
+ s->sprite_shift[1]= 0;
+ break;
+ case 2:
+ s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+rho))
+ + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][0])
+ + ( r*sprite_ref[0][1] - virtual_ref[0][1])*(-vop_ref[0][1])
+ + (1<<(alpha+rho-1));
+ s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+rho))
+ + (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-vop_ref[0][0])
+ + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][1])
+ + (1<<(alpha+rho-1));
+ s->sprite_offset[1][0]= ( (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][0] + 1)
+ +( r*sprite_ref[0][1] - virtual_ref[0][1])*(-2*vop_ref[0][1] + 1)
+ +2*w2*r*sprite_ref[0][0]
+ - 16*w2
+ + (1<<(alpha+rho+1)));
+ s->sprite_offset[1][1]= ( (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-2*vop_ref[0][0] + 1)
+ +(-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][1] + 1)
+ +2*w2*r*sprite_ref[0][1]
+ - 16*w2
+ + (1<<(alpha+rho+1)));
+ s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
+ s->sprite_delta[0][1]= (+r*sprite_ref[0][1] - virtual_ref[0][1]);
+ s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1]);
+ s->sprite_delta[1][1]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
+
+ s->sprite_shift[0]= alpha+rho;
+ s->sprite_shift[1]= alpha+rho+2;
+ break;
+ case 3:
+ min_ab= FFMIN(alpha, beta);
+ w3= w2>>min_ab;
+ h3= h2>>min_ab;
+ s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+beta+rho-min_ab))
+ + (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-vop_ref[0][0])
+ + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-vop_ref[0][1])
+ + (1<<(alpha+beta+rho-min_ab-1));
+ s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+beta+rho-min_ab))
+ + (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-vop_ref[0][0])
+ + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-vop_ref[0][1])
+ + (1<<(alpha+beta+rho-min_ab-1));
+ s->sprite_offset[1][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-2*vop_ref[0][0] + 1)
+ + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-2*vop_ref[0][1] + 1)
+ + 2*w2*h3*r*sprite_ref[0][0]
+ - 16*w2*h3
+ + (1<<(alpha+beta+rho-min_ab+1));
+ s->sprite_offset[1][1]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-2*vop_ref[0][0] + 1)
+ + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-2*vop_ref[0][1] + 1)
+ + 2*w2*h3*r*sprite_ref[0][1]
+ - 16*w2*h3
+ + (1<<(alpha+beta+rho-min_ab+1));
+ s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3;
+ s->sprite_delta[0][1]= (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3;
+ s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3;
+ s->sprite_delta[1][1]= (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3;
+
+ s->sprite_shift[0]= alpha + beta + rho - min_ab;
+ s->sprite_shift[1]= alpha + beta + rho - min_ab + 2;
+ break;
+ }
+ /* try to simplify the situation */
+ if( s->sprite_delta[0][0] == a<<s->sprite_shift[0]
+ && s->sprite_delta[0][1] == 0
+ && s->sprite_delta[1][0] == 0
+ && s->sprite_delta[1][1] == a<<s->sprite_shift[0])
+ {
+ s->sprite_offset[0][0]>>=s->sprite_shift[0];
+ s->sprite_offset[0][1]>>=s->sprite_shift[0];
+ s->sprite_offset[1][0]>>=s->sprite_shift[1];
+ s->sprite_offset[1][1]>>=s->sprite_shift[1];
+ s->sprite_delta[0][0]= a;
+ s->sprite_delta[0][1]= 0;
+ s->sprite_delta[1][0]= 0;
+ s->sprite_delta[1][1]= a;
+ s->sprite_shift[0]= 0;
+ s->sprite_shift[1]= 0;
+ s->real_sprite_warping_points=1;
+ }
+ else{
+ int shift_y= 16 - s->sprite_shift[0];
+ int shift_c= 16 - s->sprite_shift[1];
+ for(i=0; i<2; i++){
+ s->sprite_offset[0][i]<<= shift_y;
+ s->sprite_offset[1][i]<<= shift_c;
+ s->sprite_delta[0][i]<<= shift_y;
+ s->sprite_delta[1][i]<<= shift_y;
+ s->sprite_shift[i]= 16;
+ }
+ s->real_sprite_warping_points= s->num_sprite_warping_points;
+ }
+}
+
/**
* decodes the next video packet.
* @return <0 if something went wrong
@@ -3399,6 +3582,53 @@ static inline int get_amv(MpegEncContext *s, int n){
}
/**
+ * decodes the dc value.
+ * @param n block index (0-3 are luma, 4-5 are chroma)
+ * @param dir_ptr the prediction direction will be stored here
+ * @return the quantized dc
+ */
+static inline int mpeg4_decode_dc(MpegEncContext * s, int n, int *dir_ptr)
+{
+ int level, code;
+
+ if (n < 4)
+ code = get_vlc2(&s->gb, dc_lum.table, DC_VLC_BITS, 1);
+ else
+ code = get_vlc2(&s->gb, dc_chrom.table, DC_VLC_BITS, 1);
+ if (code < 0 || code > 9 /* && s->nbit<9 */){
+ av_log(s->avctx, AV_LOG_ERROR, "illegal dc vlc\n");
+ return -1;
+ }
+ if (code == 0) {
+ level = 0;
+ } else {
+ if(IS_3IV1){
+ if(code==1)
+ level= 2*get_bits1(&s->gb)-1;
+ else{
+ if(get_bits1(&s->gb))
+ level = get_bits(&s->gb, code-1) + (1<<(code-1));
+ else
+ level = -get_bits(&s->gb, code-1) - (1<<(code-1));
+ }
+ }else{
+ level = get_xbits(&s->gb, code);
+ }
+
+ if (code > 8){
+ if(get_bits1(&s->gb)==0){ /* marker */
+ if(s->error_recognition>=2){
+ av_log(s->avctx, AV_LOG_ERROR, "dc marker bit missing\n");
+ return -1;
+ }
+ }
+ }
+ }
+
+ return ff_mpeg4_pred_dc(s, n, level, dir_ptr, 0);
+}
+
+/**
* decodes first partition.
* @return number of MBs decoded or <0 if an error occurred
*/
@@ -3704,6 +3934,262 @@ int ff_mpeg4_decode_partitions(MpegEncContext *s)
}
/**
+ * decodes a block.
+ * @return <0 if an error occurred
+ */
+static inline int mpeg4_decode_block(MpegEncContext * s, DCTELEM * block,
+ int n, int coded, int intra, int rvlc)
+{
+ int level, i, last, run;
+ int dc_pred_dir;
+ RLTable * rl;
+ RL_VLC_ELEM * rl_vlc;
+ const uint8_t * scan_table;
+ int qmul, qadd;
+
+ //Note intra & rvlc should be optimized away if this is inlined
+
+ if(intra) {
+ if(s->use_intra_dc_vlc){
+ /* DC coef */
+ if(s->partitioned_frame){
+ level = s->dc_val[0][ s->block_index[n] ];
+ if(n<4) level= FASTDIV((level + (s->y_dc_scale>>1)), s->y_dc_scale);
+ else level= FASTDIV((level + (s->c_dc_scale>>1)), s->c_dc_scale);
+ dc_pred_dir= (s->pred_dir_table[s->mb_x + s->mb_y*s->mb_stride]<<n)&32;
+ }else{
+ level = mpeg4_decode_dc(s, n, &dc_pred_dir);
+ if (level < 0)
+ return -1;
+ }
+ block[0] = level;
+ i = 0;
+ }else{
+ i = -1;
+ ff_mpeg4_pred_dc(s, n, 0, &dc_pred_dir, 0);
+ }
+ if (!coded)
+ goto not_coded;
+
+ if(rvlc){
+ rl = &rvlc_rl_intra;
+ rl_vlc = rvlc_rl_intra.rl_vlc[0];
+ }else{
+ rl = &rl_intra;
+ rl_vlc = rl_intra.rl_vlc[0];
+ }
+ if (s->ac_pred) {
+ if (dc_pred_dir == 0)
+ scan_table = s->intra_v_scantable.permutated; /* left */
+ else
+ scan_table = s->intra_h_scantable.permutated; /* top */
+ } else {
+ scan_table = s->intra_scantable.permutated;
+ }
+ qmul=1;
+ qadd=0;
+ } else {
+ i = -1;
+ if (!coded) {
+ s->block_last_index[n] = i;
+ return 0;
+ }
+ if(rvlc) rl = &rvlc_rl_inter;
+ else rl = &rl_inter;
+
+ scan_table = s->intra_scantable.permutated;
+
+ if(s->mpeg_quant){
+ qmul=1;
+ qadd=0;
+ if(rvlc){
+ rl_vlc = rvlc_rl_inter.rl_vlc[0];
+ }else{
+ rl_vlc = rl_inter.rl_vlc[0];
+ }
+ }else{
+ qmul = s->qscale << 1;
+ qadd = (s->qscale - 1) | 1;
+ if(rvlc){
+ rl_vlc = rvlc_rl_inter.rl_vlc[s->qscale];
+ }else{
+ rl_vlc = rl_inter.rl_vlc[s->qscale];
+ }
+ }
+ }
+ {
+ OPEN_READER(re, &s->gb);
+ for(;;) {
+ UPDATE_CACHE(re, &s->gb);
+ GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 0);
+ if (level==0) {
+ /* escape */
+ if(rvlc){
+ if(SHOW_UBITS(re, &s->gb, 1)==0){
+ av_log(s->avctx, AV_LOG_ERROR, "1. marker bit missing in rvlc esc\n");
+ return -1;
+ }; SKIP_CACHE(re, &s->gb, 1);
+
+ last= SHOW_UBITS(re, &s->gb, 1); SKIP_CACHE(re, &s->gb, 1);
+ run= SHOW_UBITS(re, &s->gb, 6); LAST_SKIP_CACHE(re, &s->gb, 6);
+ SKIP_COUNTER(re, &s->gb, 1+1+6);
+ UPDATE_CACHE(re, &s->gb);
+
+ if(SHOW_UBITS(re, &s->gb, 1)==0){
+ av_log(s->avctx, AV_LOG_ERROR, "2. marker bit missing in rvlc esc\n");
+ return -1;
+ }; SKIP_CACHE(re, &s->gb, 1);
+
+ level= SHOW_UBITS(re, &s->gb, 11); SKIP_CACHE(re, &s->gb, 11);
+
+ if(SHOW_UBITS(re, &s->gb, 5)!=0x10){
+ av_log(s->avctx, AV_LOG_ERROR, "reverse esc missing\n");
+ return -1;
+ }; SKIP_CACHE(re, &s->gb, 5);
+
+ level= level * qmul + qadd;
+ level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1); LAST_SKIP_CACHE(re, &s->gb, 1);
+ SKIP_COUNTER(re, &s->gb, 1+11+5+1);
+
+ i+= run + 1;
+ if(last) i+=192;
+ }else{
+ int cache;
+ cache= GET_CACHE(re, &s->gb);
+
+ if(IS_3IV1)
+ cache ^= 0xC0000000;
+
+ if (cache&0x80000000) {
+ if (cache&0x40000000) {
+ /* third escape */
+ SKIP_CACHE(re, &s->gb, 2);
+ last= SHOW_UBITS(re, &s->gb, 1); SKIP_CACHE(re, &s->gb, 1);
+ run= SHOW_UBITS(re, &s->gb, 6); LAST_SKIP_CACHE(re, &s->gb, 6);
+ SKIP_COUNTER(re, &s->gb, 2+1+6);
+ UPDATE_CACHE(re, &s->gb);
+
+ if(IS_3IV1){
+ level= SHOW_SBITS(re, &s->gb, 12); LAST_SKIP_BITS(re, &s->gb, 12);
+ }else{
+ if(SHOW_UBITS(re, &s->gb, 1)==0){
+ av_log(s->avctx, AV_LOG_ERROR, "1. marker bit missing in 3. esc\n");
+ return -1;
+ }; SKIP_CACHE(re, &s->gb, 1);
+
+ level= SHOW_SBITS(re, &s->gb, 12); SKIP_CACHE(re, &s->gb, 12);
+
+ if(SHOW_UBITS(re, &s->gb, 1)==0){
+ av_log(s->avctx, AV_LOG_ERROR, "2. marker bit missing in 3. esc\n");
+ return -1;
+ }; LAST_SKIP_CACHE(re, &s->gb, 1);
+
+ SKIP_COUNTER(re, &s->gb, 1+12+1);
+ }
+
+#if 0
+ if(s->error_recognition >= FF_ER_COMPLIANT){
+ const int abs_level= FFABS(level);
+ if(abs_level<=MAX_LEVEL && run<=MAX_RUN){
+ const int run1= run - rl->max_run[last][abs_level] - 1;
+ if(abs_level <= rl->max_level[last][run]){
+ av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, vlc encoding possible\n");
+ return -1;
+ }
+ if(s->error_recognition > FF_ER_COMPLIANT){
+ if(abs_level <= rl->max_level[last][run]*2){
+ av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, esc 1 encoding possible\n");
+ return -1;
+ }
+ if(run1 >= 0 && abs_level <= rl->max_level[last][run1]){
+ av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, esc 2 encoding possible\n");
+ return -1;
+ }
+ }
+ }
+ }
+#endif
+ if (level>0) level= level * qmul + qadd;
+ else level= level * qmul - qadd;
+
+ if((unsigned)(level + 2048) > 4095){
+ if(s->error_recognition > FF_ER_COMPLIANT){
+ if(level > 2560 || level<-2560){
+ av_log(s->avctx, AV_LOG_ERROR, "|level| overflow in 3. esc, qp=%d\n", s->qscale);
+ return -1;
+ }
+ }
+ level= level<0 ? -2048 : 2047;
+ }
+
+ i+= run + 1;
+ if(last) i+=192;
+ } else {
+ /* second escape */
+#if MIN_CACHE_BITS < 20
+ LAST_SKIP_BITS(re, &s->gb, 2);
+ UPDATE_CACHE(re, &s->gb);
+#else
+ SKIP_BITS(re, &s->gb, 2);
+#endif
+ GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 1);
+ i+= run + rl->max_run[run>>7][level/qmul] +1; //FIXME opt indexing
+ level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
+ LAST_SKIP_BITS(re, &s->gb, 1);
+ }
+ } else {
+ /* first escape */
+#if MIN_CACHE_BITS < 19
+ LAST_SKIP_BITS(re, &s->gb, 1);
+ UPDATE_CACHE(re, &s->gb);
+#else
+ SKIP_BITS(re, &s->gb, 1);
+#endif
+ GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 1);
+ i+= run;
+ level = level + rl->max_level[run>>7][(run-1)&63] * qmul;//FIXME opt indexing
+ level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
+ LAST_SKIP_BITS(re, &s->gb, 1);
+ }
+ }
+ } else {
+ i+= run;
+ level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
+ LAST_SKIP_BITS(re, &s->gb, 1);
+ }
+ if (i > 62){
+ i-= 192;
+ if(i&(~63)){
+ av_log(s->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", s->mb_x, s->mb_y);
+ return -1;
+ }
+
+ block[scan_table[i]] = level;
+ break;
+ }
+
+ block[scan_table[i]] = level;
+ }
+ CLOSE_READER(re, &s->gb);
+ }
+ not_coded:
+ if (intra) {
+ if(!s->use_intra_dc_vlc){
+ block[0] = ff_mpeg4_pred_dc(s, n, block[0], &dc_pred_dir, 0);
+
+ i -= i>>31; //if(i == -1) i=0;
+ }
+
+ mpeg4_pred_ac(s, block, n, dc_pred_dir);
+ if (s->ac_pred) {
+ i = 63; /* XXX: not optimal */
+ }
+ }
+ s->block_last_index[n] = i;
+ return 0;
+}
+
+/**
* decode partition C of one MB.
* @return <0 if an error occurred
*/
@@ -4682,309 +5168,6 @@ end:
return SLICE_OK;
}
-/**
- * decodes the dc value.
- * @param n block index (0-3 are luma, 4-5 are chroma)
- * @param dir_ptr the prediction direction will be stored here
- * @return the quantized dc
- */
-static inline int mpeg4_decode_dc(MpegEncContext * s, int n, int *dir_ptr)
-{
- int level, code;
-
- if (n < 4)
- code = get_vlc2(&s->gb, dc_lum.table, DC_VLC_BITS, 1);
- else
- code = get_vlc2(&s->gb, dc_chrom.table, DC_VLC_BITS, 1);
- if (code < 0 || code > 9 /* && s->nbit<9 */){
- av_log(s->avctx, AV_LOG_ERROR, "illegal dc vlc\n");
- return -1;
- }
- if (code == 0) {
- level = 0;
- } else {
- if(IS_3IV1){
- if(code==1)
- level= 2*get_bits1(&s->gb)-1;
- else{
- if(get_bits1(&s->gb))
- level = get_bits(&s->gb, code-1) + (1<<(code-1));
- else
- level = -get_bits(&s->gb, code-1) - (1<<(code-1));
- }
- }else{
- level = get_xbits(&s->gb, code);
- }
-
- if (code > 8){
- if(get_bits1(&s->gb)==0){ /* marker */
- if(s->error_recognition>=2){
- av_log(s->avctx, AV_LOG_ERROR, "dc marker bit missing\n");
- return -1;
- }
- }
- }
- }
-
- return ff_mpeg4_pred_dc(s, n, level, dir_ptr, 0);
-}
-
-/**
- * decodes a block.
- * @return <0 if an error occurred
- */
-static inline int mpeg4_decode_block(MpegEncContext * s, DCTELEM * block,
- int n, int coded, int intra, int rvlc)
-{
- int level, i, last, run;
- int dc_pred_dir;
- RLTable * rl;
- RL_VLC_ELEM * rl_vlc;
- const uint8_t * scan_table;
- int qmul, qadd;
-
- //Note intra & rvlc should be optimized away if this is inlined
-
- if(intra) {
- if(s->use_intra_dc_vlc){
- /* DC coef */
- if(s->partitioned_frame){
- level = s->dc_val[0][ s->block_index[n] ];
- if(n<4) level= FASTDIV((level + (s->y_dc_scale>>1)), s->y_dc_scale);
- else level= FASTDIV((level + (s->c_dc_scale>>1)), s->c_dc_scale);
- dc_pred_dir= (s->pred_dir_table[s->mb_x + s->mb_y*s->mb_stride]<<n)&32;
- }else{
- level = mpeg4_decode_dc(s, n, &dc_pred_dir);
- if (level < 0)
- return -1;
- }
- block[0] = level;
- i = 0;
- }else{
- i = -1;
- ff_mpeg4_pred_dc(s, n, 0, &dc_pred_dir, 0);
- }
- if (!coded)
- goto not_coded;
-
- if(rvlc){
- rl = &rvlc_rl_intra;
- rl_vlc = rvlc_rl_intra.rl_vlc[0];
- }else{
- rl = &rl_intra;
- rl_vlc = rl_intra.rl_vlc[0];
- }
- if (s->ac_pred) {
- if (dc_pred_dir == 0)
- scan_table = s->intra_v_scantable.permutated; /* left */
- else
- scan_table = s->intra_h_scantable.permutated; /* top */
- } else {
- scan_table = s->intra_scantable.permutated;
- }
- qmul=1;
- qadd=0;
- } else {
- i = -1;
- if (!coded) {
- s->block_last_index[n] = i;
- return 0;
- }
- if(rvlc) rl = &rvlc_rl_inter;
- else rl = &rl_inter;
-
- scan_table = s->intra_scantable.permutated;
-
- if(s->mpeg_quant){
- qmul=1;
- qadd=0;
- if(rvlc){
- rl_vlc = rvlc_rl_inter.rl_vlc[0];
- }else{
- rl_vlc = rl_inter.rl_vlc[0];
- }
- }else{
- qmul = s->qscale << 1;
- qadd = (s->qscale - 1) | 1;
- if(rvlc){
- rl_vlc = rvlc_rl_inter.rl_vlc[s->qscale];
- }else{
- rl_vlc = rl_inter.rl_vlc[s->qscale];
- }
- }
- }
- {
- OPEN_READER(re, &s->gb);
- for(;;) {
- UPDATE_CACHE(re, &s->gb);
- GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 0);
- if (level==0) {
- /* escape */
- if(rvlc){
- if(SHOW_UBITS(re, &s->gb, 1)==0){
- av_log(s->avctx, AV_LOG_ERROR, "1. marker bit missing in rvlc esc\n");
- return -1;
- }; SKIP_CACHE(re, &s->gb, 1);
-
- last= SHOW_UBITS(re, &s->gb, 1); SKIP_CACHE(re, &s->gb, 1);
- run= SHOW_UBITS(re, &s->gb, 6); LAST_SKIP_CACHE(re, &s->gb, 6);
- SKIP_COUNTER(re, &s->gb, 1+1+6);
- UPDATE_CACHE(re, &s->gb);
-
- if(SHOW_UBITS(re, &s->gb, 1)==0){
- av_log(s->avctx, AV_LOG_ERROR, "2. marker bit missing in rvlc esc\n");
- return -1;
- }; SKIP_CACHE(re, &s->gb, 1);
-
- level= SHOW_UBITS(re, &s->gb, 11); SKIP_CACHE(re, &s->gb, 11);
-
- if(SHOW_UBITS(re, &s->gb, 5)!=0x10){
- av_log(s->avctx, AV_LOG_ERROR, "reverse esc missing\n");
- return -1;
- }; SKIP_CACHE(re, &s->gb, 5);
-
- level= level * qmul + qadd;
- level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1); LAST_SKIP_CACHE(re, &s->gb, 1);
- SKIP_COUNTER(re, &s->gb, 1+11+5+1);
-
- i+= run + 1;
- if(last) i+=192;
- }else{
- int cache;
- cache= GET_CACHE(re, &s->gb);
-
- if(IS_3IV1)
- cache ^= 0xC0000000;
-
- if (cache&0x80000000) {
- if (cache&0x40000000) {
- /* third escape */
- SKIP_CACHE(re, &s->gb, 2);
- last= SHOW_UBITS(re, &s->gb, 1); SKIP_CACHE(re, &s->gb, 1);
- run= SHOW_UBITS(re, &s->gb, 6); LAST_SKIP_CACHE(re, &s->gb, 6);
- SKIP_COUNTER(re, &s->gb, 2+1+6);
- UPDATE_CACHE(re, &s->gb);
-
- if(IS_3IV1){
- level= SHOW_SBITS(re, &s->gb, 12); LAST_SKIP_BITS(re, &s->gb, 12);
- }else{
- if(SHOW_UBITS(re, &s->gb, 1)==0){
- av_log(s->avctx, AV_LOG_ERROR, "1. marker bit missing in 3. esc\n");
- return -1;
- }; SKIP_CACHE(re, &s->gb, 1);
-
- level= SHOW_SBITS(re, &s->gb, 12); SKIP_CACHE(re, &s->gb, 12);
-
- if(SHOW_UBITS(re, &s->gb, 1)==0){
- av_log(s->avctx, AV_LOG_ERROR, "2. marker bit missing in 3. esc\n");
- return -1;
- }; LAST_SKIP_CACHE(re, &s->gb, 1);
-
- SKIP_COUNTER(re, &s->gb, 1+12+1);
- }
-
-#if 0
- if(s->error_recognition >= FF_ER_COMPLIANT){
- const int abs_level= FFABS(level);
- if(abs_level<=MAX_LEVEL && run<=MAX_RUN){
- const int run1= run - rl->max_run[last][abs_level] - 1;
- if(abs_level <= rl->max_level[last][run]){
- av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, vlc encoding possible\n");
- return -1;
- }
- if(s->error_recognition > FF_ER_COMPLIANT){
- if(abs_level <= rl->max_level[last][run]*2){
- av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, esc 1 encoding possible\n");
- return -1;
- }
- if(run1 >= 0 && abs_level <= rl->max_level[last][run1]){
- av_log(s->avctx, AV_LOG_ERROR, "illegal 3. esc, esc 2 encoding possible\n");
- return -1;
- }
- }
- }
- }
-#endif
- if (level>0) level= level * qmul + qadd;
- else level= level * qmul - qadd;
-
- if((unsigned)(level + 2048) > 4095){
- if(s->error_recognition > FF_ER_COMPLIANT){
- if(level > 2560 || level<-2560){
- av_log(s->avctx, AV_LOG_ERROR, "|level| overflow in 3. esc, qp=%d\n", s->qscale);
- return -1;
- }
- }
- level= level<0 ? -2048 : 2047;
- }
-
- i+= run + 1;
- if(last) i+=192;
- } else {
- /* second escape */
-#if MIN_CACHE_BITS < 20
- LAST_SKIP_BITS(re, &s->gb, 2);
- UPDATE_CACHE(re, &s->gb);
-#else
- SKIP_BITS(re, &s->gb, 2);
-#endif
- GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 1);
- i+= run + rl->max_run[run>>7][level/qmul] +1; //FIXME opt indexing
- level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
- LAST_SKIP_BITS(re, &s->gb, 1);
- }
- } else {
- /* first escape */
-#if MIN_CACHE_BITS < 19
- LAST_SKIP_BITS(re, &s->gb, 1);
- UPDATE_CACHE(re, &s->gb);
-#else
- SKIP_BITS(re, &s->gb, 1);
-#endif
- GET_RL_VLC(level, run, re, &s->gb, rl_vlc, TEX_VLC_BITS, 2, 1);
- i+= run;
- level = level + rl->max_level[run>>7][(run-1)&63] * qmul;//FIXME opt indexing
- level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
- LAST_SKIP_BITS(re, &s->gb, 1);
- }
- }
- } else {
- i+= run;
- level = (level ^ SHOW_SBITS(re, &s->gb, 1)) - SHOW_SBITS(re, &s->gb, 1);
- LAST_SKIP_BITS(re, &s->gb, 1);
- }
- if (i > 62){
- i-= 192;
- if(i&(~63)){
- av_log(s->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", s->mb_x, s->mb_y);
- return -1;
- }
-
- block[scan_table[i]] = level;
- break;
- }
-
- block[scan_table[i]] = level;
- }
- CLOSE_READER(re, &s->gb);
- }
- not_coded:
- if (intra) {
- if(!s->use_intra_dc_vlc){
- block[0] = ff_mpeg4_pred_dc(s, n, block[0], &dc_pred_dir, 0);
-
- i -= i>>31; //if(i == -1) i=0;
- }
-
- mpeg4_pred_ac(s, block, n, dc_pred_dir);
- if (s->ac_pred) {
- i = 63; /* XXX: not optimal */
- }
- }
- s->block_last_index[n] = i;
- return 0;
-}
-
/* most is hardcoded. should extend to handle all h263 streams */
int h263_decode_picture_header(MpegEncContext *s)
{
@@ -5254,196 +5437,6 @@ int h263_decode_picture_header(MpegEncContext *s)
return 0;
}
-static void mpeg4_decode_sprite_trajectory(MpegEncContext * s, GetBitContext *gb)
-{
- int i;
- int a= 2<<s->sprite_warping_accuracy;
- int rho= 3-s->sprite_warping_accuracy;
- int r=16/a;
- const int vop_ref[4][2]= {{0,0}, {s->width,0}, {0, s->height}, {s->width, s->height}}; // only true for rectangle shapes
- int d[4][2]={{0,0}, {0,0}, {0,0}, {0,0}};
- int sprite_ref[4][2];
- int virtual_ref[2][2];
- int w2, h2, w3, h3;
- int alpha=0, beta=0;
- int w= s->width;
- int h= s->height;
- int min_ab;
-
- for(i=0; i<s->num_sprite_warping_points; i++){
- int length;
- int x=0, y=0;
-
- length= get_vlc2(gb, sprite_trajectory.table, SPRITE_TRAJ_VLC_BITS, 3);
- if(length){
- x= get_xbits(gb, length);
- }
- if(!(s->divx_version==500 && s->divx_build==413)) skip_bits1(gb); /* marker bit */
-
- length= get_vlc2(gb, sprite_trajectory.table, SPRITE_TRAJ_VLC_BITS, 3);
- if(length){
- y=get_xbits(gb, length);
- }
- skip_bits1(gb); /* marker bit */
- s->sprite_traj[i][0]= d[i][0]= x;
- s->sprite_traj[i][1]= d[i][1]= y;
- }
- for(; i<4; i++)
- s->sprite_traj[i][0]= s->sprite_traj[i][1]= 0;
-
- while((1<<alpha)<w) alpha++;
- while((1<<beta )<h) beta++; // there seems to be a typo in the mpeg4 std for the definition of w' and h'
- w2= 1<<alpha;
- h2= 1<<beta;
-
-// Note, the 4th point isn't used for GMC
- if(s->divx_version==500 && s->divx_build==413){
- sprite_ref[0][0]= a*vop_ref[0][0] + d[0][0];
- sprite_ref[0][1]= a*vop_ref[0][1] + d[0][1];
- sprite_ref[1][0]= a*vop_ref[1][0] + d[0][0] + d[1][0];
- sprite_ref[1][1]= a*vop_ref[1][1] + d[0][1] + d[1][1];
- sprite_ref[2][0]= a*vop_ref[2][0] + d[0][0] + d[2][0];
- sprite_ref[2][1]= a*vop_ref[2][1] + d[0][1] + d[2][1];
- } else {
- sprite_ref[0][0]= (a>>1)*(2*vop_ref[0][0] + d[0][0]);
- sprite_ref[0][1]= (a>>1)*(2*vop_ref[0][1] + d[0][1]);
- sprite_ref[1][0]= (a>>1)*(2*vop_ref[1][0] + d[0][0] + d[1][0]);
- sprite_ref[1][1]= (a>>1)*(2*vop_ref[1][1] + d[0][1] + d[1][1]);
- sprite_ref[2][0]= (a>>1)*(2*vop_ref[2][0] + d[0][0] + d[2][0]);
- sprite_ref[2][1]= (a>>1)*(2*vop_ref[2][1] + d[0][1] + d[2][1]);
- }
-/* sprite_ref[3][0]= (a>>1)*(2*vop_ref[3][0] + d[0][0] + d[1][0] + d[2][0] + d[3][0]);
- sprite_ref[3][1]= (a>>1)*(2*vop_ref[3][1] + d[0][1] + d[1][1] + d[2][1] + d[3][1]); */
-
-// this is mostly identical to the mpeg4 std (and is totally unreadable because of that ...)
-// perhaps it should be reordered to be more readable ...
-// the idea behind this virtual_ref mess is to be able to use shifts later per pixel instead of divides
-// so the distance between points is converted from w&h based to w2&h2 based which are of the 2^x form
- virtual_ref[0][0]= 16*(vop_ref[0][0] + w2)
- + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + w2*(r*sprite_ref[1][0] - 16*vop_ref[1][0])),w);
- virtual_ref[0][1]= 16*vop_ref[0][1]
- + ROUNDED_DIV(((w - w2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + w2*(r*sprite_ref[1][1] - 16*vop_ref[1][1])),w);
- virtual_ref[1][0]= 16*vop_ref[0][0]
- + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + h2*(r*sprite_ref[2][0] - 16*vop_ref[2][0])),h);
- virtual_ref[1][1]= 16*(vop_ref[0][1] + h2)
- + ROUNDED_DIV(((h - h2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + h2*(r*sprite_ref[2][1] - 16*vop_ref[2][1])),h);
-
- switch(s->num_sprite_warping_points)
- {
- case 0:
- s->sprite_offset[0][0]= 0;
- s->sprite_offset[0][1]= 0;
- s->sprite_offset[1][0]= 0;
- s->sprite_offset[1][1]= 0;
- s->sprite_delta[0][0]= a;
- s->sprite_delta[0][1]= 0;
- s->sprite_delta[1][0]= 0;
- s->sprite_delta[1][1]= a;
- s->sprite_shift[0]= 0;
- s->sprite_shift[1]= 0;
- break;
- case 1: //GMC only
- s->sprite_offset[0][0]= sprite_ref[0][0] - a*vop_ref[0][0];
- s->sprite_offset[0][1]= sprite_ref[0][1] - a*vop_ref[0][1];
- s->sprite_offset[1][0]= ((sprite_ref[0][0]>>1)|(sprite_ref[0][0]&1)) - a*(vop_ref[0][0]/2);
- s->sprite_offset[1][1]= ((sprite_ref[0][1]>>1)|(sprite_ref[0][1]&1)) - a*(vop_ref[0][1]/2);
- s->sprite_delta[0][0]= a;
- s->sprite_delta[0][1]= 0;
- s->sprite_delta[1][0]= 0;
- s->sprite_delta[1][1]= a;
- s->sprite_shift[0]= 0;
- s->sprite_shift[1]= 0;
- break;
- case 2:
- s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+rho))
- + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][0])
- + ( r*sprite_ref[0][1] - virtual_ref[0][1])*(-vop_ref[0][1])
- + (1<<(alpha+rho-1));
- s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+rho))
- + (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-vop_ref[0][0])
- + (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][1])
- + (1<<(alpha+rho-1));
- s->sprite_offset[1][0]= ( (-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][0] + 1)
- +( r*sprite_ref[0][1] - virtual_ref[0][1])*(-2*vop_ref[0][1] + 1)
- +2*w2*r*sprite_ref[0][0]
- - 16*w2
- + (1<<(alpha+rho+1)));
- s->sprite_offset[1][1]= ( (-r*sprite_ref[0][1] + virtual_ref[0][1])*(-2*vop_ref[0][0] + 1)
- +(-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][1] + 1)
- +2*w2*r*sprite_ref[0][1]
- - 16*w2
- + (1<<(alpha+rho+1)));
- s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
- s->sprite_delta[0][1]= (+r*sprite_ref[0][1] - virtual_ref[0][1]);
- s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1]);
- s->sprite_delta[1][1]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
-
- s->sprite_shift[0]= alpha+rho;
- s->sprite_shift[1]= alpha+rho+2;
- break;
- case 3:
- min_ab= FFMIN(alpha, beta);
- w3= w2>>min_ab;
- h3= h2>>min_ab;
- s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+beta+rho-min_ab))
- + (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-vop_ref[0][0])
- + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-vop_ref[0][1])
- + (1<<(alpha+beta+rho-min_ab-1));
- s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+beta+rho-min_ab))
- + (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-vop_ref[0][0])
- + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-vop_ref[0][1])
- + (1<<(alpha+beta+rho-min_ab-1));
- s->sprite_offset[1][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3*(-2*vop_ref[0][0] + 1)
- + (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3*(-2*vop_ref[0][1] + 1)
- + 2*w2*h3*r*sprite_ref[0][0]
- - 16*w2*h3
- + (1<<(alpha+beta+rho-min_ab+1));
- s->sprite_offset[1][1]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3*(-2*vop_ref[0][0] + 1)
- + (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3*(-2*vop_ref[0][1] + 1)
- + 2*w2*h3*r*sprite_ref[0][1]
- - 16*w2*h3
- + (1<<(alpha+beta+rho-min_ab+1));
- s->sprite_delta[0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0])*h3;
- s->sprite_delta[0][1]= (-r*sprite_ref[0][0] + virtual_ref[1][0])*w3;
- s->sprite_delta[1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1])*h3;
- s->sprite_delta[1][1]= (-r*sprite_ref[0][1] + virtual_ref[1][1])*w3;
-
- s->sprite_shift[0]= alpha + beta + rho - min_ab;
- s->sprite_shift[1]= alpha + beta + rho - min_ab + 2;
- break;
- }
- /* try to simplify the situation */
- if( s->sprite_delta[0][0] == a<<s->sprite_shift[0]
- && s->sprite_delta[0][1] == 0
- && s->sprite_delta[1][0] == 0
- && s->sprite_delta[1][1] == a<<s->sprite_shift[0])
- {
- s->sprite_offset[0][0]>>=s->sprite_shift[0];
- s->sprite_offset[0][1]>>=s->sprite_shift[0];
- s->sprite_offset[1][0]>>=s->sprite_shift[1];
- s->sprite_offset[1][1]>>=s->sprite_shift[1];
- s->sprite_delta[0][0]= a;
- s->sprite_delta[0][1]= 0;
- s->sprite_delta[1][0]= 0;
- s->sprite_delta[1][1]= a;
- s->sprite_shift[0]= 0;
- s->sprite_shift[1]= 0;
- s->real_sprite_warping_points=1;
- }
- else{
- int shift_y= 16 - s->sprite_shift[0];
- int shift_c= 16 - s->sprite_shift[1];
- for(i=0; i<2; i++){
- s->sprite_offset[0][i]<<= shift_y;
- s->sprite_offset[1][i]<<= shift_c;
- s->sprite_delta[0][i]<<= shift_y;
- s->sprite_delta[1][i]<<= shift_y;
- s->sprite_shift[i]= 16;
- }
- s->real_sprite_warping_points= s->num_sprite_warping_points;
- }
-}
-
static int mpeg4_decode_gop_header(MpegEncContext * s, GetBitContext *gb){
int hours, minutes, seconds;