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authorVittorio Giovara <vittorio.giovara@gmail.com>2022-01-05 14:54:50 +0100
committerVittorio Giovara <vittorio.giovara@gmail.com>2022-01-14 16:34:01 +0100
commite540605d42e7ba6487d46f44449084ec04c3d348 (patch)
tree8a2243729fcd9506774efeac225c807126befaf3
parent4a9ec4d4e378447e5ef116c03dfc639ee819591a (diff)
downloadffmpeg-e540605d42e7ba6487d46f44449084ec04c3d348.tar.gz
vf_tonemap: Fix order of planes
This resulted in a dimmed tonemapping due to bad resulting luma calculation. Found by: Derek Buitenhuis Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com> (cherry picked from commit 7d377558a6c5f7e0592487f38bb76a8b99aada7a)
-rw-r--r--libavfilter/vf_tonemap.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/libavfilter/vf_tonemap.c b/libavfilter/vf_tonemap.c
index 363df8034b..1285dbaa4d 100644
--- a/libavfilter/vf_tonemap.c
+++ b/libavfilter/vf_tonemap.c
@@ -119,18 +119,19 @@ static float mobius(float in, float j, double peak)
static void tonemap(TonemapContext *s, AVFrame *out, const AVFrame *in,
const AVPixFmtDescriptor *desc, int x, int y, double peak)
{
- const float *r_in = (const float *)(in->data[0] + x * desc->comp[0].step + y * in->linesize[0]);
- const float *b_in = (const float *)(in->data[1] + x * desc->comp[1].step + y * in->linesize[1]);
- const float *g_in = (const float *)(in->data[2] + x * desc->comp[2].step + y * in->linesize[2]);
- float *r_out = (float *)(out->data[0] + x * desc->comp[0].step + y * out->linesize[0]);
- float *b_out = (float *)(out->data[1] + x * desc->comp[1].step + y * out->linesize[1]);
- float *g_out = (float *)(out->data[2] + x * desc->comp[2].step + y * out->linesize[2]);
+ int map[3] = { desc->comp[0].plane, desc->comp[1].plane, desc->comp[2].plane };
+ const float *r_in = (const float *)(in->data[map[0]] + x * desc->comp[map[0]].step + y * in->linesize[map[0]]);
+ const float *g_in = (const float *)(in->data[map[1]] + x * desc->comp[map[1]].step + y * in->linesize[map[1]]);
+ const float *b_in = (const float *)(in->data[map[2]] + x * desc->comp[map[2]].step + y * in->linesize[map[2]]);
+ float *r_out = (float *)(out->data[map[0]] + x * desc->comp[map[0]].step + y * out->linesize[map[0]]);
+ float *g_out = (float *)(out->data[map[1]] + x * desc->comp[map[1]].step + y * out->linesize[map[1]]);
+ float *b_out = (float *)(out->data[map[2]] + x * desc->comp[map[2]].step + y * out->linesize[map[2]]);
float sig, sig_orig;
/* load values */
*r_out = *r_in;
- *b_out = *b_in;
*g_out = *g_in;
+ *b_out = *b_in;
/* desaturate to prevent unnatural colors */
if (s->desat > 0) {