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authorHendrik Leppkes <h.leppkes@gmail.com>2014-04-22 15:22:53 +0200
committerAnton Khirnov <anton@khirnov.net>2014-04-28 21:21:54 +0200
commit35177ba77ff60a8b8839783f57e44bcc4214507a (patch)
treef0fe9c9984933d60e8405c2a5f9f7de68cad13da
parentb2b4afe8115fe3c8b005d663610e5af06f110165 (diff)
downloadffmpeg-35177ba77ff60a8b8839783f57e44bcc4214507a.tar.gz
avconv: add support for DXVA2 decoding
Signed-off-by: Anton Khirnov <anton@khirnov.net>
-rw-r--r--Changelog1
-rw-r--r--Makefile1
-rw-r--r--avconv.h2
-rw-r--r--avconv_dxva2.c618
-rw-r--r--avconv_opt.c3
-rwxr-xr-xconfigure3
-rw-r--r--doc/avconv.texi7
7 files changed, 635 insertions, 0 deletions
diff --git a/Changelog b/Changelog
index 2fca6106d3..eddcf1d88b 100644
--- a/Changelog
+++ b/Changelog
@@ -23,6 +23,7 @@ version <next>:
- Silicon Graphics Motion Video Compressor 1 & 2 decoder
- Silicon Graphics Movie demuxer
- On2 AVC (Audio for Video) decoder
+- support for decoding through DXVA2 in avconv
version 10:
diff --git a/Makefile b/Makefile
index b3680c2069..2d9dcd73e7 100644
--- a/Makefile
+++ b/Makefile
@@ -75,6 +75,7 @@ $(foreach prog,$(AVBASENAMES),$(eval OBJS-$(prog) += cmdutils.o))
OBJS-avconv += avconv_opt.o avconv_filter.o
OBJS-avconv-$(HAVE_VDPAU_X11) += avconv_vdpau.o
+OBJS-avconv-$(CONFIG_DXVA2) += avconv_dxva2.o
TESTTOOLS = audiogen videogen rotozoom tiny_psnr base64
HOSTPROGS := $(TESTTOOLS:%=tests/%) doc/print_options
diff --git a/avconv.h b/avconv.h
index 2484314f34..5e23714838 100644
--- a/avconv.h
+++ b/avconv.h
@@ -52,6 +52,7 @@ enum HWAccelID {
HWACCEL_NONE = 0,
HWACCEL_AUTO,
HWACCEL_VDPAU,
+ HWACCEL_DXVA2,
};
typedef struct HWAccel {
@@ -421,5 +422,6 @@ FilterGraph *init_simple_filtergraph(InputStream *ist, OutputStream *ost);
int avconv_parse_options(int argc, char **argv);
int vdpau_init(AVCodecContext *s);
+int dxva2_init(AVCodecContext *s);
#endif /* AVCONV_H */
diff --git a/avconv_dxva2.c b/avconv_dxva2.c
new file mode 100644
index 0000000000..95321dd398
--- /dev/null
+++ b/avconv_dxva2.c
@@ -0,0 +1,618 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <windows.h>
+
+#ifdef _WIN32_WINNT
+#undef _WIN32_WINNT
+#endif
+#define _WIN32_WINNT 0x0600
+#define DXVA2API_USE_BITFIELDS
+#define COBJMACROS
+
+#include <stdint.h>
+
+/* initguid.h needs to be above d3d/dxva to ensure
+ the GUIDs are initialized properly */
+#include <initguid.h>
+
+#include <d3d9.h>
+#include <dxva2api.h>
+
+#include "avconv.h"
+
+#include "libavcodec/dxva2.h"
+
+#include "libavutil/avassert.h"
+#include "libavutil/buffer.h"
+#include "libavutil/frame.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/pixfmt.h"
+
+typedef IDirect3D9* WINAPI pDirect3DCreate9(UINT);
+typedef HRESULT WINAPI pCreateDeviceManager9(UINT *, IDirect3DDeviceManager9 **);
+
+/* GUIDs not defined in the common dxva2api.h in mingw-w64 */
+#ifndef _MSC_VER
+DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60);
+DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5);
+#endif
+
+DEFINE_GUID(DXVADDI_Intel_ModeH264_E, 0x604F8E68, 0x4951,0x4C54,0x88,0xFE,0xAB,0xD2,0x5C,0x15,0xB3,0xD6);
+DEFINE_GUID(GUID_NULL, 0x00000000, 0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00);
+
+typedef struct dxva2_mode {
+ const GUID *guid;
+ enum AVCodecID codec;
+} dxva2_mode;
+
+static const dxva2_mode dxva2_modes[] = {
+ /* MPEG-2 */
+ { &DXVA2_ModeMPEG2_VLD, AV_CODEC_ID_MPEG2VIDEO },
+ { &DXVA2_ModeMPEG2and1_VLD, AV_CODEC_ID_MPEG2VIDEO },
+
+ /* H.264 */
+ { &DXVA2_ModeH264_F, AV_CODEC_ID_H264 },
+ { &DXVA2_ModeH264_E, AV_CODEC_ID_H264 },
+ /* Intel specific H.264 mode */
+ { &DXVADDI_Intel_ModeH264_E, AV_CODEC_ID_H264 },
+
+ /* VC-1 / WMV3 */
+ { &DXVA2_ModeVC1_D2010, AV_CODEC_ID_VC1 },
+ { &DXVA2_ModeVC1_D2010, AV_CODEC_ID_WMV3 },
+ { &DXVA2_ModeVC1_D, AV_CODEC_ID_VC1 },
+ { &DXVA2_ModeVC1_D, AV_CODEC_ID_WMV3 },
+
+ { NULL, 0 },
+};
+
+typedef struct surface_info {
+ int used;
+ uint64_t age;
+} surface_info;
+
+typedef struct DXVA2Context {
+ HMODULE d3dlib;
+ HMODULE dxva2lib;
+
+ HANDLE deviceHandle;
+
+ IDirect3D9 *d3d9;
+ IDirect3DDevice9 *d3d9device;
+ IDirect3DDeviceManager9 *d3d9devmgr;
+ IDirectXVideoDecoderService *decoder_service;
+ IDirectXVideoDecoder *decoder;
+
+ GUID decoder_guid;
+ DXVA2_ConfigPictureDecode decoder_config;
+
+ LPDIRECT3DSURFACE9 *surfaces;
+ surface_info *surface_infos;
+ uint32_t num_surfaces;
+ uint64_t surface_age;
+
+ AVFrame *tmp_frame;
+} DXVA2Context;
+
+typedef struct DXVA2SurfaceWrapper {
+ DXVA2Context *ctx;
+ LPDIRECT3DSURFACE9 surface;
+ IDirectXVideoDecoder *decoder;
+} DXVA2SurfaceWrapper;
+
+static void dxva2_destroy_decoder(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+
+ if (ctx->surfaces) {
+ for (int i = 0; i < ctx->num_surfaces; i++) {
+ if (ctx->surfaces[i])
+ IDirect3DSurface9_Release(ctx->surfaces[i]);
+ }
+ }
+ av_freep(&ctx->surfaces);
+ av_freep(&ctx->surface_infos);
+ ctx->num_surfaces = 0;
+ ctx->surface_age = 0;
+
+ if (ctx->decoder) {
+ IDirectXVideoDecoder_Release(ctx->decoder);
+ ctx->decoder = NULL;
+ }
+}
+
+static void dxva2_uninit(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+
+ ist->hwaccel_uninit = NULL;
+ ist->hwaccel_get_buffer = NULL;
+ ist->hwaccel_retrieve_data = NULL;
+
+ if (ctx->decoder)
+ dxva2_destroy_decoder(s);
+
+ if (ctx->decoder_service)
+ IDirectXVideoDecoderService_Release(ctx->decoder_service);
+
+ if (ctx->d3d9devmgr && ctx->deviceHandle != INVALID_HANDLE_VALUE)
+ IDirect3DDeviceManager9_CloseDeviceHandle(ctx->d3d9devmgr, ctx->deviceHandle);
+
+ if (ctx->d3d9devmgr)
+ IDirect3DDeviceManager9_Release(ctx->d3d9devmgr);
+
+ if (ctx->d3d9device)
+ IDirect3DDevice9_Release(ctx->d3d9device);
+
+ if (ctx->d3d9)
+ IDirect3D9_Release(ctx->d3d9);
+
+ if (ctx->d3dlib)
+ FreeLibrary(ctx->d3dlib);
+
+ if (ctx->dxva2lib)
+ FreeLibrary(ctx->dxva2lib);
+
+ av_frame_free(&ctx->tmp_frame);
+
+ av_freep(&ist->hwaccel_ctx);
+ av_freep(&s->hwaccel_context);
+}
+
+static void dxva2_release_buffer(void *opaque, uint8_t *data)
+{
+ DXVA2SurfaceWrapper *w = opaque;
+ DXVA2Context *ctx = w->ctx;
+ int i;
+
+ for (i = 0; i < ctx->num_surfaces; i++) {
+ if (ctx->surfaces[i] == w->surface) {
+ ctx->surface_infos[i].used = 0;
+ break;
+ }
+ }
+ IDirect3DSurface9_Release(w->surface);
+ IDirectXVideoDecoder_Release(w->decoder);
+ av_free(w);
+}
+
+static int dxva2_get_buffer(AVCodecContext *s, AVFrame *frame, int flags)
+{
+ InputStream *ist = s->opaque;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+ int i, old_unused = -1;
+ LPDIRECT3DSURFACE9 surface;
+ DXVA2SurfaceWrapper *w = NULL;
+
+ av_assert0(frame->format == AV_PIX_FMT_DXVA2_VLD);
+
+ for (i = 0; i < ctx->num_surfaces; i++) {
+ surface_info *info = &ctx->surface_infos[i];
+ if (!info->used && (old_unused == -1 || info->age < ctx->surface_infos[old_unused].age))
+ old_unused = i;
+ }
+ if (old_unused == -1) {
+ av_log(NULL, AV_LOG_ERROR, "No free DXVA2 surface!\n");
+ return AVERROR(ENOMEM);
+ }
+ i = old_unused;
+
+ surface = ctx->surfaces[i];
+
+ w = av_mallocz(sizeof(*w));
+ if (!w)
+ return AVERROR(ENOMEM);
+
+ frame->buf[0] = av_buffer_create((uint8_t*)surface, 0,
+ dxva2_release_buffer, w,
+ AV_BUFFER_FLAG_READONLY);
+ if (!frame->buf[0]) {
+ av_free(w);
+ return AVERROR(ENOMEM);
+ }
+
+ w->ctx = ctx;
+ w->surface = surface;
+ IDirect3DSurface9_AddRef(w->surface);
+ w->decoder = ctx->decoder;
+ IDirectXVideoDecoder_AddRef(w->decoder);
+
+ ctx->surface_infos[i].used = 1;
+ ctx->surface_infos[i].age = ctx->surface_age++;
+
+ frame->data[3] = (uint8_t *)surface;
+
+ return 0;
+}
+
+static int dxva2_retrieve_data(AVCodecContext *s, AVFrame *frame)
+{
+ LPDIRECT3DSURFACE9 surface = (LPDIRECT3DSURFACE9)frame->data[3];
+ InputStream *ist = s->opaque;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+ D3DSURFACE_DESC surfaceDesc;
+ D3DLOCKED_RECT LockedRect;
+ HRESULT hr;
+ int ret;
+
+ IDirect3DSurface9_GetDesc(surface, &surfaceDesc);
+
+ ctx->tmp_frame->width = frame->width;
+ ctx->tmp_frame->height = frame->height;
+ ctx->tmp_frame->format = AV_PIX_FMT_NV12;
+
+ ret = av_frame_get_buffer(ctx->tmp_frame, 32);
+ if (ret < 0)
+ return ret;
+
+ hr = IDirect3DSurface9_LockRect(surface, &LockedRect, NULL, D3DLOCK_READONLY);
+ if (FAILED(hr)) {
+ av_log(NULL, AV_LOG_ERROR, "Unable to lock DXVA2 surface\n");
+ return AVERROR_UNKNOWN;
+ }
+
+ av_image_copy_plane(ctx->tmp_frame->data[0], ctx->tmp_frame->linesize[0],
+ (uint8_t*)LockedRect.pBits,
+ LockedRect.Pitch, frame->width, frame->height);
+
+ av_image_copy_plane(ctx->tmp_frame->data[1], ctx->tmp_frame->linesize[1],
+ (uint8_t*)LockedRect.pBits + LockedRect.Pitch * surfaceDesc.Height,
+ LockedRect.Pitch, frame->width, frame->height / 2);
+
+ IDirect3DSurface9_UnlockRect(surface);
+
+ ret = av_frame_copy_props(ctx->tmp_frame, frame);
+ if (ret < 0)
+ goto fail;
+
+ av_frame_unref(frame);
+ av_frame_move_ref(frame, ctx->tmp_frame);
+
+ return 0;
+fail:
+ av_frame_unref(ctx->tmp_frame);
+ return ret;
+}
+
+static int dxva2_alloc(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : AV_LOG_ERROR;
+ DXVA2Context *ctx;
+ pDirect3DCreate9 *createD3D = NULL;
+ pCreateDeviceManager9 *createDeviceManager = NULL;
+ HRESULT hr;
+ D3DPRESENT_PARAMETERS d3dpp = {0};
+ D3DDISPLAYMODE d3ddm;
+ unsigned resetToken = 0;
+ UINT adapter = D3DADAPTER_DEFAULT;
+
+ ctx = av_mallocz(sizeof(*ctx));
+ if (!ctx)
+ return AVERROR(ENOMEM);
+
+ ctx->deviceHandle = INVALID_HANDLE_VALUE;
+
+ ist->hwaccel_ctx = ctx;
+ ist->hwaccel_uninit = dxva2_uninit;
+ ist->hwaccel_get_buffer = dxva2_get_buffer;
+ ist->hwaccel_retrieve_data = dxva2_retrieve_data;
+
+ ctx->d3dlib = LoadLibrary("d3d9.dll");
+ if (!ctx->d3dlib) {
+ av_log(NULL, loglevel, "Failed to load D3D9 library\n");
+ goto fail;
+ }
+ ctx->dxva2lib = LoadLibrary("dxva2.dll");
+ if (!ctx->dxva2lib) {
+ av_log(NULL, loglevel, "Failed to load DXVA2 library\n");
+ goto fail;
+ }
+
+ createD3D = (pDirect3DCreate9 *)GetProcAddress(ctx->d3dlib, "Direct3DCreate9");
+ if (!createD3D) {
+ av_log(NULL, loglevel, "Failed to locate Direct3DCreate9\n");
+ goto fail;
+ }
+ createDeviceManager = (pCreateDeviceManager9 *)GetProcAddress(ctx->dxva2lib, "DXVA2CreateDirect3DDeviceManager9");
+ if (!createDeviceManager) {
+ av_log(NULL, loglevel, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
+ goto fail;
+ }
+
+ ctx->d3d9 = createD3D(D3D_SDK_VERSION);
+ if (!ctx->d3d9) {
+ av_log(NULL, loglevel, "Failed to create IDirect3D object\n");
+ goto fail;
+ }
+
+ if (ist->hwaccel_device) {
+ adapter = atoi(ist->hwaccel_device);
+ av_log(NULL, AV_LOG_INFO, "Using HWAccel device %d\n", adapter);
+ }
+
+ IDirect3D9_GetAdapterDisplayMode(ctx->d3d9, adapter, &d3ddm);
+ d3dpp.Windowed = TRUE;
+ d3dpp.BackBufferWidth = 640;
+ d3dpp.BackBufferHeight = 480;
+ d3dpp.BackBufferCount = 0;
+ d3dpp.BackBufferFormat = d3ddm.Format;
+ d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
+ d3dpp.Flags = D3DPRESENTFLAG_VIDEO;
+
+ hr = IDirect3D9_CreateDevice(ctx->d3d9, adapter, D3DDEVTYPE_HAL, GetShellWindow(),
+ D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
+ &d3dpp, &ctx->d3d9device);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create Direct3D device\n");
+ goto fail;
+ }
+
+ hr = createDeviceManager(&resetToken, &ctx->d3d9devmgr);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create Direct3D device manager\n");
+ goto fail;
+ }
+
+ hr = IDirect3DDeviceManager9_ResetDevice(ctx->d3d9devmgr, ctx->d3d9device, resetToken);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to bind Direct3D device to device manager\n");
+ goto fail;
+ }
+
+ hr = IDirect3DDeviceManager9_OpenDeviceHandle(ctx->d3d9devmgr, &ctx->deviceHandle);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to open device handle\n");
+ goto fail;
+ }
+
+ hr = IDirect3DDeviceManager9_GetVideoService(ctx->d3d9devmgr, ctx->deviceHandle, &IID_IDirectXVideoDecoderService, (void **)&ctx->decoder_service);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create IDirectXVideoDecoderService\n");
+ goto fail;
+ }
+
+ ctx->tmp_frame = av_frame_alloc();
+ if (!ctx->tmp_frame)
+ goto fail;
+
+ s->hwaccel_context = av_mallocz(sizeof(struct dxva_context));
+ if (!s->hwaccel_context)
+ goto fail;
+
+ return 0;
+fail:
+ dxva2_uninit(s);
+ return AVERROR(EINVAL);
+}
+
+static int dxva2_get_decoder_configuration(AVCodecContext *s, const GUID *device_guid,
+ const DXVA2_VideoDesc *desc,
+ DXVA2_ConfigPictureDecode *config)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : AV_LOG_ERROR;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+ unsigned cfg_count = 0, best_score = 0;
+ DXVA2_ConfigPictureDecode *cfg_list = NULL;
+ DXVA2_ConfigPictureDecode best_cfg = {{0}};
+ HRESULT hr;
+ int i;
+
+ hr = IDirectXVideoDecoderService_GetDecoderConfigurations(ctx->decoder_service, device_guid, desc, NULL, &cfg_count, &cfg_list);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Unable to retrieve decoder configurations\n");
+ return AVERROR(EINVAL);
+ }
+
+ for (i = 0; i < cfg_count; i++) {
+ DXVA2_ConfigPictureDecode *cfg = &cfg_list[i];
+
+ unsigned score;
+ if (cfg->ConfigBitstreamRaw == 1)
+ score = 1;
+ else if (s->codec_id == AV_CODEC_ID_H264 && cfg->ConfigBitstreamRaw == 2)
+ score = 2;
+ else
+ continue;
+ if (IsEqualGUID(&cfg->guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
+ score += 16;
+ if (score > best_score) {
+ best_score = score;
+ best_cfg = *cfg;
+ }
+ }
+ CoTaskMemFree(cfg_list);
+
+ if (!best_score) {
+ av_log(NULL, loglevel, "No valid decoder configuration available\n");
+ return AVERROR(EINVAL);
+ }
+
+ *config = best_cfg;
+ return 0;
+}
+
+static int dxva2_create_decoder(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : AV_LOG_ERROR;
+ DXVA2Context *ctx = ist->hwaccel_ctx;
+ struct dxva_context *dxva_ctx = s->hwaccel_context;
+ GUID *guid_list = NULL;
+ unsigned guid_count = 0, i, j;
+ GUID device_guid = GUID_NULL;
+ D3DFORMAT target_format = 0;
+ DXVA2_VideoDesc desc = { 0 };
+ DXVA2_ConfigPictureDecode config;
+ HRESULT hr;
+ int surface_alignment;
+ int ret;
+
+ hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(ctx->decoder_service, &guid_count, &guid_list);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to retrieve decoder device GUIDs\n");
+ goto fail;
+ }
+
+ for (i = 0; dxva2_modes[i].guid; i++) {
+ D3DFORMAT *target_list = NULL;
+ unsigned target_count = 0;
+ const dxva2_mode *mode = &dxva2_modes[i];
+ if (mode->codec != s->codec_id)
+ continue;
+
+ for (j = 0; j < guid_count; j++) {
+ if (IsEqualGUID(mode->guid, &guid_list[j]))
+ break;
+ }
+ if (j == guid_count)
+ continue;
+
+ hr = IDirectXVideoDecoderService_GetDecoderRenderTargets(ctx->decoder_service, mode->guid, &target_count, &target_list);
+ if (FAILED(hr)) {
+ continue;
+ }
+ for (j = 0; j < target_count; j++) {
+ const D3DFORMAT format = target_list[j];
+ if (format == MKTAG('N','V','1','2')) {
+ target_format = format;
+ break;
+ }
+ }
+ CoTaskMemFree(target_list);
+ if (target_format) {
+ device_guid = *mode->guid;
+ break;
+ }
+ }
+ CoTaskMemFree(guid_list);
+
+ if (IsEqualGUID(&device_guid, &GUID_NULL)) {
+ av_log(NULL, loglevel, "No decoder device for codec found\n");
+ goto fail;
+ }
+
+ desc.SampleWidth = s->coded_width;
+ desc.SampleHeight = s->coded_height;
+ desc.Format = target_format;
+
+ ret = dxva2_get_decoder_configuration(s, &device_guid, &desc, &config);
+ if (ret < 0) {
+ goto fail;
+ }
+
+ /* decoding MPEG-2 requires additional alignment on some Intel GPUs,
+ but it causes issues for H.264 on certain AMD GPUs..... */
+ if (s->codec_id == AV_CODEC_ID_MPEG2VIDEO)
+ surface_alignment = 32;
+ else
+ surface_alignment = 16;
+
+ /* 4 base work surfaces */
+ ctx->num_surfaces = 4;
+
+ /* add surfaces based on number of possible refs */
+ if (s->codec_id == AV_CODEC_ID_H264)
+ ctx->num_surfaces += 16;
+ else
+ ctx->num_surfaces += 2;
+
+ /* add extra surfaces for frame threading */
+ if (s->active_thread_type & FF_THREAD_FRAME)
+ ctx->num_surfaces += s->thread_count;
+
+ ctx->surfaces = av_mallocz(ctx->num_surfaces * sizeof(*ctx->surfaces));
+ ctx->surface_infos = av_mallocz(ctx->num_surfaces * sizeof(*ctx->surface_infos));
+
+ if (!ctx->surfaces || !ctx->surface_infos) {
+ av_log(NULL, loglevel, "Unable to allocate surface arrays\n");
+ goto fail;
+ }
+
+ hr = IDirectXVideoDecoderService_CreateSurface(ctx->decoder_service,
+ FFALIGN(s->coded_width, surface_alignment),
+ FFALIGN(s->coded_height, surface_alignment),
+ ctx->num_surfaces - 1,
+ target_format, D3DPOOL_DEFAULT, 0,
+ DXVA2_VideoDecoderRenderTarget,
+ ctx->surfaces, NULL);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create %d video surfaces\n", ctx->num_surfaces);
+ goto fail;
+ }
+
+ hr = IDirectXVideoDecoderService_CreateVideoDecoder(ctx->decoder_service, &device_guid,
+ &desc, &config, ctx->surfaces,
+ ctx->num_surfaces, &ctx->decoder);
+ if (FAILED(hr)) {
+ av_log(NULL, loglevel, "Failed to create DXVA2 video decoder\n");
+ goto fail;
+ }
+
+ ctx->decoder_guid = device_guid;
+ ctx->decoder_config = config;
+
+ dxva_ctx->cfg = &ctx->decoder_config;
+ dxva_ctx->decoder = ctx->decoder;
+ dxva_ctx->surface = ctx->surfaces;
+ dxva_ctx->surface_count = ctx->num_surfaces;
+
+ if (IsEqualGUID(&ctx->decoder_guid, &DXVADDI_Intel_ModeH264_E))
+ dxva_ctx->workaround |= FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO;
+
+ return 0;
+fail:
+ dxva2_destroy_decoder(s);
+ return AVERROR(EINVAL);
+}
+
+int dxva2_init(AVCodecContext *s)
+{
+ InputStream *ist = s->opaque;
+ int loglevel = (ist->hwaccel_id == HWACCEL_AUTO) ? AV_LOG_VERBOSE : AV_LOG_ERROR;
+ DXVA2Context *ctx;
+ int ret;
+
+ if (!ist->hwaccel_ctx) {
+ ret = dxva2_alloc(s);
+ if (ret < 0)
+ return ret;
+ }
+ ctx = ist->hwaccel_ctx;
+
+ if (s->codec_id == AV_CODEC_ID_H264 &&
+ (s->profile & ~FF_PROFILE_H264_CONSTRAINED) > FF_PROFILE_H264_HIGH) {
+ av_log(NULL, loglevel, "Unsupported H.264 profile for DXVA2 HWAccel: %d\n", s->profile);
+ return AVERROR(EINVAL);
+ }
+
+ if (ctx->decoder)
+ dxva2_destroy_decoder(s);
+
+ ret = dxva2_create_decoder(s);
+ if (ret < 0) {
+ av_log(NULL, loglevel, "Error creating the DXVA2 decoder\n");
+ return ret;
+ }
+
+ return 0;
+}
diff --git a/avconv_opt.c b/avconv_opt.c
index fc57f6be49..6015183a3f 100644
--- a/avconv_opt.c
+++ b/avconv_opt.c
@@ -57,6 +57,9 @@ const HWAccel hwaccels[] = {
#if HAVE_VDPAU_X11
{ "vdpau", vdpau_init, HWACCEL_VDPAU, AV_PIX_FMT_VDPAU },
#endif
+#if CONFIG_DXVA2
+ { "dxva2", dxva2_init, HWACCEL_DXVA2, AV_PIX_FMT_DXVA2_VLD },
+#endif
{ 0 },
};
diff --git a/configure b/configure
index d088e267b4..7d6f272d17 100755
--- a/configure
+++ b/configure
@@ -4146,6 +4146,9 @@ enabled vdpau && enabled xlib &&
prepend avconv_libs $($ldflags_filter "-lvdpau") &&
enable vdpau_x11
+enabled dxva2 &&
+ prepend avconv_libs $($ldflags_filter "-lole32")
+
enabled debug && add_cflags -g"$debuglevel" && add_asflags -g"$debuglevel"
# add some useful compiler flags if supported
diff --git a/doc/avconv.texi b/doc/avconv.texi
index 399977dfa1..f3bb6050a8 100644
--- a/doc/avconv.texi
+++ b/doc/avconv.texi
@@ -582,6 +582,9 @@ Automatically select the hardware acceleration method.
@item vdpau
Use VDPAU (Video Decode and Presentation API for Unix) hardware acceleration.
+
+@item dxva2
+Use DXVA2 (DirectX Video Acceleration) hardware acceleration.
@end table
This option has no effect if the selected hwaccel is not available or not
@@ -604,6 +607,10 @@ method chosen.
@item vdpau
For VDPAU, this option specifies the X11 display/screen to use. If this option
is not specified, the value of the @var{DISPLAY} environment variable is used
+
+@item dxva2
+For DXVA2, this option should contain the number of the display adapter to use.
+If this option is not specified, the default adapter is used.
@end table
@end table