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author | Paul B Mahol <onemda@gmail.com> | 2022-06-17 18:27:19 +0200 |
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committer | Paul B Mahol <onemda@gmail.com> | 2022-09-03 14:44:59 +0200 |
commit | d1513e7f9c473dc45c4a1e060a187c32f10c4a2f (patch) | |
tree | 6fb1805aa375bc1817f3b1d9a7a067d56517c6b9 | |
parent | 4beac58e901ac4ffc6d264ae0a5a98ed76e73447 (diff) | |
download | ffmpeg-d1513e7f9c473dc45c4a1e060a187c32f10c4a2f.tar.gz |
avfilter: add 3D scope multimedia filter
-rw-r--r-- | Changelog | 1 | ||||
-rw-r--r-- | doc/filters.texi | 55 | ||||
-rw-r--r-- | libavfilter/Makefile | 1 | ||||
-rw-r--r-- | libavfilter/allfilters.c | 1 | ||||
-rw-r--r-- | libavfilter/avf_a3dscope.c | 357 | ||||
-rw-r--r-- | libavfilter/version.h | 4 |
6 files changed, 417 insertions, 2 deletions
@@ -10,6 +10,7 @@ version <next>: - Add new mode to cropdetect filter to detect crop-area based on motion vectors and edges - VAAPI decoding and encoding for 8bit 444 HEVC and VP9 - WBMP (Wireless Application Protocol Bitmap) image format +- a3dscope filter version 5.1: diff --git a/doc/filters.texi b/doc/filters.texi index 01a359f20f..1e7e98c350 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -27232,6 +27232,61 @@ tools. Below is a description of the currently available multimedia filters. +@section a3dscope + +Convert input audio to 3d scope video output. + +The filter accepts the following options: + +@table @option +@item rate, r +Set frame rate, expressed as number of frames per second. Default +value is "25". + +@item size, s +Specify the video size for the output. For the syntax of this option, check the +@ref{video size syntax,,"Video size" section in the ffmpeg-utils manual,ffmpeg-utils}. +Default value is @code{hd720}. + +@item fov +Set the camera field of view. Default is 90 degrees. +Allowed range is from 40 to 150. + +@item roll +Set the camera roll. + +@item pitch +Set the camera pitch. + +@item yaw +Set the camera yaw. + +@item xzoom +Set the camera zoom on X-axis. + +@item yzoom +Set the camera zoom on Y-axis. + +@item zzoom +Set the camera zoom on Z-axis. + +@item xpos +Set the camera position on X-axis. + +@item ypos +Set the camera position on Y-axis. + +@item zpos +Set the camera position on Z-axis. + +@item length +Set the length of displayed audio waves in number of frames. +@end table + +@subsection Commands + +Filter supports the some above options as @ref{commands}. + @section abitscope Convert input audio to a video output, displaying the audio bit scope. diff --git a/libavfilter/Makefile b/libavfilter/Makefile index 3187f99a50..c5c44db440 100644 --- a/libavfilter/Makefile +++ b/libavfilter/Makefile @@ -579,6 +579,7 @@ OBJS-$(CONFIG_YUVTESTSRC_FILTER) += vsrc_testsrc.o OBJS-$(CONFIG_NULLSINK_FILTER) += vsink_nullsink.o # multimedia filters +OBJS-$(CONFIG_A3DSCOPE_FILTER) += avf_a3dscope.o OBJS-$(CONFIG_ABITSCOPE_FILTER) += avf_abitscope.o OBJS-$(CONFIG_ADRAWGRAPH_FILTER) += f_drawgraph.o OBJS-$(CONFIG_AGRAPHMONITOR_FILTER) += f_graphmonitor.o diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c index 8372c4c003..0285889e70 100644 --- a/libavfilter/allfilters.c +++ b/libavfilter/allfilters.c @@ -546,6 +546,7 @@ extern const AVFilter ff_vsrc_yuvtestsrc; extern const AVFilter ff_vsink_nullsink; /* multimedia filters */ +extern const AVFilter ff_avf_a3dscope; extern const AVFilter ff_avf_abitscope; extern const AVFilter ff_avf_adrawgraph; extern const AVFilter ff_avf_agraphmonitor; diff --git a/libavfilter/avf_a3dscope.c b/libavfilter/avf_a3dscope.c new file mode 100644 index 0000000000..f3bb39feaf --- /dev/null +++ b/libavfilter/avf_a3dscope.c @@ -0,0 +1,357 @@ +/* + * Copyright (c) 2022 Paul B Mahol + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "libavutil/avassert.h" +#include "libavutil/channel_layout.h" +#include "libavutil/opt.h" +#include "libavutil/parseutils.h" +#include "avfilter.h" +#include "filters.h" +#include "formats.h" +#include "audio.h" +#include "video.h" +#include "internal.h" + +typedef struct Audio3dScopeContext { + const AVClass *class; + int w, h; + int size; + float fov; + float roll; + float pitch; + float yaw; + float zoom[3]; + float eye[3]; + + AVRational frame_rate; + int nb_samples; + + float view_matrix[4][4]; + float projection_matrix[4][4]; + + AVFrame *frames[60]; +} Audio3dScopeContext; + +#define OFFSET(x) offsetof(Audio3dScopeContext, x) +#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM +#define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM + +static const AVOption a3dscope_options[] = { + { "rate", "set video rate", OFFSET(frame_rate), AV_OPT_TYPE_VIDEO_RATE, {.str="25"}, 0, INT_MAX, FLAGS }, + { "r", "set video rate", OFFSET(frame_rate), AV_OPT_TYPE_VIDEO_RATE, {.str="25"}, 0, INT_MAX, FLAGS }, + { "size", "set video size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE, {.str="hd720"}, 0, 0, FLAGS }, + { "s", "set video size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE, {.str="hd720"}, 0, 0, FLAGS }, + { "fov", "set camera FoV", OFFSET(fov), AV_OPT_TYPE_FLOAT, {.dbl=90.f}, 40, 150, TFLAGS }, + { "roll", "set camera roll",OFFSET(roll), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180, 180, TFLAGS }, + { "pitch","set camera pitch",OFFSET(pitch), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180, 180, TFLAGS }, + { "yaw", "set camera yaw", OFFSET(yaw), AV_OPT_TYPE_FLOAT, {.dbl=0.f}, -180, 180, TFLAGS }, + { "xzoom","set camera zoom", OFFSET(zoom[0]),AV_OPT_TYPE_FLOAT, {.dbl=1.f}, 0.01, 10, TFLAGS }, + { "yzoom","set camera zoom", OFFSET(zoom[1]),AV_OPT_TYPE_FLOAT, {.dbl=1.f}, 0.01, 10, TFLAGS }, + { "zzoom","set camera zoom", OFFSET(zoom[2]),AV_OPT_TYPE_FLOAT, {.dbl=1.f}, 0.01, 10, TFLAGS }, + { "xpos", "set camera position", OFFSET(eye[0]), AV_OPT_TYPE_FLOAT, {.dbl=0.f},-60.f, 60.f, TFLAGS }, + { "ypos", "set camera position", OFFSET(eye[1]), AV_OPT_TYPE_FLOAT, {.dbl=0.f},-60.f, 60.f, TFLAGS }, + { "zpos", "set camera position", OFFSET(eye[2]), AV_OPT_TYPE_FLOAT, {.dbl=0.f},-60.f, 60.f, TFLAGS }, + { "length","set length", OFFSET(size), AV_OPT_TYPE_INT, {.i64=15}, 1, 60, FLAGS }, + { NULL } +}; + +AVFILTER_DEFINE_CLASS(a3dscope); + +static int query_formats(AVFilterContext *ctx) +{ + AVFilterFormats *formats = NULL; + AVFilterChannelLayouts *layouts = NULL; + AVFilterLink *inlink = ctx->inputs[0]; + AVFilterLink *outlink = ctx->outputs[0]; + static const enum AVSampleFormat sample_fmts[] = { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_NONE }; + static const enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_RGBA, AV_PIX_FMT_NONE }; + int ret; + + formats = ff_make_format_list(sample_fmts); + if ((ret = ff_formats_ref (formats, &inlink->outcfg.formats )) < 0) + return ret; + + formats = ff_all_samplerates(); + if ((ret = ff_formats_ref(formats, &inlink->outcfg.samplerates)) < 0) + return ret; + + formats = ff_make_format_list(pix_fmts); + if ((ret = ff_formats_ref(formats, &outlink->incfg.formats)) < 0) + return ret; + + layouts = ff_all_channel_counts(); + if ((ret = ff_channel_layouts_ref(layouts, &inlink->outcfg.channel_layouts)) < 0) + return ret; + + return 0; +} + +static int config_input(AVFilterLink *inlink) +{ + AVFilterContext *ctx = inlink->dst; + Audio3dScopeContext *s = ctx->priv; + + s->nb_samples = FFMAX(1, av_rescale(inlink->sample_rate, s->frame_rate.den, s->frame_rate.num)); + + return 0; +} + +static int config_output(AVFilterLink *outlink) +{ + Audio3dScopeContext *s = outlink->src->priv; + + outlink->w = s->w; + outlink->h = s->h; + outlink->sample_aspect_ratio = (AVRational){1,1}; + outlink->frame_rate = s->frame_rate; + outlink->time_base = av_inv_q(outlink->frame_rate); + + return 0; +} + +static void projection_matrix(float fov, float a, float near, float far, + float matrix[4][4]) +{ + float f; + + memset(matrix, 0, sizeof(*matrix)); + + f = 1.0f / tanf(fov * 0.5f * M_PI / 180.f); + matrix[0][0] = f * a; + matrix[1][1] = f; + matrix[2][2] = -(far + near) / (far - near); + matrix[2][3] = -1.f; + matrix[3][2] = -(near * far) / (far - near); +} + +static inline void vmultiply(const float v[4], const float m[4][4], float d[4]) +{ + d[0] = v[0] * m[0][0] + v[1] * m[1][0] + v[2] * m[2][0] + v[3] * m[3][0]; + d[1] = v[0] * m[0][1] + v[1] * m[1][1] + v[2] * m[2][1] + v[3] * m[3][1]; + d[2] = v[0] * m[0][2] + v[1] * m[1][2] + v[2] * m[2][2] + v[3] * m[3][2]; + d[3] = v[0] * m[0][3] + v[1] * m[1][3] + v[2] * m[2][3] + v[3] * m[3][3]; +} + +static void mmultiply(const float m2[4][4], const float m1[4][4], float m[4][4]) +{ + vmultiply(m2[0], m1, m[0]); + vmultiply(m2[1], m1, m[1]); + vmultiply(m2[2], m1, m[2]); + vmultiply(m2[3], m1, m[3]); +} + +static float vdot(const float x[3], const float y[3]) +{ + return x[0] * y[0] + x[1] * y[1] + x[2] * y[2]; +} + +static void view_matrix(const float eye[3], + const float z[3], + const float roll, + const float pitch, + const float yaw, float m[4][4]) +{ + float cr = cosf(roll * M_PI / 180.f); + float sr = sinf(roll * M_PI / 180.f); + float cp = cosf(pitch * M_PI / 180.f); + float sp = sinf(pitch * M_PI / 180.f); + float cy = cosf(yaw * M_PI / 180.f); + float sy = sinf(yaw * M_PI / 180.f); + float t[4][4]; + float rx[4][4] = { + {z[0], 0.f, 0.f, 0.f }, + { 0.f, cy, -sy, 0.f }, + { 0.f, sy, cy, 0.f }, + { 0.f, 0.f, 0.f, 1.f }, + }; + + float ry[4][4] = { + { cp, 0.f, sp, 0.f }, + { 0.f,z[1], 0.f, 0.f }, + {-sp, 0.f, cp, 0.f }, + { 0.f, 0.f, 0.f, 1.f }, + }; + + float rz[4][4] = { + { cr, -sr, 0.f, 0.f }, + { sr, cr, 0.f, 0.f }, + { 0.f, 0.f,z[2], 0.f }, + { 0.f, 0.f, 0.f, 1.f }, + }; + + memset(m, 0, sizeof(*m)); + + mmultiply(rx, ry, t); + mmultiply(rz, t, m); + + m[3][0] = -vdot(m[0], eye); + m[3][1] = -vdot(m[1], eye); + m[3][2] = -vdot(m[2], eye); +} + +static void draw_dot(AVFrame *out, unsigned x, unsigned y, float z, + int r, int g, int b) +{ + const int linesize = out->linesize[0]; + uint8_t *dst; + + dst = out->data[0] + y * linesize + x * 4; + dst[0] = r * z; + dst[1] = g * z; + dst[2] = b * z; + dst[3] = 255 * z; +} + +static int filter_frame(AVFilterLink *inlink, AVFrame *in) +{ + AVFilterContext *ctx = inlink->dst; + AVFilterLink *outlink = ctx->outputs[0]; + Audio3dScopeContext *s = ctx->priv; + const float half_height = (s->h - 1) * 0.5f; + const float half_width = (s->w - 1) * 0.5f; + float matrix[4][4]; + const int w = s->w; + const int h = s->h; + AVFrame *out; + + out = ff_get_video_buffer(outlink, outlink->w, outlink->h); + if (!out) { + av_frame_free(&in); + return AVERROR(ENOMEM); + } + + s->frames[0] = in; + + out->sample_aspect_ratio = (AVRational){1,1}; + for (int y = 0; y < outlink->h; y++) + memset(out->data[0] + y * out->linesize[0], 0, outlink->w * 4); + out->pts = av_rescale_q(in->pts, inlink->time_base, outlink->time_base); + + projection_matrix(s->fov, half_width / half_height, 0.1f, 1000000.f, s->projection_matrix); + view_matrix(s->eye, s->zoom, s->roll, s->pitch, s->yaw, s->view_matrix); + mmultiply(s->projection_matrix, s->view_matrix, matrix); + + for (int nb_frame = s->size - 1; nb_frame >= 0; nb_frame--) { + const float scale = 1.f / s->nb_samples; + AVFrame *frame = s->frames[nb_frame]; + float channels; + + if (!frame) + continue; + + channels = frame->ch_layout.nb_channels; + for (int ch = 0; ch < channels; ch++) { + const float *src = (float *)frame->extended_data[ch]; + const int r = 128.f + 127.f * sinf(ch / (channels - 1) * M_PI); + const int g = 128.f + 127.f * ch / (channels - 1); + const int b = 128.f + 127.f * cosf(ch / (channels - 1) * M_PI); + + for (int n = frame->nb_samples - 1, nn = s->nb_samples * nb_frame; n >= 0; n--, nn++) { + float v[4] = { src[n], ch - (channels - 1) * 0.5f, -0.1f + -nn * scale, 1.f }; + float d[4]; + int x, y; + + vmultiply(v, matrix, d); + + d[0] /= d[3]; + d[1] /= d[3]; + + x = d[0] * half_width + half_width; + y = d[1] * half_height + half_height; + + if (x >= w || y >= h || x < 0 || y < 0) + continue; + + draw_dot(out, x, y, av_clipf(1.f / d[3], 0.f, 1.f), + r, g, b); + } + } + } + + av_frame_free(&s->frames[59]); + memmove(&s->frames[1], &s->frames[0], 59 * sizeof(AVFrame *)); + s->frames[0] = NULL; + + return ff_filter_frame(outlink, out); +} + +static int activate(AVFilterContext *ctx) +{ + AVFilterLink *inlink = ctx->inputs[0]; + AVFilterLink *outlink = ctx->outputs[0]; + Audio3dScopeContext *s = ctx->priv; + AVFrame *in; + int ret; + + FF_FILTER_FORWARD_STATUS_BACK(outlink, inlink); + + ret = ff_inlink_consume_samples(inlink, s->nb_samples, s->nb_samples, &in); + if (ret < 0) + return ret; + if (ret > 0) + return filter_frame(inlink, in); + + if (ff_inlink_queued_samples(inlink) >= s->nb_samples) { + ff_filter_set_ready(ctx, 10); + return 0; + } + + FF_FILTER_FORWARD_STATUS(inlink, outlink); + FF_FILTER_FORWARD_WANTED(outlink, inlink); + + return FFERROR_NOT_READY; +} + +static av_cold void uninit(AVFilterContext *ctx) +{ + Audio3dScopeContext *s = ctx->priv; + + for (int n = 0; n < 60; n++) + av_frame_free(&s->frames[n]); +} + +static const AVFilterPad audio3dscope_inputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_AUDIO, + .config_props = config_input, + }, +}; + +static const AVFilterPad audio3dscope_outputs[] = { + { + .name = "default", + .type = AVMEDIA_TYPE_VIDEO, + .config_props = config_output, + }, +}; + +const AVFilter ff_avf_a3dscope = { + .name = "a3dscope", + .description = NULL_IF_CONFIG_SMALL("Convert input audio to 3d scope video output."), + .uninit = uninit, + .priv_size = sizeof(Audio3dScopeContext), + .activate = activate, + FILTER_INPUTS(audio3dscope_inputs), + FILTER_OUTPUTS(audio3dscope_outputs), + FILTER_QUERY_FUNC(query_formats), + .priv_class = &a3dscope_class, + .process_command = ff_filter_process_command, +}; diff --git a/libavfilter/version.h b/libavfilter/version.h index f3c1964cac..fb21fad979 100644 --- a/libavfilter/version.h +++ b/libavfilter/version.h @@ -31,8 +31,8 @@ #include "version_major.h" -#define LIBAVFILTER_VERSION_MINOR 46 -#define LIBAVFILTER_VERSION_MICRO 103 +#define LIBAVFILTER_VERSION_MINOR 47 +#define LIBAVFILTER_VERSION_MICRO 100 #define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \ |