diff options
author | Marton Balint <cus@passwd.hu> | 2014-07-27 22:11:38 +0200 |
---|---|---|
committer | Marton Balint <cus@passwd.hu> | 2017-01-22 16:17:50 +0100 |
commit | 076fc75bdb8eb8de5e3f641dcc5f0299f7e7d0eb (patch) | |
tree | 392077537a9605089204cfedbf11bddf2436ce09 | |
parent | 7f9978b0bdfc80ac23248df743645d1efc7e123f (diff) | |
download | ffmpeg-076fc75bdb8eb8de5e3f641dcc5f0299f7e7d0eb.tar.gz |
ffplay: do not preallocate video texture
Since the uploads happen in the main display function, it does not matter much.
Signed-off-by: Marton Balint <cus@passwd.hu>
-rw-r--r-- | ffplay.c | 120 |
1 files changed, 20 insertions, 100 deletions
@@ -158,8 +158,6 @@ typedef struct Frame { double pts; /* presentation timestamp for the frame */ double duration; /* estimated duration of the frame */ int64_t pos; /* byte position of the frame in the input file */ - SDL_Texture *bmp; - int allocated; int width; int height; int format; @@ -274,6 +272,7 @@ typedef struct VideoState { double last_vis_time; SDL_Texture *vis_texture; SDL_Texture *sub_texture; + SDL_Texture *vid_texture; int subtitle_stream; AVStream *subtitle_st; @@ -357,7 +356,6 @@ static int64_t audio_callback_time; static AVPacket flush_pkt; -#define FF_ALLOC_EVENT (SDL_USEREVENT) #define FF_QUIT_EVENT (SDL_USEREVENT + 2) static SDL_Window *window; @@ -392,8 +390,6 @@ int64_t get_valid_channel_layout(int64_t channel_layout, int channels) return 0; } -static void free_picture(Frame *vp); - static int packet_queue_put_private(PacketQueue *q, AVPacket *pkt) { MyAVPacketList *pkt1; @@ -677,7 +673,6 @@ static void frame_queue_destory(FrameQueue *f) Frame *vp = &f->queue[i]; frame_queue_unref_item(vp); av_frame_free(&vp->frame); - free_picture(vp); } SDL_DestroyMutex(f->mutex); SDL_DestroyCond(f->cond); @@ -798,14 +793,6 @@ static inline void fill_rectangle(int x, int y, int w, int h) SDL_RenderFillRect(renderer, &rect); } -static void free_picture(Frame *vp) -{ - if (vp->bmp) { - SDL_DestroyTexture(vp->bmp); - vp->bmp = NULL; - } -} - static int realloc_texture(SDL_Texture **texture, Uint32 new_format, int new_width, int new_height, SDL_BlendMode blendmode, int init_texture) { Uint32 format; @@ -907,7 +894,6 @@ static void video_image_display(VideoState *is) SDL_Rect rect; vp = frame_queue_peek_last(&is->pictq); - if (vp->bmp) { if (is->subtitle_st) { if (frame_queue_nb_remaining(&is->subpq) > 0) { sp = frame_queue_peek(&is->subpq); @@ -956,13 +942,16 @@ static void video_image_display(VideoState *is) calculate_display_rect(&rect, is->xleft, is->ytop, is->width, is->height, vp->width, vp->height, vp->sar); if (!vp->uploaded) { - if (upload_texture(vp->bmp, vp->frame, &is->img_convert_ctx) < 0) + int sdl_pix_fmt = vp->frame->format == AV_PIX_FMT_YUV420P ? SDL_PIXELFORMAT_YV12 : SDL_PIXELFORMAT_ARGB8888; + if (realloc_texture(&is->vid_texture, sdl_pix_fmt, vp->frame->width, vp->frame->height, SDL_BLENDMODE_NONE, 0) < 0) + return; + if (upload_texture(is->vid_texture, vp->frame, &is->img_convert_ctx) < 0) return; vp->uploaded = 1; vp->flip_v = vp->frame->linesize[0] < 0; } - SDL_RenderCopyEx(renderer, vp->bmp, NULL, &rect, 0, NULL, vp->flip_v ? SDL_FLIP_VERTICAL : 0); + SDL_RenderCopyEx(renderer, is->vid_texture, NULL, &rect, 0, NULL, vp->flip_v ? SDL_FLIP_VERTICAL : 0); if (sp) { #if USE_ONEPASS_SUBTITLE_RENDER SDL_RenderCopy(renderer, is->sub_texture, NULL, &rect); @@ -980,7 +969,6 @@ static void video_image_display(VideoState *is) } #endif } - } } static inline int compute_mod(int a, int b) @@ -1217,6 +1205,8 @@ static void stream_close(VideoState *is) av_free(is->filename); if (is->vis_texture) SDL_DestroyTexture(is->vis_texture); + if (is->vid_texture) + SDL_DestroyTexture(is->vid_texture); if (is->sub_texture) SDL_DestroyTexture(is->sub_texture); av_free(is); @@ -1257,13 +1247,10 @@ static void set_default_window_size(int width, int height, AVRational sar) default_height = rect.h; } -static int video_open(VideoState *is, Frame *vp) +static int video_open(VideoState *is) { int w,h; - if (vp && vp->width) - set_default_window_size(vp->width, vp->height, vp->sar); - if (screen_width) { w = screen_width; h = screen_height; @@ -1311,7 +1298,7 @@ static int video_open(VideoState *is, Frame *vp) static void video_display(VideoState *is) { if (!window) - video_open(is, NULL); + video_open(is); SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); SDL_RenderClear(renderer); @@ -1678,38 +1665,6 @@ display: } } -/* allocate a picture (needs to do that in main thread to avoid - potential locking problems */ -static void alloc_picture(VideoState *is) -{ - Frame *vp; - int sdl_format; - - vp = &is->pictq.queue[is->pictq.windex]; - - video_open(is, vp); - - if (vp->format == AV_PIX_FMT_YUV420P) - sdl_format = SDL_PIXELFORMAT_YV12; - else - sdl_format = SDL_PIXELFORMAT_ARGB8888; - - if (realloc_texture(&vp->bmp, sdl_format, vp->width, vp->height, SDL_BLENDMODE_NONE, 0) < 0) { - /* SDL allocates a buffer smaller than requested if the video - * overlay hardware is unable to support the requested size. */ - av_log(NULL, AV_LOG_FATAL, - "Error: the video system does not support an image\n" - "size of %dx%d pixels. Try using -lowres or -vf \"scale=w:h\"\n" - "to reduce the image size.\n", vp->width, vp->height ); - do_exit(is); - } - - SDL_LockMutex(is->pictq.mutex); - vp->allocated = 1; - SDL_CondSignal(is->pictq.cond); - SDL_UnlockMutex(is->pictq.mutex); -} - static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double duration, int64_t pos, int serial) { Frame *vp; @@ -1725,51 +1680,19 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double vp->sar = src_frame->sample_aspect_ratio; vp->uploaded = 0; - /* alloc or resize hardware picture buffer */ - if (!vp->bmp || !vp->allocated || - vp->width != src_frame->width || - vp->height != src_frame->height || - vp->format != src_frame->format) { - SDL_Event event; - - vp->allocated = 0; - vp->width = src_frame->width; - vp->height = src_frame->height; - vp->format = src_frame->format; - - /* the allocation must be done in the main thread to avoid - locking problems. */ - event.type = FF_ALLOC_EVENT; - event.user.data1 = is; - SDL_PushEvent(&event); - - /* wait until the picture is allocated */ - SDL_LockMutex(is->pictq.mutex); - while (!vp->allocated && !is->videoq.abort_request) { - SDL_CondWait(is->pictq.cond, is->pictq.mutex); - } - /* if the queue is aborted, we have to pop the pending ALLOC event or wait for the allocation to complete */ - if (is->videoq.abort_request && SDL_PeepEvents(&event, 1, SDL_GETEVENT, FF_ALLOC_EVENT, FF_ALLOC_EVENT) != 1) { - while (!vp->allocated && !is->abort_request) { - SDL_CondWait(is->pictq.cond, is->pictq.mutex); - } - } - SDL_UnlockMutex(is->pictq.mutex); + vp->width = src_frame->width; + vp->height = src_frame->height; + vp->format = src_frame->format; - if (is->videoq.abort_request) - return -1; - } + vp->pts = pts; + vp->duration = duration; + vp->pos = pos; + vp->serial = serial; - /* if the frame is not skipped, then display it */ - if (vp->bmp) { - vp->pts = pts; - vp->duration = duration; - vp->pos = pos; - vp->serial = serial; + set_default_window_size(vp->width, vp->height, vp->sar); - av_frame_move_ref(vp->frame, src_frame); - frame_queue_push(&is->pictq); - } + av_frame_move_ref(vp->frame, src_frame); + frame_queue_push(&is->pictq); return 0; } @@ -3461,9 +3384,6 @@ static void event_loop(VideoState *cur_stream) case FF_QUIT_EVENT: do_exit(cur_stream); break; - case FF_ALLOC_EVENT: - alloc_picture(event.user.data1); - break; default: break; } |